Last updated on January 4th, 2026 at 09:28 am
ScourgeBringer – Entertainment Game Review
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ScourgeBringer is a Entertainment/Adventure/Action game from Plug In Digital, first launched in 13th September 2022.
It’s rated 9+ and currently has 455+ ratings on the App Store.
What Makes ScourgeBringer Stand Out
ScourgeBringer is a fast-paced free-moving roguelite platformer. Help Kyhra to explore the unknown and slash her way through ancient machines guarding the seal of her past, and maybe the redemption of humanity.
Set in a post-apocalyptic world where a mysterious entity wreaked havoc on all humanity, ScourgeBringer puts you in the shoes of the deadliest warrior of her clan: Kyhra. Help her to explore the unknown and slash her way through ancient machines guarding the seal of her past, and maybe the redemption of humanity.
Key Features:
• Dive into fast-paced rogue-platforming gameplay described by Eurogamer as "Dead Cells meets Celeste"
• Slash and shoot your way smoothly with super fluid platforming controls
• Sharpen your skills with a frantic combat system focused on attacks only
• Dash forward to the otherworldly adaptive sounds of Joonas Turner (Nuclear Throne, Downwell, Broforce…)
• Defy hordes of unspeakable enemies and giant bosses holding the secrets of the Scourge
• Explore the infinite depths of an ever-changing dungeon
• Uncover mysteries and find mementos of previous explorers to unlock reality defining secrets
This Entertainment game offers engaging gameplay and regular updates for mobile players.
Player Feedback
As a newer release, ScourgeBringer is building its player community. Early feedback suggests .
Recent Updates & Development
Latest Update: 3rd October 2025
Recent improvements include:
• Bug fixes and improvements
Download & Availability
ScourgeBringer is available through the official App Store for iOS devices.
Get ScourgeBringer on App Store
Requirements: Requires iPhone 5s / iPad Air / iPad Air (Cellular) / iPad Mini 2 (Retina) / iPad Mini 2 (Retina, Cellular) / iPhone 6 / iPhone 6 Plus / iPad Air 2 / iPad Air 2 (Cellular) / iPad Mini 3 or later.
Compatible with iPhone and iPad devices.
Player Experience Highlights
Community Insight:
Im in love. Reminds us of Hyper Light Drifter. Is there any relation/cross-development between the two.
Great game, trying to connect it to our backbone app but doesnt allow it.
Amazing game but would like to see controller compatibility.
Its very fun and challenging at the same time especially if youre into rogue like games. We would recommend this game and say its worth the money.
ScourgeBringer is truly excellent, with quick as lightning gameplay and charming graphics. We have had quite a bit of fun piecing together the lore and gathering new skills. The only problems we have have to do with the judge blood and chiming tree. The first problem is instant gift. It gives us way way mor than 10 percent of the total spent blood, which is fun, but we got all the upgrades a little too easily for our liking. It might also be better if it doubled the amount of judge blood you had obtained in a run. The other problem is the branches. We have come to believe that in other versions branches three and above are locked behind certain judges, similar to the final branch. It is not so for us. All in all these arent big problems and you can certainly just choose not to take instant gift and to wait to unlock certain branches.
Probably one of the best rogue likes on iOS. Difficult but engaging, has one of the most satisfying combat system. That being said there is a bug that have ruined our runs on multiple occasions. When we click save and exit, the game will automatically reduce us to one hp, which is basically a suicide since hp is extremely rare in the game. Please fix this bug asap. We have literally got the the fifth judge once with full health but when we click save and exit it instead took all of our health. We didnt survive the fight and it is extremely unfair. We are aware that if you save and exit during a room the game will take a point of hp from you but we always save after we have cleared the room, so this really shouldnt be happening. Other than that, highly recommend the game.
Ive played ScourgeBringer on Steam and GamePass for a combined total of 100 hours since we had to restart when we moved game clients. Now typically, having to restart a game is an immediate dealbreaker for us. ScourgeBringer is different. The game ramps up significantly as you move through your first few hours of upgrades but even before your first visit to the upgrade tree, the gameplay play is fast frantic and absolutely enthralling. We will admit we are biased as we absolutely love the action roguelite genre, however, if you are a fan of action games in the slightest then do yourself a favor and buy a copy. This game is a bargain at its typically $15-$20 price point on PC or console, so for six bucks its an absolute steal. We would love it if this game finally got the recognition it deserves on the App Store. We have yet to try it with touch controls but it plays phenomenally and butter smooth with our Kishi controller. Easy 5/5. Will buy it a fourth time with no regrets if the opportunity arises.
We just stumbled on this ..and coming from games like blasphemous, hades .. We honestly cant believe how smooth this game feels for a mobile port.
Just wanna give a! Shout out loud to the devs and the fine associates making the whole iOS games App Store completely user friendly , quick to respond , quick to issue refunds where re funds are due , incredible product , incredible service and without a doubt ! Clearly staffed by incredible people collaborating every day to bring US! The individual iPhone holder / user , pretty much , everyones a King and thus , what a blessed world we live in , just knowing , thru , actions , and response times , from the devs to the iOS in-house associates , there is so much College level Try Hard , Godspeed , peace luv and need us some more us time with our mobiles games , cheers folks.
