Last updated on January 17th, 2026 at 08:20 pm
Majesty: Fantasy Kingdom Sim – Action Game Review
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Majesty: Fantasy Kingdom Sim is a Action/Strategy/Entertainment game from HC GLOBAL DISTRIBUTION LIMITED, first launched in 12th August 2011.
It’s rated 9+ and currently has 171+ ratings on the App Store.
What Makes Majesty: Fantasy Kingdom Sim Stand Out
Like Majesty series? Check out Majesty: The Northern Expansion as well!
"It’s a great strategy game. I’d recommend this to RTS and RPG lovers alike." – AppAdvice
"One of the "5 winning games for tablets" – New York Times, July 2011
"Majesty: The Fantasy Kingdom Sim" is a vast magical world where you are honored with the crown of a tiny fairytale kingdom. When you become the head of the country all the responsibility for the land's prosperity rests on your royal shoulders. You will have to fight various enemies and monsters, explore new territories, manage economic and scientific developments and solve a heap of unusual and unexpected tasks. For example, what will you do when all the gold in the kingdom transforms into cookies? Or how will you bring back the trolls who robbed caravans and whose disappearance ruins the economy of the country?
The core feature of "Majesty: The Fantasy Kingdom Sim" is that you cannot control your citizens directly. There are a lot of heroes in your lands: valiant warriors and warlike barbarians, powerful wizards and grim necromancers, industrious dwarves and skilful elves plus many more. But all of them live their own lives and decide for themselves what to do at any moment. You are able to issue orders but heroes will follow your commands only for a sizeable reward.
"Majesty: The Fantasy Kingdom Sim" contains elements of role play: while fulfilling your orders, the heroes improve their skills and talents, as well as earn cash to be spent on new equipment, weapons, and magical elixirs.
"Majesty: The Fantasy Kingdom Sim" – the throne is waiting for its hero!
Game Features:
- Legendary indirect control strategy totally adapted for iOS.
- 10 types of heroes with dozens of statistics, weapons and armour.
- A dozen types of monsters.
- Several dozen spells.
- 30 upgradeable building types.
- 15 scenario missions+ a bonus one.
- 3 difficulty levels.
- About 100 game achievements.
***** "…Richest real-time strategy game I’ve yet played on a phone or tablet, and also one of the more interesting games of this sort I have played on any system recently." – The New York Times
***** "It’s a great strategy game. I’d recommend this to RTS and RPG lovers alike." – AppAdvice.com
***** "That’s an amazing amount of responsiveness from an app. Again, I’m a huge fan." – The iPhone App Review
***** "I’m glad I finally had the chance to play in Majesty a lot, and I hope that it gets all the attention it so rightly deserves." – 148Apps
***** "If this had been a new title built specifically for iOS, I would have called it a stroke of genius. As it is, I’ll have to call it a pleasant serendipity" – TouchArcade
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"Majesty The Fantasy Kingdom Sim" is a trademark of Paradox Interactive.
Developed and published under license by Herocraft.
This Action game offers engaging gameplay and regular updates for mobile players.
Player Feedback
As a newer release, Majesty: Fantasy Kingdom Sim is building its player community. Early feedback suggests .
Recent Updates & Development
Latest Update: 16th April 2019
Recent improvements include:
We cleaned and dusted the game a little bit:
-fed the dragons;
-polished the knights' armor;
-hired decent treasurers;
-updated device requirements.
Download & Availability
Majesty: Fantasy Kingdom Sim is available through the official App Store for iOS devices.
Get Majesty: Fantasy Kingdom Sim on App Store
Requirements: Requires iPhone 5s / iPad Air / iPad Air (Cellular) / iPad Mini 2 (Retina) / iPad Mini 2 (Retina, Cellular) / iPhone 6 / iPhone 6 Plus / iPad Air 2 / iPad Air 2 (Cellular) / iPad Mini 3 or later.
Compatible with iPhone and iPad devices.
Player Experience Highlights
Community Insight:
Great game not as good as the classic on the pc but good adaptation.
