Last updated on February 16th, 2026 at 11:21 pm
OLYM – Puzzle Game Review
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OLYM is a Puzzle/Adventure game from Oink Games Inc., first launched in 25th March 2015.
It’s rated 4+ and currently has 23+ ratings on the App Store.
What Makes OLYM Stand Out
OLYM is a simple puzzle game where you gather connected pieces and increase your score.
It is another game in the "MUJO" series, a game which has made it into the top 10 puzzle games in 109 countries around the world.
Take on a variety of puzzle mechanisms found in 130 different Levels! Play against your friends too!
- Free to play!
- Simple controls where you simply tap connected pieces to defeat enemies!
- Quality art design and music!
- Take your time and don't worry about time limits!
- Comes with 130 Levels designed with various mechanisms. New Levels planned for the future, too!
- Challenge your Facebook friends to a battle!
*OLYM can be played for free from start to finish, but it is also possible to make in-app purchases to recover or buy certain items.
= How to Play =
- Tap lines of 3 or more pieces that are lined up vertically or horizontally to increase your score.
- By creating more pieces that are the same color as the enemy, you can defeat them.
- If you can beat all the enemies in a set number of moves, then you beat the stage!
- Make full use of special items and Gems to overcome the tough levels!
This Puzzle game offers engaging gameplay and regular updates for mobile players.
Player Feedback
As a newer release, OLYM is building its player community. Early feedback suggests .
Recent Updates & Development
Latest Update: 10th October 2016
Recent improvements include:
This app has been updated by Apple to display the Apple Watch app icon.
- bugfix
Download & Availability
OLYM is available through the official App Store for iOS devices.
Requirements: Requires iPhone 5s / iPad Air / iPad Air (Cellular) / iPad Mini 2 (Retina) / iPad Mini 2 (Retina, Cellular) / iPhone 6 / iPhone 6 Plus / iPad Air 2 / iPad Air 2 (Cellular) / iPad Mini 3 or later.
Compatible with iPhone and iPad devices.
Player Experience Highlights
Community Insight:
Very good game, we're looking forward to the updates.
Playing the first few levels seems like a new take on this puzzle series but you will only enjoy a level if you start with a good combination of blocks. You can use up all your resources in just one level. It's vary redundant as the puzzle system isn't efficient in what the game is about. Better luck next time.
Why does this game constantly connect to the server? So many load screens. And we cant play on the airplane? No thanks.
The game nearly plays itself and there is so many unexplained features.
Give us the gods in this one like the MUJO and it has a limited number of lives, if you compare it to their other game it's not as cool.
We've been playing this a lot. And while we enjoy the aesthetics of the design and effects… It seems strange that the app (and Mujo) take up so much data. Can you cut that down.
Fun game but data hog! Won't play on phone without cell data on. Sometimes quits for no reason.
Seems to crash a lot on our 5s. Always asks about Facebook connect even after you connect the darn thing. Good game though.
We're done with this game. It's repetitive, lousy with bugs, and not very inventive. We couldn't give less than one star so here it is.
We have notifications for this app turned off yet we keep getting that annoying red circle badge icon every time our lives are full again and we can't for the life of us get it to go away. We were already iffy about this app given how it asks us every time if we want to use Facebook connect (we don't, have never, and will never want to, okay?!), the game's repetitiveness, and the lag time in between loading each level. If we can't get the badge icon to disappear we're just going to delete the game. It's really not worth all this hassle.
OLYM has potential to be a good game– however it ruins itself with levels that hardly increase in difficulty, numerous bugs (both in gameplay and in crashing), and an extremely slow engine. We ran this game on an iPhone 6, and it severely disappointed us. MUJO, the game before this, was annoying with it's always toggled on tutorial and warning messages, but at least the game played. This is a message to the developers– don't release nonsense like this. It's sloppy and doesn't belong on the App Store.
Crashing was already a problem but the previous update prevented from ever getting past the load screen. The problem continues with nothing changing but the loading icon. Don't waste your time.
We'd give it a 5 but we are very annoyed that turning off notifications does not eliminate the annoying badge. Make it stop.
The notification badge drives us nuts. Will be deleting soon if the feature is not fixed.
The gameplay is fun but the app crashes every five minutes. The loading screen is slow, and the game glitches out often.
Need to fix issues. Also need to fix notification issue as keeps showing alert though we have disabled.
