Beyond Our Lives – TuoMuseo

Beyond Our Lives

Beyond Our Lives

Experience one of the top-rated Free games on the App Store, Beyond Our Lives! Developed by the innovative team at Associazione Culturale TuoMuseo – Impresa Sociale, this Education game provides a unique gaming experience like no other. With a content rating of 4+, it’s perfect for a wide range of players. Since its initial release on 28th May 2019, the game has seen numerous updates, with the latest version launched on 31st May 2019.

Are you a fan of Education, Action, or Adventure games? Then Beyond Our Lives is right up your alley! You won’t be able to resist its appeal.

User Ratings of Beyond Our Lives

Over 11 players have rated Beyond Our Lives. Join them and share your thoughts!

How Much Does Beyond Our Lives Cost?

Good news! You can download Beyond Our Lives on your iOS device absolutely free!

Beyond Our Lives Release Date

Eager to know when Beyond Our Lives first graced the App Store? It was launched on 28th May 2019.

When Was Beyond Our Lives Last Updated?

The latest version of Beyond Our Lives was updated on 31st May 2019, ensuring a more enjoyable gaming experience for all players.

Where Can I Download Beyond Our Lives?

To get started with Beyond Our Lives, head over to the official Apple App Store.

DOWNLOAD FROM APP STORE.

A Glimpse into Beyond Our Lives

With Beyond Our Lives you can experience an exciting narrative and investigative adventure game set in Tuscany, between past and present, in ancient Etruria.
Sergio and Lavinia, fraternal friends since childhood, are united by a passion for archeology and for studies on the ancient Etruscan people. An unpredictable event, however, disrupts their lives by unleashing a surprising treasure hunt that will push the protagonists to investigate the meaning of life, death and the nature of their relationship.

Main features:

  • An adventure and investigative game that will require you to collect clues, interrogate people and explore over 15 locations;
  • Visit Chiusi, Volterra, Populonia, Vetulonia, and their surroundings among nature and archaeological areas;
  • Original music composed by the well-known Polish musician Arkadiusz Reikowski;
  • Original screenplay with over 1000 dialogues.

Video game made in collaboration with Toscana Promozione Turistica as part of the IN-Etruria project.

What’s New in the Latest Update?

Find out what’s new in the latest version of Beyond Our Lives updated on 31st May 2019:

Some minor bugs have been fixed and the user experience improved.

User Reviews on Beyond Our Lives

Looking for more information? Read a comprehensive review of Beyond Our Lives below:

We think you guys did awesome with the graphics and music, honestly. The characters had interesting and entertaining personalities. The characters were easily distinguishable, by name and personality, and design; the storyline could be easily followed, and made sense, and there was enough plot that we dont think there were any plot holes and it fulfilled all it needed to fulfill to satisfy its audience, for the most part. The story line wasnt bad either. We noticed you dedicated this to someone, may they RIP. Not a lot was said about them, you know, we might have wanted to know more about him, if its not too personal. It could have really enhanced the story. Just like one page full of text about him. Just a thought. Or even a link, you know? Our only 3 issues were: The buttons seemed slow when continuing forwards sometimes, such as when pinning up photos or clicking OK, or entering and exiting places. For a patient person, it really tested our patience as we had no indicators that anything was happening. Gradual is fine, but a bit quicker (.5 seconds) would be awesome. The second issue is, we feel the story stayed too strictly to info that Sergio wanted to say. We wanted to know a bit more about the Etruscan things, and we know the exhibits showed off these things visually, we wanted to be able to read some of these things. The third thing was, the open and closed books we were supposed to pin up were hard to distinguish from each other. It was cool to have our narrator tell us what we needed to know about each book, but we felt more could be done. More could be known. Some people may miss the fact that the box at the excavation site wasnt moved because, as explained in the dialogue, it was an excavation site or something like it (archaeological/historical site?) and didnt have visitors yet and was blocked off. In our opinion. Maybe the grammar could be changed a little imo, for that reason only. All in all, it was cool to search for things and piece things together and see how the mystery came together. It was interesting to see their past and present selves too. Last question, we dont think a lot was said about what happened to that necklace they found when they were kids, or if their parents were proud. Just wondering. We can tell a lot of time and effort was put in, due to the credits and how the app did not have an overwhelming amount of buttons and kept all things uncluttered. Much appreciated for the work you put in.

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