Last updated on December 15th, 2025 at 03:24 am
Alchemy Dungeon – Puzzle Game Review
![]()
Alchemy Dungeon is a Puzzle game from Ivan Khokhlenkov, first launched in 22nd May 2023.
It’s rated 9+ and currently has 39+ ratings on the App Store.
What Makes Alchemy Dungeon Stand Out
Alchemy Dungeon is a mix of puzzle and roguelike. Your goal is to merge items, discover new recipes, explore endless dungeons, slay monsters and find treasures. Your best scores are used to unlock unique characters, powers, and levels, and the loot you find is used for upgrades.
The game is simple to learn but hard to master. It is offline and is designed for one-hand operation.
This Puzzle game offers engaging gameplay and regular updates for mobile players.
Player Feedback
As a newer release, Alchemy Dungeon is building its player community. Early feedback suggests .
Recent Updates & Development
Latest Update: 2nd October 2023
Recent improvements include:
Minor translation improvements
Download & Availability
Alchemy Dungeon is available through the official App Store for iOS devices.
Get Alchemy Dungeon on App Store
Requirements: Requires iPhone 5s / iPad Air / iPad Air (Cellular) / iPad Mini 2 (Retina) / iPad Mini 2 (Retina, Cellular) / iPhone 6 / iPhone 6 Plus / iPad Air 2 / iPad Air 2 (Cellular) / iPad Mini 3 or later.
Compatible with iPhone and iPad devices.
Player Experience Highlights
Community Insight:
Amazing game. So simple yet so addictive. Challenging and fun. As the other review said, just needs a save button so that you dont have to complete a run all at once.
Its fun, has a learning curve. Needs an update.
Smart idea! It's really simple & engaging game! But it should be better if we could save our progress through dungeons as each session can be too long (as a mobile game session).
We really like how you have to get a type of score to get more characters and powers And of course dungeons progress The game, also why is the main menu song feel sad.
This game has a ton of potential. At first we thought it was one of the most interesting strategy games Id ever played. But after we upgraded the characters a bit, the game got so easy that it became impossible to finish a game without forcing a loss, because we never had time to play a whole game while doing our best. Forcing a loss is a really unsatisfying experience, but with no save feature, the only other option is to walk away and lose all the accumulated coins. This seems like an easy fix, and maybe a save feature could even be monetized. But more difficultly when using leveled-up characters wouldnt hurt either.
This is really well made and a fun game. The rules are really unique and the difficulty is well balanced. Our only complaint is that there is essentially no tutorial. You basically have to teach yourself how to play it, but thats kind of fun in its own way.
Very fun once you get the hang of it, could use some tutorial or explaining as we didnt come across a system like that before. Some of the events are unpredictable like where or when would a square be clickable to reveal a monster or an item and for some reason the squares around the monster turns gray. We dont know if its a bug but twice a monster just went full super saiyan broke the code and moved to another square across the board; one of this time he replaced a sword that was vanished. Its a really fun bug so improve on it please. Much love.
It was really fun but after you unlock everything (does not take long) we cant find a point to keep playing. We regret paying for the ad free experience given how short the game is.
We do not leave reviews often, but we feel this game has some solid potential, and we really wish the creator(s) could recognize that. Play the game for five to ten minutes, and you can tell that this could be a VERY addicting game. However, after playing a couple times you quickly realize that it's near impossible to make it very far. As you progress through the level, your objective is to craft weapons to attack/kill the creatures and score as many points as possible by collecting more items. As you clear a tile by either destroying the creature or merging items, you then have a blank tile appear at the top of that column. Unfortunately as you clear the initial stock of useful items from the screen, you get completely stiffed of items as you flip these new tiles. About 50 points in on almost every playthrough we would start to flip almost no items to help attack, just more creatures with larger HP. So you are forced to attack "barehanded" which drains your health. Why play a game that gives you absolutely NO way to "win". Upgrades cost exponentially more gold, and with how little gold you acquire in a playthrough you either have to "pay to win" or you need to grind for almost no satisfaction and pure frustration.
We are wasnt interested in this one until we saw the art style and recognized it from some of their other games. Ive enjoyed those and like this one as wellfeels like it may be their best one? Good challenge, iterative progression, etc. We do wish all the monsters, objects, etc had actual names, which can add a lot of character to a game like this, but really thats just a small quibbledef worth checking out.
User feedback from Apple App Store
App Details
- Version: 1.0.47
- Size: 73.00 MB
- iOS: 12.0 or later
- Languages: EN
- Content Advisory: Infrequent/Mild Cartoon or Fantasy Violence
- Developer: Ivan Khokhlenkov
Last updated: 2nd October 2023 | Genre: Puzzle | Developer: Ivan Khokhlenkov
