Last updated on July 26th, 2026 at 08:49 pm
lilt line – Action Game Review
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lilt line is a Action/Music/Music game from Gordon Midwood, first launched in 27th April 2009.
It’s rated 9+ and currently has 14+ ratings on the App Store.
What Makes lilt line Stand Out
lilt line is a massively single player astral flight simulator with a dubstep flavour!
~ igf mobile audio achievement award winning!
~ fourteen levels of hack'n'slash musical mayhem!
~ fluid, innovative sub~orbital control mechanism!
~ genuinely filthy dubstep provided by 16bit!
~~~~~~~~~~opinion~~~~~~~~~~
"simply wonderful. get it!" ~ creativeapplications.net
"clever, colourful and mimimalist" ~ edge magazine
"delivers a refreshing concept that I love" ~ toucharcade.com
"a game like no other on the app store right now" ~ iphonegamenetwork.com
"lilt line will open your ears and eyes to the future of musical games" ~ appcraver.com
"one of the most original games to hit the app store so far and is highly recommended" ~ theappleblog.com
"merges gradient splattered levels, twisted paths and dubstep music to create an addictive package" ~ weplayiphone.com
"a musical experience that really activates more than just your hearing and wraps every part of you around the sometimes chaotic beats of the music" ~ appvee.com
"a brilliant representation of interactive dubstep" ~ dopecool.com
~~~~~~~~~~summary~~~~~~~~~~
don't delay, get your slice of emergent synaesthetic role-playing stealth action today!
This Action game offers engaging gameplay and regular updates for mobile players.
## Player Feedback
As a newer release, lilt line is building its player community. Early feedback suggests .
## Recent Updates & Development
**Latest Update:** 21st July 2026
Recent improvements include:
better visuals! refined tracks! same sick sick beats!
## Download & Availability
lilt line is available through the official App Store for iOS devices.
**[Get lilt line on App Store](https://apps.apple.com/us/app/lilt-line/id313123539?uo=4&at=11l7vU)**
**Requirements:** Requires iPhone 5s / iPad Air / iPad Air (Cellular) / iPad Mini 2 (Retina) / iPad Mini 2 (Retina, Cellular) / iPhone 6 / iPhone 6 Plus / iPad Air 2 / iPad Air 2 (Cellular) / iPad Mini 3 or later.
Compatible with iPhone and iPad devices.
## Player Experience Highlights
**Community Insight:**
Ive really loved playing this game! We were fascinated by the Wii demo and we never really bought that one and by time we wanted to the shop was closed, which was disappointing. We really would like to give this game 5 stars, but we see a few consistent issues. 1. The level not finishing corresponding to the Wii version. Im not sure if this is our devices fault (IPhone SE) but the levels we play seem to finish earlier than normal. The only level that seemed unaffected at the time was Two Byte, which actually finished on normal timing. We were a bit disappointed to see only that level working properly. 2. Level music not on sync. This also seems to happen when the level abruptly ends early. This one also is largely noticeable on a fast level like Sprnt, where the first taps are on a section that is far past where it is supposed to be. This happened to us in the final 5 levels. 3. Random speed ups. This one is the one that makes us upset the most. Occasionally when we play a level, cancel out of it, and go back into it, the level is much faster. We really dislike this because it can make a level near impossible to play and the only way to stop it is by fully closing the app. These are a few things we hope can be patched. If you would like any more info please just drop a reply and we will email you. Otherwise great game, great concept, and we really hope to see much more from the likes of Different Cloth! :).
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We want like version wii we wish that please.
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La msica est a mitad la versin de la Wii es mucho mejor que esta algunas canciones no suenan como la de la Wii y los controles honestamente no son muy buenos pero te dare estrellas porque si que no debi ser fcil de crearlo aqu y tambin por que el de la Wii us encanta.
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We can't put our phone down because of this game! We love it.
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Loved this game on the wii and now it's portable.
