Deathless: The City’s Thirst – Choice of Games LLC

Deathless: The City’s Thirst

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Step into the gaming world with Deathless: The City’s Thirst, one of the top $4.99 games in the App Store! Crafted with creativity and innovation by Choice of Games LLC, this captivating Books game is bound to grab your attention. With its content rating of 12+, it caters to a wide audience. Ever since its release on 24th October 2015, it has been constantly updated, with the latest version rolled out on 27th June 2023.

Whether you have a liking for Books, Role Playing, or Adventure games, Deathless: The City’s Thirst is sure to keep you hooked!

User Ratings

Join the crowd of 20 gamers who have given their verdict on Deathless: The City’s Thirst.

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Dive into Deathless: The City’s Thirst

Negotiate water rights from scorpion gods in this necromantic legal thriller! Discredit your boss, solve murders, and reanimate your own corpse to keep your city from drying out.

“Deathless: The City’s Thirst" is a 150,000-word interactive novel by Max Gladstone, author of “Choice of the Deathless” and the "Craft Sequence" novels, nominated for the John W Campbell Best New Writer Award, the XYZZY award, and the Lambda Award. Your choices control the story. It’s entirely text-based–without graphics or sound effects–and fueled by the vast, unstoppable power of your imagination.

You won the God Wars, killing the rain god and taking over his desert city. But now the city needs water, and it’s your job to make it rain. As a rising associate at a god-killing public service conglomerate, you can monopolize your city’s public utilities, or fight to keep water affordable for everyone. Build alliances with powerful necromancers, or help local farmers hold onto their land. Find love, or betray your friends. Overcome the trauma you suffered in the God Wars. Prevent murders, or commit them.

Just keep the water flowing.

  • Play as male or female; straight, gay, or bi
  • Match wits with master necromancers, real estate magnates, and journalists
  • Climb the social ladder of Dresediel Lex
  • Help the needy, or laugh callously as the world burns
  • Drink with undead kings over the ruins of a destroyed civilization
  • Kill people you may later really wish you hadn’t killed
  • Betray trusted friends and their entire society
  • Fight giant scorpions and renegade priests—or join forces with them
  • Look for love in extremely wrong places

What’s Fresh in the Latest Update?

Discover what’s new in the recent update of Deathless: The City’s Thirst on 27th June 2023:

Bug fixes. If you enjoy "Deathless: The City’s Thirst", please leave us a written review. It really helps!

Hear from the Players – Deathless: The City’s Thirst Reviews

Find out what gamers are saying about Deathless: The City’s Thirst:

Many different paths provide a lot of replayability, and the whole adventure is written well. Highly recommend this one.


We love books and we love video games and this combination was perfect for us! There’s adventure, romance and personality in the choices you make. Our character felt like us and we can’t wait to get more endings to see what else can unfold. We definitely recommend purchasing this, you wont regret it.


Set in the World of the Craft Sequence, Gladstone builds an imaginative interactive experience for the player.


Absolutely one of the best Choice Of… Games we’ve played in a long time. Unique characters in a fascinating world tell a compelling story with numerous choices to make it your own. Highly recommended!


Yes. That aside, this was an interesting mix of the previous game. A good note that charm isnt as flexible as it was in the previous game (I pretty much won with a maxed charm stat) so you actually have more importance in everything else.


Though it might not be as popular as the other Choice games, it’s our personal favorite. The story takes place in an unique and intriguing setting and time. There are multiple endings with various branching paths. We seriously recommend it!


The first game was fantastic as a stand-alone game and a book tie-in. This has more flexible playability, and adds much to the backstory of the book series.


Max Gladstone is one of our favorite print authors. His Craft Sequence, of which this is a part, is a masterful exploration of humanity under capitalism. His writing makes this interactive fiction game an excellent experience. Check it out.


The first Deathless game was wonderful, but we have to say we think this one is even better. The characters were nuanced and multiple play throughs let’s you see their motivations. We loved the gray morality of it and we especially love the culture built up in its narrative.


Fabulous world building — amazing story, detailed characters. Just finished our first play through, can’t wait to go again.


Great game! We marathoned through it all day today, and we’re ready to have another go.


Returning to the Deathless world is a real treat. But there are some elements of the game that don’t seem very well done. The money, residence, and health systems seem ill conceived. The ending also seemed to come out of nowhere. This game feels about 85% finished.