Majesty is a series that holds a lot of nostalgia for us and many others. That said, if you've never played this series before, we highly recommend it. The indirect kingdom simulator is a very interesting style of game as it takes a lot of the usual control you have in a game and forces you to think more strategically. Great if you're a fan of Real Time Strategy Games (RTS), indirect control life simulators (like The Sims), or fantasy gamers in-general. There's a little something for everyone! Offers a very distinct challenge with a colorful cast of units, enemies, and quests to make every level fun. All that said, as a veteran of both Majesty 1 & 2, we can't help but feel this is an oversimplified version of its predecessors. We haven't made it all the way through yet, but we are assuming a lot of monsters got cut from the game, though not a terribly big deal. The real shame comes from the amount of units and buildings that were dropped from Majesty 1 in the transition to mobile. Upwards of 6 units got cut: Cultists, Monks, Rogues, Solarii, Adepts, and Gnomes (gnome hovels are still present, but the unit was dropped.) Two others that got dropped are peasants and guard captains, and though they aren't a major loss, they are still notably missing. Along with this comes a LOT of missing spells! Obviously all the Cultist, Solarii, Adept, and Monk spells are gone, but the BIGGEST spell that got dropped was Rage of Krolm, pretty much making Barbarians useless. Other notable buildings that were dropped are the Magic Bazaar, Fairgrounds, and Gambling Hall. We assume the reason for this is to prevent the game from bogging down due to too many active units (there is a cap of only 20 recruited heroes at a time and 30 buildings.) That said, it is still a disappointment for anyone considering this game for nostalgic purposes. Also, they nerfed the healer so that it no longer can attack (the only reason to make a healer temple, since there is no monk counterpart, is for the paladin.) A tiny issue, but still worth mentioning. Everything considered, we still give this reincarnation of a very nostalgic game a 5/5. It is worth playing for newcomers to the series and old players looking for a portable version of an equally nostalgic and amazing game. We probably won't get the expansion, since it doesn't add any new units yet is $1 more than the standard game, but we definitely recommend this base game.
We loved this game when it was on our computer and we love that we get to play it again on our phone.
Core game play is the same as the original. Almost all heros except the paladins are male. Misses the hero dialogue, temple to fervus, poison and healing potions, and the days where games were designed to be fun and not clash farms.
Great adaptation of the PC version, but we do miss the voices of all the characters.
Fun app that you don't have to pay as you go.
You won't regret paying a little bit for this amazing game! By far the best we've played.
Never played this on the computer when it originally came out. As a first-time player, this is a ton of fun. The touch screen controls work really well and it's a great 30 minute gaming session.
We've played through all the quests several times now. Still trying to beat all on bloodthirsty without buying extra. Love playing.
We just found this game. We used to play it as a kid all the time, and the developers did it justice on the mobile version too. Good work.
We were a huge fan of the old Majesty fantasy kingdom sim games on the PC. The mobile version, while somewhat simplified, remains true to the source material and what made the original fantasy so fun and unique. This isn't a game with Majesty slapped on – it is a faithful interpretation on a mobile platform. It's a blast, addicting and fans will not be disappointed.
We absolutely loved this game! So much that we bought the pc version but we'd didn't quite live up to our love for the phone version. We still play it over and over, from new phone to new phone. But it hasn't been updated for so long that it's hard to play on the iPhone 6. We'd love for a new game but we could settle for just a new update.
First of all we thank you for porting this game to iOS seriously it makes our day. We would however love to have the voice of the advisor back and the limit on heroes makes us sad.
Our favorite computer game besides the sims, from back in the day. A couple of the things you could do on the pc are missing, which we find a little funny cause our phone is probably stronger than the PC we had back in the day. But, it's almost exactly like we remembered it. We wish you could zoom and …ugh… Unzoom. But the view they give is ok.
Doesn't hold a candle to the original, but it kept us sane through a lot of power outages in the past year. It would be so much better with more of the units and structures from the PC version, not to mention the voice acting. The art is nice. Needs more zoom, and larger buttons.
Yes, we are one of the old school players that loved this on our old blueberry ibook. There a few things that would have to be improved to earn that perfect score. One visibility, you can't pinch and zoom the field. As the graphics have greatly downsized, you still need to see what is going on. Flipping between the field and one of the houses is too cumbersome. Save or we start you over? Autosave from the point of play each time, please? We do miss the voice of the old game as well. As this is a paid bundle with in app purchase as well, a few improvements need to be made.