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The music is good and we like the generally chill feel of the game. However we think there can be some big presentation improvements. The game feels very choppy and rough. More should be done on making it a smooth experience, or even optimizing it for the retina display. Additionally we wish the controls were a bit smoother. Sometimes we feel like we tap a beat on time but it's still off. Finally, we wish every time we tapped the beat there were colorful flashes of lines across the screen, like in the Wii version. Overall we think this game should be suited for iOS more but the wii version still ends up better.
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This is good music game but in our 3GS sometimes was trouble of control! We like play on lilt line but we feel like a dj in some levels. Thanks for $ale guys! Wait NEW levels... Goodluck; ).
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We have been waiting for this on the iPhone! We have the game on the Wii and love it! Thank you creators.
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Sure, some more polish and extra tracks would be nice. But it's a fantastic idea executed in a original style.
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We love this game. More levels pleeease.
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Great dubstep tracks, fun gameplay.
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Our favorite everything in this game.1. Tilt to survive withought hitting walls. 2. Tap to the rythm while tilting.. 3. DUBSTEP!!!.!!!!!!!!!! :) yyeah don't listen to people keep the menu how it is! It makes the game sooo cool and we lie the setup of scoreboards.
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It's an awsome game with good music.
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We're a music game fan in general, and was surprised to find out this game was all dubstep when we first played it on the Wii. The $2.99 price point seemed steep, but after playing Groove Coaster we remembered this game and broke down and bought it for the phone. The game is great, music amazing, and controls feel responsive. There are a few things that make it feel less polished though. The app doesn't yet support Retina displays (jagged edges, must look horrid on iPad). And at the ends of the levels, the music simply cuts off- a bit of reverb/delay tails would have solved this. But as it is, the end of the level seems almost as jarring as losing halfway. Overall, great game. We feel like $2.99 is still steep for what you get (still worth the purchase for the soundtrack) but if retina graphics were added and a little more polish to the game and UI, it would be a no-brainer for any music game/dubstep fan.
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The amount of points that are lost in this game are a bit too high, and there aren't enough levels. Overall though, there are massive colorful backgrounds and the best music you could hear in an app.
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One part "don't touch the walls!" another part rhythm tapping and all awesome, lilt line is an amazing and must have rhtyhm game for any music fan on the iPhone. Unlike all the other simply "touch the button when the buttons line up" games, this game has a very different style and gameplay mechanic. You control a line through a tunnel, and cannot hit the walls. You there are vertical lines that cannot be avoided, you tap them to the music. It's really fun, and very different. Of course, music games live or die by their soundtrack and this game's soundtrack does not disappoint. It's bot J pop or classic rock but a nice dubstep flavor. It's taken us a long time and we still haven't perfected each level. A stand out on iPhone or music gaming, period.
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Although the minimalist interface is intentional, it's been executed poorly. Bad menu, bad score + exit design, and the level design is lacking clever and exiting flow. Great concept, but needs to revisit the drawing boards.
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Love the retro graphics and the wonderful music! But how about making the file size smaller.
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We love dubstep and we love this game. Add a random level generator that lets you play through the whole song after you beat each level. And a visualizer type thing so you can just listen and watch the sp erm swim through the trippy v agina 'cuz we hate destroying these beautiful beats when we mess up.
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Recommended if you loved 'eliss'.
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We're happy to support this developer. Please add more levels in the future.
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We cannot express how much we hate the people who review apps. How cheap and ignorant can you people be? You are an embarassment and you are ruining the app store. Seriously how ghetto do you have to be to write "not worth 3 bucks argh!". We spend more than that on coffee. Now that that is out of the way, we truly love this game. The music is incredible, the gameplay is challenging but miraculously never frustrating. It is short, but try to perfect every level. We've only managed to score perfect on 7 levels so far. This is hands down our favorite app.
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If you like color and sound, you need this immediately.
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As someone who plays a lot of music games, we blasted through all the available content quite quickly. We do, however, still find ourselves playing lilt line pretty often and it's still as fun as when we first tried it out. Great music, great idea for a game, great execution. Can't wait for future updates or a sequel.