This is truly by far, without a doubt, the greatest game Ive ever played hands down.
Great job on an awesome port to iOS. Controls are great for both touch screen and controller. Gameplay is smooth. Definitely a game when you die its because you did something wrong, not the controls. One thing to note though. When using touch controls , we would love to have an option to use a button (on right side) to dash instead of swiping on left side. Swiping on the left feels awkward and we find ourselves dashing the wrong direction or just dashing when we dont want to. A button to dash would feel more natural, like when using a controller.
This game was over all a amazing game, graphics gameplay are great. Though once when you finish the game and do roots of chaos theres not much left to do after that. We were just suggesting that the creators dd more stuff, Like new enemies, bosses, new hard stuff or even new zones it really doesnt matter we just think that we need more stuff, especially at the end of the game where theres not that much left to do.
The thing that most surprised us about this game, which Ive seen on other platforms but never bought, is that its almost as playable with touch controls as with an actual controller. Its fast paced, fairly well balanced, and has some surprising accessibility options. Release Neurovoider, and Ill buy it as well.
Ever since we played this game on PC we have been waiting for it to be ported to mobile and the devs did not disappoint hands down one of the greatest roguelikes you can play. Huge thank you to the devs for bringing this action packed roguelike to mobile.
Just finished Dandara which was great with the touch and swipe control scheme and somewhat similar (more of a metroidvania roguelite with that one). This game definitely has elements that are similar with the Celeste style movement and twitch evading of projectiles. Love the progression and the skill tree is solid! Thanks for an amazing game.
Can you update the controls so a dash can be triggered by swiping on the right side as well as the left? We find it hard to dash with the left and would prefer it on the right Other than that, incredible game.
We bought it for both mobile and our switch. Of course you guys never disappoint. Thanks love you devs Plug-in-Digital. We will continue to support you guys on multiple platforms. Thanks.
We were so bored waiting for this game to come out and now that its here our boredom is cured, thank yall. If anyone that likes dead cells picks this up we think theyll like this game too.
Gorgeous animation, fluid combat, a joy to play with a ps or switch controller. We wish there was a more traditional roguelike mode where you find the skill tree nodes as items in the run instead of starting with them, the early stages kind of become a slog once you figure out some combos. The items are strong and fun to use, but dont expect the synergies of gungeon or isaac. The game crashed while fighting the 3rd floor boss, lots of particles on screen we guess (it was a really promising run too). By far the best roguelike on ios.
This game is great fun rogue like, good controls on mobile, challenging, good art style and great music. Worth your time if you like metroid-esque and rogue lite genre. Our one suggestion is let us play our own music when we play the game. The sound track is great but sometimes we dont wanna listen to that and want to hear our own music instead. The game does not allow this.
It's kind of short and not as expansive as one would hope. We'd love to see a much larger wealth of content added.
Love the game so much, saw it came out for iOS and bought it again immediately. It plays on controller perfectly with excellent button mapping options. Only negative for us is the game audio cuts out entirely when playing another audio source, like spotify or twitch. Fix this audio bug and it's easily a 5 star game.
Loved this game a lot Ive played it tons on our Switch, combat feels amazingly fast and flashy our ONLY issue so far is the stick swipe to dash it can be a real hassle to get precise hits or dodges off. – Best way we think to off set this is to have an option in settings to add a dash button that replaces the interact button with it and when pressed will dash you which ever way your pointing the stick at the time sense you already auto attack anyways its not gonna be a lot of swap tapping anyways, an the interact button can be placed to the top right corner of the on screen buttons by the fire and slash keys. Besides this only issue which can easily break a good run or cause unintentional damage its a fantastic and well made game thats been ported VERY well given the type of game this is the devs did great work making everything feel nicely compact and not to overwhelming with on screen controls. Keep of the great work.
We love this game on switch, and this port is VERY faithful. We play with a lab external controller, and its almost exactly the same. The only reason for not giving 4 stars is that smashed bullets scatter, rather than follow our directional input to return bullets back at enemies. As such, it robs us of a very potent offensive move. Devs, if you read this, can this be fixed? If its just us lacking knowledge of a specific upgrade to narrow the spread, Id also appreciate that info. Thanks.
The game mechanics are not to great and the visuals are mid but the storytelling is o.
Pretty good, but crashes when we try to plug in our wired controller and with the touch controls we often find ourselves accidentally dashing when we need to make semi precise movements. Please fix these issues soon.
We bought this game yesterday on our 14 pro and it will not launch. Im really interested in playing but cant do so.
User feedback from Apple App Store
App Details
- Version: 1.0.1
- Size: 153.13 MB
- iOS: 15.0 or later
- Languages: FR, DE, IT, JA, PL, PT, RU, ZH, ES, ZH
- Content Advisory: Infrequent/Mild Profanity or Crude Humor
- Developer: Plug In Digital
Last updated: 3rd October 2025 | Genre: Entertainment, Adventure | Developer: Plug In Digital