We give this game 4 stars! It's addictive and fun! The only thing we wish is that you could control the soldiers better and build walls! Other than that it's a great game and we love it.
We love this game! We actually think it's pretty balanced because if you can keep wizards alive long enough, they become super powerful.
Awesome PC game now on mobile devices. Superb classic pixel graphics and very interesting gameplay.
This is probably the best app out there. We have been supportive of this game ever since it came out on PC. We got the majesty northern expension and still love this game. There needs to be more apps like this. Great in detail and very smooth. The only problem we would like to be fix in this app Is to be able to see the workers working/repairing on the building like it does on the PC we use to love to watch them fix or build a building. Plus we can tell how long they are to get to that building instead of the building being delayed on being built on by invisible forces. This app is the best bc you can see the characters moving around, fighting and buying. If u like clash of clans you will love this app. You can also build your own town and upgrade your building. Pls keep the updates coming. Surely love this app.
We like how the Heros act like an RPG player and we like how this game is a strategy. We like the mix up with rpg and rts games. Pretty creative.
Great game play and a lot of fun… Although, we do miss all the things the heros would say when in certain situations. "Adversity builds character".
Is an awesome game and it translates well to iPad definitely worth the money.
We love this game. So happy we can play now on our iPad! Great replay options with the different difficulty levels.
It's as good as it looks. Go ahead and get it.
If you were a fan of the original PC majesty, you will love this game. It's just as fun as that version, maybe more! Our only suggestion is to make it easier to place buildings more precisely.
We have the game on the PC and we still play it every now and then. When we got the iPad for our birthday, this was one of the first games that we bought with no hesitation. Hard to put down and the last game we played, we actually saw the sun set and come back up. Awesome.
We did love this game on the PC and now just as much with the iPad. If you never played the original you may or may not like this…. Us… We love it.
Love playing this on our iPad mini…. Great time killer.
Perfect game for the iPhone; this is a complete in depth game that is polished and works very well… Because its all based on a bounty system and in-direct control of the units, there's no need to micromanage and command all the small people, which would be a pain on a touchscreen. The combination works perfectly here, and with all the gameplay of a big budget game. Well worth the price! -Major Gamer.
We love this game! We're no wizard and we have been able to win all the levels on the easiest setting without making any in-game purchases. The middle setting is challenging but not impossible.
We're a bit surprised how well this translated to iPad taps, especially where the menu is concerned. It became second nature fairly quickly not using a mouse. Had this game years ago but we actually never enjoyed it as much as now! That's huge. We stumbled onto Majesty after giving Clash of Clans a checking out. Although the sound and graphics of CoC is very current, the insane build times and too few gems made us unhappy with that game…but we loved the "build an army and go conquer" mechanics of CoC. Majesty, though, despite it's age is the better gem of a game to us because (1.) you can actually build a village and upgrade stuff in a one session and (2.) you can directly semi-build hero units in Majesty. On point 2 there, your warriors, archers, and wizards (etc) actually LEVEL UP as they kill monsters each game, and you can heal and protect them "from above" in a godlike, angelic being sort of way to help ensure that they don't die and that they do level up. Very satisfying and fun, IMO. Each character has his/her own name, even. To heal a char you need to build the Temple of A-something (we forgot!) and then you can cast the Heal, Rez. The game menus are a bit clunky at first, but it works well eventually. The music is mediaeval-ish but is a bit old and synthetic sounding. Still, it's an old game. The graphics are dated, but then again this game has much depth of play…more than we are used to in an iOS game. The characters have a mind of their own (kind of Sims-like?) when it comes to battle and exploring. You have to bribe them with gold coins to do anything, so to explore an area of the map you flag it with a blue flag and your people will sooner or later go there cuz of that. To flag a building or monster for destruction then put a red flag on them. If they are scary to your folks then you will have to jack the price up to overcome their fear!! Seriously. It's funny. Also, in some cases if all your top ranked soldiers (of any kind) die then you MAY not be able to finish a mission. We didn't realize that at first, and the final monster we had to kill was lvl 20 and our lvl 1 guys got instantly killed by him no matter how many we made. So, it's a big help to keep your heroes alive and use their experience that they gain! It also makes the game personal and fun. Best of all, the company who owned the game has so far not gimped it in order to press for in-app purchases! We read that the sequal to it might push for more in-app purchases, which we hope not cuz that's a huge turn off to us and many others.