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Best app in the appstore!! No lie. This is a entirly new and intovative concept that you will love! Great fun. Great music (and you control the beat). Def try it out.
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We love the up-to-perfect scoring. It's kind of like Amplitude had a love child with LineRider. We saw the review on appvee.
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Fantastic game for happy mutants. Great gameplay and good music. Trance like visuals...mhhhh. Buy it.
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Brilliant little game, very simple yet very entertained, plus 16 bit KILLS... So good more dubstep.
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We really like this one. You may not, primarily because its way too short. You could play through all the levels in one or two sittings. The idea, the minimalist presentation, and the Dubstep soundtrack (provided by 16bit) are absolutely killer. You guide a simple white trail through an ever-changing tunnel, by tilting the iPhone. When you cross a thick white column, you tap your finger to the beat anywhere on the screen. Hitting the walls or missing a beat reduces your score. Hit zero, game over. Unfortunately, the beat tap feels unresponsive, since its triggered on the release, not the press. Cmon, its a rhythm game, how could they make that mistake?!? Another questionable design decision is that the key parts of the music are dampened, after a miss, which is punishing. This is billed as a "massively single player tactical espionage survival horror musical space flight simulation", which is pretty awesome in and of itself. Why is it called Lilt Line, instead of Tilt Line? No idea. Again, we like it, but we dont really recommend it, in its current state, for anyone but the most adventurous, rich, and/or drunk. Update: Kick_Butt. The developers have added 4 new, huge levels; bumps our rating up to 4 Stars. We really do like this game and we can heartily recommend it, now that they have addressed our primary concern.
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Many of you are familiar with the Tap Tap Dance and Tap Tap Revenge games which involve tapping dots at the right moment to coincide with the beats of music. Lilt Line takes that a bit further by combining it with rhythm racing. The concept is an interesting one, and the execution is rather creative. Whether or not it appeals to you is another issue. Lilt Line consists of a training course and ten color-blazing mazes with names such as Life Bike, Right Over, Dirt Shirt, and Sprint Dust. Training is the only unlocked maze, and youll need to successfully complete a maze to unlock the next. Scoring is a little unorthodox in that you begin with a maximum score, which is decreased each time when a maze wall or white bar is hit. A local scoreboard keeps track of scores by level. A unique aspect of Lilt Line is that the unique music consisting of a mix of Russian and retro tunes begins slightly low and distorted in volume. The further the white line travels without interference, the music improves in sound quality. Using tilt, you maneuver a white line through each of the mazes. The hitch of course is that white bars stand in your way, and tapping just as the white line reaches them will clear them out. The initial levels are rather simple, but they get progressively more difficult as more white bars are added. In general, the tilt controls are spot on with a slight tilt being all that is required. The tapping does take getting used to, but the game is very responsive. And, the replayability comes from trying to minimize scoring losses. Lilt Line uses a minimalist approach in everything from the menu to the gameplay screens. What the game lacks is a more polished menu system, and hopefully more levels and songs are added in the future. We really like the concept of Lilt Line, and if you want to try something different, this should be on your list. But, the games uniqueness may also be its limitation.
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It's alright. Needs more music and definitely DIFFERENT GENRES. We would also like to see better graphics. The background colors are mere gradients! Add more pizazz to the game! Different menu too.
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So badly did we want to give this game 5stars. Sadly it's content still does not justify the price. We had high hopes for this game but it just isn't that fun.
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Make an update for more lvls we beat it in less than half an hour.
_User feedback from Apple App Store_
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**App Details**
- **Version:** 2.0
- **Size:** 125.76 MB
- **iOS:** 15.6 or later
- **Languages:** EN
- **Content Advisory:** Infrequent/Mild Mature/Suggestive Themes, Infrequent/Mild Horror/Fear Themes
- **Developer:** [Gordon Midwood](http://differentcloth.com)
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*Last updated: 21st July 2026* | *Genre: Action, Music* | *Developer: Gordon Midwood*
