Tiny Decks & Dungeons – Springloaded Ltd

Tiny Decks & Dungeons

Tiny Decks & Dungeons

Experience one of the top-rated Free games on the App Store, Tiny Decks & Dungeons! Developed by the innovative team at Springloaded Pte. Ltd., this Strategy game provides a unique gaming experience like no other. With a content rating of 9+, it’s perfect for a wide range of players. Since its initial release on 9th April 2020, the game has seen numerous updates, with the latest version launched on 22nd December 2020.

Are you a fan of Strategy, Role Playing, games? Then Tiny Decks & Dungeons is right up your alley! You won’t be able to resist its appeal.

User Ratings of Tiny Decks & Dungeons

Over 259 players have rated Tiny Decks & Dungeons. Join them and share your thoughts!

How Much Does Tiny Decks & Dungeons Cost?

Good news! You can download Tiny Decks & Dungeons on your iOS device absolutely free!

Tiny Decks & Dungeons Release Date

Eager to know when Tiny Decks & Dungeons first graced the App Store? It was launched on 9th April 2020.

When Was Tiny Decks & Dungeons Last Updated?

The latest version of Tiny Decks & Dungeons was updated on 22nd December 2020, ensuring a more enjoyable gaming experience for all players.

Where Can I Download Tiny Decks & Dungeons?

To get started with Tiny Decks & Dungeons, head over to the official Apple App Store.

DOWNLOAD FROM APP STORE.

A Glimpse into Tiny Decks & Dungeons

Battle, Build and Explore! A tactical RPG with a new exciting gameplay style.

Dark Towers full of monsters are appearing across the land, a young hero rebels against his family and sets out to find the cause of this evil.

  • Simple and fast turn based gameplay
  • Unique game mechanics
  • Catch and breed monsters!
  • Customise your village

What’s New in the Latest Update?

Find out what’s new in the latest version of Tiny Decks & Dungeons updated on 22nd December 2020:

  • Fixed some fire related bugs
  • Fixed game crashing at high levels
  • Fixed some achievements not registering

User Reviews on Tiny Decks & Dungeons

Looking for more information? Read a comprehensive review of Tiny Decks & Dungeons below:

Honestly the ideas for the game are fun.


Good way to pass the time, but sometimes the rng screws us over lol.


We desperately want to enjoy this game because we love the dev team, but there are a couple fundamental issues that break the experience for us. First off, we have no issue with the progression system, difficulty, grindyness, card availability or monster capture mechanics, any of that. Its A bit grindy, RNG may screw you over at times, but Im enjoying the game with just the no ads package purchased (gotta support the devs!). MAIN ISSUE: for a deck building game, you have surprisingly little control over your deck. You can toggle which TYPE of card you want in your deck, but not how MANY. The only way to control this is to permanently fuse cards together, which can be expensive, and may make cards stronger than you WANT them to be (for capture purposes). More control over the deck, deck loadouts, multiple characters with separate decks – these are the elements that would make the game feel more strategic and less like an IAP grab. It would be great to be able to build decks specifically for capturing monsters, then jump back to an aggressive deck to climb the towers! SECOND ISSUE: A little disappointed that companion monsters all act the same – seems like a bit of a thrown-in mechanic that doesnt add much to the game for us. Their actions as dungeon monsters are cool and varied, but theres no description of what all their stats and movement patterns mean, and we still cant figure it out! Theres no wiki or subreddit, or updates lately, so we really hope this game is still getting some attention! We STILL play Tiny Dice Dungeon sometimes, and we feel like this game could still have some good longevity to it!


Its fun but difficult. We die a lot. Its also hard to get more monsters too.


Really enjoying it. We will see how it holds over time.


Pretty good game still needs work, namely need to improve deck building and card diversity.


Try it out, and if you like it then buy the no ads and a battle pass or two, this game is awesome if you like strategy and want to try something different. The progression is a bit slow at times but then again every great game has a grinding element to it. PvP is good, adds flavor to the game. Few bugs here and there but every game has its bugs. Overall great game, just wish theyd update faster!


The strategy mechanics are fun and challenging the ads only come when you want them to and the pixel art and animation are pleasing.


We really enjoy this game and play it every day however the power gap between us and the monsters is too big. Even though all of our gear is legendary level we are still struggling on the second tower. Although we can upgrade it by combining them it is near impossible to get another legendary.


There is a really slow progression in this game where monsters get EXTREMELY strong really fast and makes the game very slow. Getting cards is also extremely slow even when we have the latest update the card limit is still in place as we remember it not being there a couple of weeks ago but after the latest update it was put back for no reason which makes you get basically 9 cards a day and while you keep playing you still have TONS of coins left which gives them no use basically.