Very fun to pass the time. Wish you can control things better.
Fun. Addictive. Different than most RTS apps. But we can figure out the point/rating system.
Fun lighter version of the PC version. Addictive, and a blast.
Excellent game. Wish we knew the range of towers, but otherwise very fun.
This is like the original Warcraft, only you can't control exact units and you don't get gold from mines. Yet, it works. Not without problems… You must strategically build your village, then kingdom based on what units you have. These units then wander around of their own free will and generally attack when needed. This makes it easier to control for small screens, but if you want them to go more aggressive, you kind of have to offer rewards to them…and once they are on, it is nearly impossible to call retreat when enemies ambush them. The font telling what happened is way too small. The general information is vague and takes time to learn what does what. (we still haven't figured some of it out and we played through the tutorial.) The AI isn't great. Rangers tend to be the worst at kamakazi tactics. Even though they are ranged, they let the enemy get up right in their faces and they don't back down. There are balance issues. If you don't get warriors or paladins out quickly, you lose. But we enjoy it so far. This is a pretty good strategy game. It is the most like a classic Warcraft that we have yet played that allows you to be offline when you play. This is good news for iPod users and people who don't always want their data plan being used.
Works on iPad mini but resolution issues…too small. Works great on large iPad and on iPhone. The sequel to this game has no resolution issues on iPad mini. We hope they fix this because we love using our iPad mini with retina for our more serious games while the big iPad we use for work and online matches.
Pros: – Great game. Strategic but silly, demanding but clever. – Plenty of ways to play. Different routes cut off other ways to play that actually make sense – Different endings. Most of the scenarios have different ways to end it depending on what you want to do – Graphic are simple but nice. More true to the original than jaw dropping. Cons – Please work on the AI and user interface. Some of the below just unpack this. – Spellcasting is not intuitive. More than once we've cursed one of our heroes or healed a monster. Some scenarios you want to give a troll a skeleton buddy, but mostly not. – Again, the AI! Heroes often wander off to get killed and we cannot keep wizards or necromancers alive. Meanwhile, dark knights and paladins never die, which we guess we don't mind. – Add some metrics, like how much gold does a house generate over a game day.
If you enjoyed the PC version odds are good you'll enjoy this. Be warned, however, some temples are missing (all level 3 and ferverus and daurous.).
We played Majesty when it first came out years ago, we loved it. Majesty 2 came out and it was decent but it lost the majesty feel. This app is much more like Majesty. We love the graphics and the interface is easy to use. We just wish there was multiplayer.
This game is very fun, we played the computer version and it was addictive. We give this app 4 stars because we would like it to be more like the computer version, as in the home screen, gameplay screen setup, and also the graphics. This is still a very good game.