Can't open the game after the update. Just freezes on the startup screen.
We really enjoy games like this but our only problem is with notification services. A badge shows up on this app only for us connect with facebook,of which we are not a member. It's an obtrusive feature and you should allow users to choose how they engage with your app without having a third party involved. Thanks. Or actually…don't make a secret feature that we're not allowed to turn off. Because that's how it's set right now.
So we downloaded this bc we have Mujo and we enjoy playing that… This is a different sort of game by far. You have to plan your tiles otherwise you will always lose right before you get the right amount of points. Trust us on that. We don't really know too much about the game other than overkill is great it gives you bonus stars which in turn lets you get extra moves- we wouldn't recommend getting the extra moves though until you tried the round first; you don't want to waste your stars. Overall though if you don't mind playing the same level over this is a fun thinking game.
Simple interface, beautiful design. Very much addictive.
A similar art and play style to MUJO, this game is certainly a more challenging title, which draws us in more than MUJO did. Both are great games, but this one is more interesting.
Interesting alternative form of Mujo. No instruction, but easy to figure out. Can't get the game to stop adding badges on the app icon to remind us to play (though that should be controllable and is "off" in notification center). Will probably delete it if we can't fix this.
We like the game! Definitely must plan out all moves or else you'll use up all your crystals. Like the other game, it's not a race. It hasn't crashed on us yet so thumbs up for that. Our only wish is to know what are the gods for, or at least how to earn more points. Nothing is explained (which is fine! It makes you think more) but we're a fan of powerups and points.
Good game. If it didn't crash, would be 5 stars.
Mentally engaging game play hamstrung by crashes, instability.
Keeps punting us out of the game and asking us to play connected to Facebook. Fun game, but wished it worked better and accepted that we're not sharing that sort of info.
We tried this game because we really enjoyed Mujo. This game is not even close. It's actually pretty lame. What made Mujo fun was the ability to level up characters and to make huge tile stacks. When you take those elements away (as with Olym), what's left is very boring and pointless.
Gave this a try since we liked the Mujo game from the same company, and it's okay. However, we've disabled all notifications for this app and it still shows the alert number on the app icon, which is annoying. Worse, when launching a second time the app launches Safari to a Facebook tracking URL, which we certainly didn't request. The privacy-invading tracking the app does isn't worth the bit of fun from the game: so we uninstalled.
This game is entertaining but the bugs need to be fixed. It freezes a lot and the app fails 80% of the time.
Crashes and freezes all the time.
This is fun and addictive. But it's slow to load and not nearly as fun as Mujo. Keep up the great work! We can't wait to see updates and new games.
At first we though this game looked very interesting. It adopted the same platform of Candy Crush in the sense that you get 5 lives and you can get up to 3 stars per level. The gameplay is very different from Mujo, instead of holding down a tile to have the other tiles of the same color added now you just have to click on it and it does it for you. Also, it does not let you keep accumulating tiles, what we mean is, if it takes 10 blue tiles to defeat a knight then once you have those 10 blue tiles they automatically go towards defeating him, you have no choice to keep accumulating the tiles. We liked that now there's not just one enemy to defeat per level, now you have knights who each require different amounts of tiles of different colors, we personally liked this, it should make a more challenging game. That being said, it just isn't as fun. We're barely on level 10 and we don't know if we want to keep playing, there are no greek gods like in Mujo (at least not so far), the game does not fully fit the screen of our iPad mini 2, sure its just a small inconvenience but we don't like the black space on both sides of the screen while we're playing and the game crashes a lot.
Auto crashes way to often about every third puzzle it kicks us out.
So we've turned off all notifications for OLYM but STILL get badge icons. The transitions and level selections all take too long. The little people icon is straight out of Carcassonne board game (Meeple) which makes us wonder how much of the art is truly original. Could be more fun if it was quicker between gameplay, spend more time waiting for level to animate and load than we do playing.
We would like this game if it would not crash in our iPhone 6+! Please fix it.
User feedback from Apple App Store
App Details
- Version: 1.2.0
- Size: 137.38 MB
- iOS: 7.0 or later
- Languages: EN
- Content Advisory:
- Developer: Oink Games Inc.
Last updated: 10th October 2016 | Genre: Puzzle, Adventure | Developer: Oink Games Inc.
