Phantasmat: Insidious Dreams – Big Fish Premium, LLC

Phantasmat: Insidious Dreams

Phantasmat: Insidious Dreams

Experience one of the top-rated Free games on the App Store, Phantasmat: Insidious Dreams! Developed by the innovative team at Big Fish Premium, LLC, this Entertainment game provides a unique gaming experience like no other. With a content rating of 9+, it’s perfect for a wide range of players. Since its initial release on 7th March 2018, the game has seen numerous updates, with the latest version launched on 7th March 2018.

Are you a fan of Entertainment, Adventure, or Puzzle games? Then Phantasmat: Insidious Dreams is right up your alley! You won’t be able to resist its appeal.

User Ratings of Phantasmat: Insidious Dreams

Over 1,158 players have rated Phantasmat: Insidious Dreams. Join them and share your thoughts!

How Much Does Phantasmat: Insidious Dreams Cost?

Good news! You can download Phantasmat: Insidious Dreams on your iOS device absolutely free!

Phantasmat: Insidious Dreams Release Date

Eager to know when Phantasmat: Insidious Dreams first graced the App Store? It was launched on 7th March 2018.

When Was Phantasmat: Insidious Dreams Last Updated?

The latest version of Phantasmat: Insidious Dreams was updated on 7th March 2018, ensuring a more enjoyable gaming experience for all players.

Where Can I Download Phantasmat: Insidious Dreams?

To get started with Phantasmat: Insidious Dreams, head over to the official Apple App Store.

DOWNLOAD FROM APP STORE.

A Glimpse into Phantasmat: Insidious Dreams

Discover the newest hidden objects mystery game from the TOP SELLING premium games company, Big Fish. With more than 26 million premium game downloads worldwide, Big Fish gives you exciting new mysteries to solve each week!

Put together the broken pieces of your past in this mind-bending Hidden Object mystery! After an accident leaves you with temporary amnesia, your loving husband takes you to an old, rural farmhouse to help you recover. As you start to regain some of your memories though, you realize that this retreat is anything but peaceful! Haunting visions threaten to tear apart what sanity you have left, and your only hope lies in the secrets buried in your lost memories! Can you solve the cryptic puzzle of your own fractured mind before it’s too late?

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What’s New in the Latest Update?

Find out what’s new in the latest version of Phantasmat: Insidious Dreams updated on 7th March 2018:

This app has been updated by Apple to display the Apple Watch app icon.

User Reviews on Phantasmat: Insidious Dreams

Looking for more information? Read a comprehensive review of Phantasmat: Insidious Dreams below:

One small improvement – please make the Hint and Skip buttons refresh faster – 5 seconds would be perfect! Finally, a five-star game, following several mediocre games. We didnt want the game to end! Collect and find dolls objects in every scene. Our favorite thing to play. Many HOPs and puzzles. Morph objects in HOPs. Interactive map and Hint button. Fun!!


The games are pretty easy but still fun. The story is interesting enough so far. We like it even though we have a roaring headache which says a lot.


We loved this game. Everything worked, no glitches. The graphics were great, the story line interesting. It made you want to find out what happens. It was the right amount of scary without being gross. The mystery of what happened to the child is compelling. You dont have to chase back and forth between rooms, the puzzles are interesting. One of our favorites.


Bought this game – need something to play this weekend. Did not want to spend the money since the game only has 4 chapters plus bonus. One chapter is short, others appear to be decent length. Therefore the 3 stars. Played 1 chapter so far and have been entertained. So far all scenes are dark which can be depressing. Will update our review after we finish the game. Pretty decent game. Some puzzles too hard for us. Kept us entertained though so increased to 4 stars.


We are a fan of this series, but EIPIX lost their opportunity to ensure a 5 star rating of this game. The storyline was one we have seen many times over: trapped with a serial killer in a frightening setting. You could customize settings. There was no cohesive journal but objectives were regularly updated. An excellent teleport map was provided to transport you instantaneously between locations. At each location you must collect a creepy doll. Inventory was labeled and interactive and there were complex items to assemble. As per this developer, inventory usage was bizarre. So if you think you hit a glitch, you just might be using the wrong inventory item. The graphics were somber and dreary; they perfected the ambiance but unfortunately lacked the visual acuity and were poorly rendered. The HO scenes had the usual variety we receive from this developer; an alternate match-3 was provided as well. Morphing objects were confined to the HO scenes. Its very possible that EIPIX developers read our reviews because the puzzles/games were not as simplistic as they were in a few of the latest offerings; this time we had to work our brains! We enjoyed the labyrinth and also the phone puzzle with the colored dots. As for length, this was a short game including the bonus adventure. We deducted a star for length and also for somewhat glitchy gameplay. At times we had difficulty applying inventory tools and we had to try 2or 3 times. There is no excuse for poor levels of quality assurance. BigFish, can you please pass this along to EIPIX? It would be appreciated, and we know other reviewers noticed the same problem. Thanks so much! Tomorrow our tablet goes in so the next game might have to wait. Happy gaming to all! Note to Izzyoc: where have you been, our friend? We havent seen any reviews from you in a while and we sincerely hope that all is well!