This is a port of a game we used to play on PC, a few improvements have been made but as usual it's dumbed down. This would have been a fantastic port of the old fantasy real time strategic sim builder with heroes running around on their own RPG-like grind to level up and get gold. Pros: Humorous and entertaining fantasy plots, improved artistic styling for the warrior of discord and Paladin heroes, engaging kingdom building sim with monsters vs the kingdom, good old original soundtrack. Buildings no longer require builders, they just build automatically, slower the more repairs and building is at hand. Wizard tower spells are not limited to a spell radius around magic towers. Pro and Con: same old autonomous AI heroes, yet fun diverse classes/guilds with specialized spells, skills and equipment. Some RTS players will hate and be frustrated by the autonomous AI controlled heroes while others may find it liberating and entertaining as we did with the original. Cons: Biggest pet peeve and sim sin of all, YOU blank, insert curse limited the number of heroes and buildings; only 20 heroes!! We used to enjoy playing after victory as well, covering the playable area in buildings watching heroes get up to level 600 something over night, no kidding. The overall artistic style and details of the original game are dulled or lost to the cartoony puerile superficial App Store style so common in modern fantasy games, however the original detail would be to much to be displayed properly on the mobile phone screens and we prefer. Rangers have been so nerfed a sewer rat eats them for lunch right out of the box; we just don't use them. Wizards much as before, even above level 20 are overpowered killing machines until a goblin sneezes and then they die, especially if that sneeze is a projectile. Tax collectors should've been replaced by an automatic tax collection event over intervals of time just as the builders were only implied and replaced by an automatic construction process. We never understood why elves and dwarves were limited to 2 or three per guild; why not 4 like the others? The names for heroes and buildings are fixed and can't be changed like they could in the original. Random hero names/titles are bad, and there are so few that often we will get the same name for 2 or more heroes. As in the original, heroes have a sex assigned with their class; we would prefer random sex assignment for each hero hired with a unique sex-specific animated look and portrait for each class, even if it's a tall order it would add a lot more diversity and character. Rogues, rogue guilds, cultists with temple to Fervous and spells, magic bazaars with potions, outposts, gambling halls, elven lounges, gnome heroes, embassies, monks with temple to Dauros and spells, poison/healing herbs, bosses, many monster types and lairs, temple to Lunord heroes and spells, temple to Solaris heroes and spells, all are removed. Why take out so friggin much? Bring some stuff back. In conclusion, it's a good little app if you like the original, but be prepared to eat some of the old and new drivel that comes with the game. Probably worth the price, just don't even bother with the demo-like free money pit version if you want the game except to get a taste.
Very similar to the old computer version, but the hero AI is awful. Any hero that isn't a warrior/paladin has a death wish. The warriors and paladins are practically invulnerable. Wizards will walk right up to a rat and die, rangers won't retreat from a pack of goblins, necromancers will charge spiders. It makes the game extremely tedious when only a small subset of the available heroes are useable.
This game is almost a good port of the awesome PC game but it's balanced horribly and this kills it for us. Forces you to buy IAP to play on hard mode, otherwise impossible to win, and the normal difficulty is so easy you lose the game about as much as you would in FarmVille. Also the hero balance is way off. As a poster noted below, the only heroes worth using are warriors or paladins, everything else just dies due to awful hero AI. Also no reason to use elves over dwarves, as elves just die and their gold boost is irrelevant since dwarves just make your city invincible anyway (if you can live long enough to build the towers which you can't on hard). Too bad, it was almost a great iPhone strategy game which there isn't a lot of.
Could be awesome. Poorly balanced. All characters die to often besides the basic fighter.
Most of the font is far to small to read well. The rest is even smaller. The tutorial is poorly designed. We can't rate the gameplay because we didn't make it far enough to do so with accuracy.
Whoever gave these stellar reviews have either played the game before or have it on iPad. The tutorial is completely insufficient, the controls are awkward, the menus are vague, and the type font is much, much, MUCH too small on iPhone. It also hasn't been updated for almost two years. Unacceptable. Totally ridiculous. Disappointing and deleted.
We loved thus game, and gave it 4-5 stars on the ipad 3. On the mini, the button layout got borked, the heroes were rendered too small to tap, and the fonts were unreadably small. We expected it to drop in size by about ten percent based on the physical size, but this appears more like it is missing retina mini artwork. If they fix that, it will go back to 4-5 stars, since the gameplay is great, very much like the desktop version.
On an iPad with Retina display the in game text and buttons are so ridiculously tiny, and there isn't an option to lower resolution in order to fix this. If you have one of these devices we really wouldn't bother with this game unless they fix it.
User feedback from Apple App Store
App Details
- Version: 1.4.13
- Size: 116.61 MB
- iOS: 10.0 or later
- Languages: EN, FR, DE, IT, RU, ES
- Content Advisory: Infrequent/Mild Cartoon or Fantasy Violence
- Developer: HC GLOBAL DISTRIBUTION LIMITED
Last updated: 16th April 2019 | Genre: Action, Strategy | Developer: HC GLOBAL DISTRIBUTION LIMITED
