Alchemy Dungeon – Ivan Khokhlenkov

Alchemy Dungeon

Alchemy Dungeon

Experience one of the top-rated Free games on the App Store, Alchemy Dungeon! Developed by the innovative team at Ivan Khokhlenkov, this Puzzle game provides a unique gaming experience like no other. With a content rating of 9+, it’s perfect for a wide range of players. Since its initial release on 22nd May 2023, the game has seen numerous updates, with the latest version launched on 2nd October 2023.

Are you a fan of Puzzle, games? Then Alchemy Dungeon is right up your alley! You won’t be able to resist its appeal.

User Ratings of Alchemy Dungeon

Over 38 players have rated Alchemy Dungeon. Join them and share your thoughts!

How Much Does Alchemy Dungeon Cost?

Good news! You can download Alchemy Dungeon on your iOS device absolutely free!

Alchemy Dungeon Release Date

Eager to know when Alchemy Dungeon first graced the App Store? It was launched on 22nd May 2023.

When Was Alchemy Dungeon Last Updated?

The latest version of Alchemy Dungeon was updated on 2nd October 2023, ensuring a more enjoyable gaming experience for all players.

Where Can I Download Alchemy Dungeon?

To get started with Alchemy Dungeon, head over to the official Apple App Store.

DOWNLOAD FROM APP STORE.

A Glimpse into Alchemy Dungeon

Alchemy Dungeon is a mix of puzzle and roguelike. Your goal is to merge items, discover new recipes, explore endless dungeons, slay monsters and find treasures. Your best scores are used to unlock unique characters, powers, and levels, and the loot you find is used for upgrades.

The game is simple to learn but hard to master. It is offline and is designed for one-hand operation.

What’s New in the Latest Update?

Find out what’s new in the latest version of Alchemy Dungeon updated on 2nd October 2023:

Minor translation improvements

User Reviews on Alchemy Dungeon

Looking for more information? Read a comprehensive review of Alchemy Dungeon below:

Smart idea! It’s really simple & engaging game! But it should be better if we could save our progress through dungeons as each session can be too long (as a mobile game session)


We really like how you have to get a type of score to get more characters and powers And of course dungeons progress The game, also why is the main menu song feel sad?!


This game has a ton of potential. At first we thought it was one of the most interesting strategy games Id ever played. But after we upgraded the characters a bit, the game got so easy that it became impossible to finish a game without forcing a loss, because we never had time to play a whole game while doing our best. Forcing a loss is a really unsatisfying experience, but with no save feature, the only other option is to walk away and lose all the accumulated coins. This seems like an easy fix, and maybe a save feature could even be monetized. But more difficultly when using leveled-up characters wouldnt hurt either.


This is really well made and a fun game. The rules are really unique and the difficulty is well balanced. Our only complaint is that there is essentially no tutorial. You basically have to teach yourself how to play it, but thats kind of fun in its own way.


Very fun once you get the hang of it, could use some tutorial or explaining as we didnt come across a system like that before. Some of the events are unpredictable like where or when would a square be clickable to reveal a monster or an item and for some reason the squares around the monster turns gray. We dont know if its a bug but twice a monster just went full super saiyan broke the code and moved to another square across the board; one of this time he replaced a sword that was vanished. Its a really fun bug so improve on it please. Much love.


It was really fun but after you unlock everything (does not take long) we cant find a point to keep playing. We regret paying for the ad free experience given how short the game is.


We do not leave reviews often, but we feel this game has some solid potential, and we really wish the creator(s) could recognize that. Play the game for five to ten minutes, and you can tell that this could be a VERY addicting game. However, after playing a couple times you quickly realize that it’s near impossible to make it very far. As you progress through the level, your objective is to craft weapons to attack/kill the creatures and score as many points as possible by collecting more items. As you clear a tile by either destroying the creature or merging items, you then have a blank tile appear at the top of that column. Unfortunately as you clear the initial stock of useful items from the screen, you get completely stiffed of items as you flip these new tiles. About 50 points in on almost every playthrough we would start to flip almost no items to help attack, just more creatures with larger HP. So you are forced to attack "barehanded" which drains your health. Why play a game that gives you absolutely NO way to "win". Upgrades cost exponentially more gold, and with how little gold you acquire in a playthrough you either have to "pay to win" or you need to grind for almost no satisfaction and pure frustration.


We are wasnt interested in this one until we saw the art style and recognized it from some of their other games. We’ve enjoyed those and like this one as wellfeels like it may be their best one? Good challenge, iterative progression, etc. We do wish all the monsters, objects, etc had actual names, which can add a lot of character to a game like this, but really thats just a small quibbledef worth checking out!

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