Having really enjoyed Choice of the Deathless, it was great to be able to play a different Craftperson, in a different part of the world*, and, since you play as a troubleshooter, with a more active, tough-guy job than the litigator character of the previous game. So it’s weird that despite the fist-fights, the backstabbing, the snappy dialogue, and all the other fine Noir touches, the story kind of fell apart, for us at least. This game is great in the small details, but we felt it lacked a through-line. The first game had a really tight construction, and a framing device that held the chapters together and brought everything to a really satisfying conclusion. Playing it a few times through, it was clear there were more-effective and less-direct paths, and some cool options depending on big choices. There were a few different ways to move the story forward. Here, it feels a lot more separated into chapters, and it’s less clear how choices shape the world, or which direction "forward" even is. Certain things just plain didn’t happen from one playthrough to the next. That’s not a bad thing at all, but we shouldn’t be able to accidentally solve a locked-room mystery, for example. And decisions about specifically how the Wars affected your character appear to be only for show. Only after finishing the game did we realize that the climax of the drama had been a conversation. Our character spent some time wrapping up details, preparing for a big fight, and then it wasn’t needed. The fight never came. There was even a line of story saying just that. Sorry, but… Whaaaa? And while we’re not familiar with the books these games are based on, we’re starting to recognize some tropes for the games: plucky women allies named Chen. Big scary sharp-clawed monsters who may not be all bad (or are they?). Imposing and formidable male authority figures who kill with a thought. Imposing and formidable female authority figures who have plans within plans, which involve you (or do they?). It’s not that we don’t enjoy consistency, but the things that were put together differently in this one were maybe not the things that needed to be. It’s also completely confusing, even after 2 or 3 playthroughs, how some of the game mechanics work. How do our choices affect these stats? What do we use them for? What should our strategy be? I’d strongly recommend some kind of manual or more detailed guide, perhaps unlocked after one complete run. Look, that’s a lot of critical words, about a game we actually liked a lot, and will play again. And we look forward to the next one. The focus of the first one and the small touches of the second would really be something. *and maybe a different time? The Demon Wars are only recently ended in this one, so we guess it’s technically a prequel?


This game while promising feels rushed and is short for the amount paid and it ends without any explanation.


Didn’t really enjoy this game. The plot didn’t really interest us immensely from reading the description, but we got it anyway because we really liked the first Deathless. Ended up being disappointed. We do recommend the first one though.


Max Gladstone is a great author and has done a fantastic job with this game. Highly recommended!


We did not enjoy this game as much as the first one. We think the characters were lacking a certain charm that the ones from the previous Deathless app had. The Red King/Kobil was the only one that stood out. We gave it four stars because the ending was pretty bland. But not less because it was well written, after all.


We had a great time playing the first Choice of the Deathless game from Max Gladstone, but this one is a step above. It’s the closest you can get to actually living inside one of his novels. The only problem we’ve experienced is looking up bleary-eyed to find I’d lost far too much time trying to negotiate water rights.


Honestly we love all the choice of games, they are our favorite apps.. This one is very interesting and we really enjoyed it.


Like all new choice of games, we’re exited to play this one. The only problem is that every time we try to open the app, it crashes. We’re giving it 5 stars anyway because we assume it’s great, but please do a bugfix.


Title explains the reason why we gave this game 4 instead of 5 stars. When we first completed the game, the ending was written in such a manner that we were convinced that it was just an early death ending. Not the actual end of the game. Played through the entire game a couple more times till it hit me: that’s the end! It’s not as obvious, for lack of a better word, that you’ve reached the end like the first game. It’s also not as satisfying as the first game’s ending too. Despite that, the writing and imagery was utterly fantastic! As beautiful and poetic as the first game! In fact, whenever we replay this game it always feels fresh and lively thanks to the vocabulary. Characters were not as in-depth as the first game, and there wasn’t enough story behind each individual to really enjoy interacting with each one. We did enjoy interacting with the ‘Kind, it reminded us of the demons in the first one: misunderstood and fun to interact with if you play your cards right. Speaking of demons, we love the prosthetic arm/leg you can choose to have in the very beginning of the game- interesting mechanic to have tiny demons inside it, like hamsters in an exercise ball that generates power, we assume. To sum it all up, we did enjoy this game; great writing, visual imagery, and lore, but anti-climatic ending and almost one dimensional characters. A solid 4/5 with replay value!


Can’t even play it. Complete waste of money. Huge disappointment, love your other games.

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