We go the battle pass and wasnt even able to beat the first tower before we got all the battle pass and had to buy another one 20$!!!! Theres like 6 towers we would have to spend at least 150$. To expensive we supported giving them 20 to support the game and the creators but there taking advantage of not being able to advance without spending loads of money.


We just tried loading the game today and it wont load at all. It just keeps crashing repeatedly. We’ve tried restarting our phone, closing the app repeatedly and even deleting it and redownloading. It just wont work anymore.


To hard to get new weapons and monsters as you get higher in the tower and the game keeps closing while Im playing which costs us the stamina we used to start the match we’ve had the app forcibly close 4 times already today. Please fix this.


This game has been amazing, quick and easy to learn mechanics, an battle pass like reward system along with daily quests, and several different and creative enemys and characters. The waiting is a little annoying, but its a mobile game. Overall, great stuff, keep up the good work.


After playing the game for a few days, we’ve had a lot of fun; the light strategy and monster collecting is a good combination. The only problem we’ve seen is that progression is extremely slow, making you grind a lot unless you pay money to speed things up. That would be alright, since the game itself if great, but they also have ads integrated. We noticed that the game has only recently been released, so maybe (hopefully) its just a balancing thing.


Love the overall feel of the game. It takes a little to get used to the movement mechanics, but you figure it out. If you grind you can definitely advance pretty quickly.


Perfect old school game. Pokemon meets fire emblem. Doesnt appear to be a blatant cash grab either like most games, only spent 10 bucks on the no adds pack and we were able to get thru the first tower pretty easily. First time we’ve ever taken the time out of our day to write a review, think that says it all.


Fun game.. Add us!! Heres our friend code 151296793859 just feels like its a bit slow.. Maybe add more encounters with old man to grab a few more cards.


Im not good at writing reviews so Ill just say this, we really love pixelated games and wow this one is amazing! We’ve never played a game like this one. We really love the music on here and the gameplay! Just download it and check it out! We have already bought something from them several times to support their good and hard work!!!


The games fun but Im stuck on the first boss level and we have to wait 24 hours until we can get a new card pack we’ve been grinding to get coins we have the coins but we can get it because we have to wait 24 hours.


This game is quite addictive and fun. Our only complaint is that it costs 10 bucks to turn ads off. U do get stuff with the purchase, and thats cool, but dude… 10 bucks is a lot. If it were 3-4 we would totally do it. That being said, great game. Oh, one last thing… Is there a wiki for it? We are trying to figure out how to turn our character without moving in a direction… Just facing a different way and we cannot figure out how. Help!


There should be more options to the store. A free pack is nice and all but only 2 other packs for purchase with gold & then an epic pack for gems? There should be some side quests or a random card gacha. Other than that, we absolutely love this game! We just wish there was some more diversity in deck building.


Once you get a few decent cards and train a monster, its entertaining for sure.


First we just want to say that we think the game is very fun and we love the mechanics and the variety in monsters and weapons. However, we think that getting card packs becomes to hard, especially with the limit on card packs you can get in a day and the high price. We are almost to 50% on the first tower and already common weapons are essentially ineffective, and we’ve only been able to get one Epic Card Pack due to the high price. We also the think collecting monsters would be a lot more fun if it were a little easier. The common net barely works as soon as you get a little higher in the tower, so youre left having to upgrade the one you started with because its already so hard to get new cards. We think making it a little easier to get higher rarity gear, even just uncommon, would make the game more fun because as it is now it feels like a grind and just hoping to get some good card in the free daily pack.


Old school feel with a slow rpg building style. With some of the other options it keeps game play different. Wish there was higher rewards so it was easier to get better/ farther faster but honestly, ost games are grind or pay to win and we enjoy this grind style.


One big flaw that bothers us at least. To preface, Enemy monsters in this game slowly scale up in damage and health as you go along. Obvious, of course, but this is where an issue arises. To become stronger, you need to get cards, of which stronger cards are gotten by rarity. So to get further at a certain point, you need rarer cards. To make matters worse, you can only buy 9 cards prer day, and epic/legendary cards are incredibly rare. This stops progression bc you are always waiting on better cards. Granted, this progression stop doesnt happen for a while, so you can have fun while it lasts, then just open the app every 24 hours to get your 9 daily cards.


We want to like this game, we really do. The devs seem passionate about what they created and it makes us want to support them. BUT Con: for a game with a strong focus on monster breeding, its exceptionally hard to capture a monster. Possible solution: Remove some rng. The net should be an always-available option and capture success should be based on one dice roll only. Con: the only way to get weapon cards without spending money is via a once-a-day free pack. This means youll be too weak to progress and youll end up farming the same level for days. Possible solution: Let the dungeon drop weapon cards. We havent been able to progress further to give feedback on any other features. Devs, as an alternative; cosmetics are a sure way to make some coin to avoid pay2win mechanics. Hairstyles, outfits, monster SKINS (not monsters) etc.