It’s obviously not the first time that we’ve had a car accident and woke up in an unrecognizable and dismal room, not able to remember how we got there. But the plot is well-executed and draws us in enough that we want to stick around to find out how we did. In this game, you won’t be dismayed by an abundance of horrifying objects such as the clichd creepy doll on the staircase symbolizing the danger lurking in the shadows. Instead, the settings are adorned with basic furnishings, evoking an organic ambiance. This simplicity instills a true-to-life perception in us while exploring the decrepit and gloomy house. The inky coloration of the environment suits the somber tone of the storyline. The visuals are still blurry and unpolished; why wouldn’t they be? The animations, such as the haunting apparitions, are well executed. The cut-scenes effectively demonstrate suspenseful moments of trepidation and panic. You can customize your settings. The inventory is labeled and interactive; items require assembly. In custom mode, the teleport map facilitates brisk travel to labeled locations and indicates available actions. Transition between scenes is smooth and quick. The assorted HOS are typically multi-layered, with varying interactive elements. We like the one in which you manipulate the computer’s files to find items from the list. Solving the puzzles is like a pleasant trip down memory lane, to a time when this developer created challenging puzzles. Some of them are tough to crack, resulting in well-spent time and effort. You collect morphing objects in the HOSs; the other collectibles can be well camouflaged into the background due to the dark coloration of the graphics. We have been noticing a reoccurring glitch regarding inventory usage within this developer’s last several games. It takes us several tries to acquire and place inventory items in the scenes, thus indicating that the quality assurance is going downhill. But overall, we are thoroughly enjoying this game; and if you are a fan of this series, you might want to try playing the demo. We rate this game 4 stars.


Story didnt make sense to us. Why would Linda hide items that would wake up Kevin? And after 20 years in a coma, putting three items next to him wakes him up? Okaaaay… Puzzles were easy to medium. Nice spooky atmosphere, lots of creepiness. Graphics were good. Game was shorter than what Im used to, only 35 scenes including the bonus chapter. Usually Eipix is more like 42. But its still longer than most games today! No glitches in Gameplay. Real rating of 3.5 bumped up to 4 because even though puzzles were easier than Id like, they were innovative.


Confusing In how to go to bonus game but figured it out it was short but good game.


One of your less interesting story lines for us, had to make myself finish it- but loved all the others.


You cant access some of the content until you finish the bonus chapter… But there is no bonus chapter. The game was good but being promised a bonus chapter that isnt there feels like a rip-off.


Making all the scenes too dark doesnt make the game scarier. It just makes it aggravating!


This game isnt bad, our 3 stars is for the darkness of all the scenes, the scene changes are slow, the puzzles dont consistently have clear explanations on how to begin.


May be a good game but we cant see anything! Transfer from PC to mobile was not successful.


Way too dark. Why do game developers think they must make every scene dark and hazy?


Sorry, but the demo for this one seemed uninspired. Sad because we are a fan of this series. However, we won’t be purchasing this one.


Poor story line poor art work poor musical score.


Finishing the game is a let down. No option available to access the bonus game and then several of the sections in the Extras area cant be accessed because you havent finished the bonus game. Game forum has a couple useless comments from developers but no solution. Spend your money elsewhere.