This games pretty good its different but our only problem is it just seems like a super amped up micro transaction game. If you want to get anywhere in this game you have to get past the pay wall. Plus the system for catching monsters is entirely luck based theres no way to upgrade the secondary roll besides to have luck on your side. This game is a lot more Grindy then tiny dice dungeons. Moneys not as easy to come by and honestly we dont think Ill ever get a purple pack of cards because it cost so much.


This game is pretty good…. For like the first day. While we enjoy the challenge it can present, the stamina system makes the game a lot worse. It runs out almost every dungeon right as we’re about to get through it, and definitely needs reworked. We enjoy the combat system, but the progression of your weapons is extremely slow. You get 3 packs a day, with majority of their contents being common cards, and the epic card pack you can’t get more than once unless you spend money on the game. The dungeons get pretty dull after a while, and you really have no goals to work toward which make them even more dull. I’d like to see more stuff added to do other than basically repeating the same task for the entire game, more stamina added (not a lot, just enough so it doesn’t run out every game), and more ways to get cards outside of the auction house (which already requires you to have weapons to get more weapons) and the store. Not a bad game by any means, but it just gets so drab and boring and we feel like there’s no objective and a good amount of flaws.


The only big complaint we have other than just lack of variety is that you cant aim your weapons like the net, sword, and trap. You have to waste a turn and some damage to then attack. They need to be all the spaces around you like the spear dagger and axe. We have died only when we had to use a sword but had to waste time turning to then get hit before we could attack. Update. Hit the fattest pay wall. Avoid this garbage. Not worth it.


Did you even test your app before posting it??


First thing first. DO NOT SPEND MONEY on this. Sounds and fun game plan; however, the game mechanic is rigged intentionally by the developers to milk ads revenue and micro transactions. One of the many frustrating example: countless of time, where you get monster to 1hp + trapped them and weakened them 4 times. Yet… Our lvl 3 net cannot catch them? Ended up dead then forced to watch ads to revive. This is one of the many many frustrating things. We really want to like the game and pay… But this is where greed destroys the game UPDATE to dev response: we know how to strategize if thats what you are implying. The point is, the game mechanic is intentionally rigged As the game progress. Many broken mechanics: 1. Potion heal 5 instead of 10 after u beat 2nd boss 2. Pointless trying to capture monsters because they cannot be capture (intentionally) Hope you update the game to make it good and fun; thats how u get customers to pay and sticky.


This game is GREAT it almost feels like a sequel or remastered version of tiny dice. We did enjoy tiny dice but it fail a few times but this game is way better it makes you responsible for your mistakes instead of you just blaming the game. Its less of a mindless RPG and instead a clever puzzle with infinite solutions.


This game is actually pretty cool, and the pixel art is good too. One of the things that surprised us (in a good way) was they way that the developers replied to one of the negative reviews, usually in the rare cases that the developers of a game do respond to a review, they leave a copy and paste response or their replies are really fabricated and dont sound like they were written by an actual person, but in this case the developers reply was very in-depth and we are very happy that the developers took the time to reply and that they did not just copy and paste a reply. TL;DR- the developers are noice, and so is the game, so download it.


Awesome game and love the premise, the only issue its got is the energy system during battles makes it very hard later on in the game because of how little the bar improves if at all.


We’ve put about 5 hours into this game. It needs more fun to it.


We wish there were more ways to get packs, if there were more packs in the shop (possibly at a cheaper price) or more ways to get packs Id have more incentive to play. We also think the games too grindy. Its annoying for us as as a person who hates pity to have a buff every time we die (which happens a lot) Capturing monsters is tedious and honestly we die way too often trying it. Many of The menu buttons are very small taking 5-6 tries to open them. The combat consists of way too many monsters ramdomly moving, which would be ok if a timer wasnt ticking every time it runs to the opposite corner of the room. Also monsters wont engage you until you get to instakill territory. The issues with combat wouldnt be too much of a problem if you could control your pets freely. Overall Id only play this game while watching something else.


We just started playing this game and we are addicted! We the Monster catching aspect and ability to breed your monsters and combine your weapons to make you stronger! We love the little house too! Give it a try A+++


The game is awesome we cant stop playing it theres just so much to do when you barely begin. But our problem is the battepass we think its a little overpriced if you guys lowered it we would buy it.


Theres a glitch that randomly just logs us out.


Honestly seems more like a prototype at this point. All the main systems are there, but it doesnt feel like an actual game. There are way too few ways to obtain new cards, and theres nothing to do other than to grind the same dungeon over and over. The game needs more content and methods of progression. Not to mention the energy timer is way too slow.

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