STORMTROOPER: These aren’t the droids we’re looking for. OBI-WAN: He can go about his business. STORMTROOPER: You can go about your business. OBI-WAN: Move along. STORMTROOPER: Move along. Move along. It’s the only possible explanation for the high ratings. That or the IQ among players had a sudden drastic drop. It’s 2018. With the rapidly changing technologies and tools at our disposal, especially in the gaming arena, we assume the top tier gaming companies would want to showcase that evolution…. With each newly released game. Experienced gamers expect it. WARNING: Scathing Review Ahead. We had whiplash from EIPIXs’ blindsiding turnover, assuming this newest Phantasmat installment was a speedy recovery in response to the Reign of Boredom. We originally stated it was worth the neck brace…. But that rapidly changed. Why? Because despite the consistently stellar graphics and the fact that Phantasmat is our favorite series, the majority of time in this game is only spent running around. Nothing new, fresh, creative or FUN. Back+forth HOOP JUMPING-revisiting the same old stuff. Laziness: we can’t believe the newest Phantasmat actually reuses HO scenes! Can’t be bothered drawing another storyboard…?? Its the same old boring redundancy that solidifies the tone throughout the entire game. There isn’t a breath of fresh air or even the smallest whiff of new car interior to be found – anywhere. WARNING! UNCONTAINABLE BOREDOM AHEAD! We were surprised that nothing stood out that would indicate newer, better or unique. Nor is there any exciting interaction; completely lacking in any kind of top notch HO/Puzzles or Mini-Games. Even with past tried/true ideas , items, etc. – there’s ALWAYS room to tweak it in ways that can breathe new life into it. Yet, here….. None. There’s ZERO complexity, ZERO challenge, ZERO creativity, ZRRO ingenuity and ZERO excitement. And ZERO excuses after Mournful Loch. That was a shining example of a FANTASTIC updated game. It’s the epitome of what we expect: incorporating all sorts of fresh new ideas, resulting in interesting twists, that are fun, unique and challenging in ALL areas. So It’s difficult to fathom how EIPIX could deliver such a great game … Then completely blow it with the next two. Opening scene began with promise: The boy’s nifty "rainbow suspenders" ….. Very circa 1980’s Mork and Mindy… Lol. The kids voice? Did we just hear a hungover Chuckie from Rugrats?? THE GOOD: (quickly going downhill) The basic premise: A cornucopia filled with all our favorites: Equal portions of darkness, foreboding, paranormal and anticipation, surrounded by sides of interesting HO/Puzzles/Mini-Games… And who doesn’t LOVE old creepy dolls?? THE BAD: The music. Ugh. Then the background "sound" of rhythmic tapping-it’s as pleasant as water torture. With the cool background scenery, paranormal storyline and tremendous potential in the beginning .. We were so crushed to discover that the core of this game underneath is worn OUT. Drudgery of tasking takes over. THE UGLY: Back to running around.?? The tedium of gathering items/errands… The kiss of DEATH: BOREDOM!! But Sharpening a Dull Pencil….?? To darken areas of a Mini-Game? Punching down a Watering Can? The tasking in obtaining the gasoline…? Dragging the Colored Circles into their correct box? We know items/errands are part of the game, but certainly not the bulk! SO UGLY IT HURTS: Placating Animals…?? Fighting Dogs?! The WORST of all time You’re joking … Right….?? No..?? So yet again, it’s back to the incredibly HUGE waste of time/energy spent on mundane junk… That’s neither enjoyable or complex by ANY stretch of the imagination. But the pinnacle? The icing on the decades old fruit cake? The Never Ending Journey to obtain the coded bracelet. Good Grief! It was the absolute LAMEST and longest, multiple TASK Collecting nonsense we’ve ever suffered through in a game: First the Knife, then … The beer mug, turning on stove burners, finding water, filling beer mug, back to stove, boiling water, defrosting ice from fridge, open fridge, select "wrapped" ham…. … Sigh…. (better take a breather from all the fun, excitement and anticipation of where this is all heading…) now you have the "wrapped ham". But now the ham must be combined with an item, the knife, to become an "unwrapped" ham… Which is now ready be given to these annoying, snarling dogs… But WAIT! We’ve been rewarded with a coded bracelet! (Soaked with dog slobber and smelling like HAM… Yum..) And that was actually thought up & approved – good money paid for that and all the other debacles. STOP. NO MORE ANIMALS! Its the height of STUPIDITY. USB HUNT=TEETH PULLING The mind numbing tasks to get the lame USB in order to charge the phone was completely ridiculous. We were ready to quit by then… But had to finish it out. LAME LAME LAME. THE COLORED LADDERS? That was completely laborious, the opposite of fun and an utter waste of time. THE MAZE? No MATTER what direction we attempted- it kept us blocked. THE ENDING? The elephant toy, spray & tape? OMG!! FINAL DREAM ANALYSIS: EIPIX, Please Stop ruining the Phantasmat series and embarrassing yourselves. We can’t STAND IT. The few basic HOP/Puzzles/Mini-Games weren’t nearly enough to hold this "Dream" together. We assume the EIPIX team members are hired for their creativity and top notch skills..?? I’d be curious to know who came up with these last two games with so many mind numbing gems… And ask them what their definition of "fun" is….. We can’t wait to see what Elephant releases next…. San Fran.


Be warned that even if you pay for the full version, you will be constantly bombarded with ads for other Big Fish games.


Our recent download, Phantasmat, along with the last 3 games we PURCHASED, have not included the Souvenirs in the game!! They just arent there! Anyone out there having the same issue? If so, pls recommend a solution?? We guess Ill be looking elsewhere for our games from now on! This is INTOLERABLE!


No care taken in design, logic or sense. Had to force myself to Finish the demo.


What happened to the bonus game? We finished the game & now there is no button for the bonus game???


We usually love your games but Im suddenly having troubles with unlocking to purchase the games. Its not a problem on our end because it works for other games we play with other developers. It just says purchase failed when we push unlock.

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