Last updated on December 10th, 2025 at 05:06 am
Ruthless Conquest – Strategy Game Review
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Ruthless Conquest is a Strategy game from Igor Kalicinski, first launched in 27th January 2019.
It’s rated 4+ and currently has 49+ ratings on the App Store.
What Makes Ruthless Conquest Stand Out
Send the fleet to capture planets and expand your empire, until you vanquish them all!
Local and internet multiplayer is supported in this galactic strategy game. Six levels of challenging AI await you for practice matches and for making up numbers.
This game is completely free, has no ads or in-app purchases. It is a 2018 Christmas gift for players of Survivalcraft and other CandyRufusGames games.
This Strategy game offers engaging gameplay and regular updates for mobile players.
Player Feedback
As a newer release, Ruthless Conquest is building its player community. Early feedback suggests .
Recent Updates & Development
Latest Update: 9th October 2023
Recent improvements include:
Updated for latest iOS. Fixed multiplayer issues on iOS 14+ due to LAN access restrictions. Allow further reduction of Antarans/Reinforcements frequency.
Download & Availability
Ruthless Conquest is available through the official App Store for iOS devices.
Get Ruthless Conquest on App Store
Requirements: Requires iPhone 5s / iPad Air / iPad Air (Cellular) / iPad Mini 2 (Retina) / iPad Mini 2 (Retina, Cellular) / iPhone 6 / iPhone 6 Plus / iPad Air 2 / iPad Air 2 (Cellular) / iPad Mini 3 or later.
Compatible with iPhone and iPad devices.
Player Experience Highlights
Community Insight:
IPhone 16 Pro 512GB, iOS 26 Praise: Man, where do we begin? This game is [phenomenal]. If you ever played Solar Scuffle on Roblox, youll be very familiar with the games mechanics. If not, its pretty easy to learn. There are people who complain that you cant beat the AI in it, but Ive beaten it on brutal mode a few times now and realized it really comes down to the user. Really you have to come up with your own method for every situation; thats the beauty of actual strategy games (not most games engineered for dopamine today). Literally this is the game Ive been looking for on mobile for the longest time and Im in love with it. Complaint: With that being said, our main complaint comes down to the lack of optimization over these past couple of years. Mainly we cant have our Spotify running and play the game without it disconnecting or crashing. Tips: Add a feature or two to the gameplay. Not a complaint, but it may help with retaining players. To those reading this: Get this game and review it to push the algorithm forward. This game genuinely deserves more attention as its one of the best Ive played, period.
Mr Igor, we have been your number one fan for Ruthless Conquest ever since we were 11 with our iPhone 6. Now Im 15 and have an IPhone XS Max, and we still play this. We have not gotten board of this game, and we enjoy playing it for 9 hours straight in car trips. We love that there is no ads and its very easy controls yet challenging gameplay. Now we ask you, Mr. Igor for a new update or Ruthless conquest 2. With all due respect, we ask that you update it with a small tutorial for the new players that join this game. It took us a few hours to learn how to use it, and to send people free ships. We also ask that you have an in-game currency that you earn when you win 1st, 2nd, or 3rd in battles. With that money, you can buy different colors, ship styles, or color changing planets and skins. We ask that you keep the game based on skill, so please have no upgrades that put you head of other players by making ships faster or other things. We also ask for different game modes and mods, and that could be endless possibilities, so we wont go into ideas. It would be cool to know who you are up against too, by implicating Ranks. We have been playing this game for 5 ish years, we would be nice for a novice to know what they were up against! Lol So some ranks could be from Novice to Ruthless. We consider Ruthless before your name to mean you are like a Grandmaster at a game. That why we thought we deserved to have ruthless before our name, RuthlessWarHero. We used to be just WarHero, and the we changed it to RuthlessWarHero after 3 years of play, and countless battles won. If you decide to make a Ruthless Conquest 2 or a major update, would love to send you our email so we can test and give you feedback on what you are looking to do. We could be free testing on new updates you wonder if people will like. Just reply to this review, and Ill send our email. We dont if Ruthless Conquest 2 costs money, just please let it be add free:) Oh, and also, we ask that you do a complete remake in the AI bots. If you could do two things for that: #1: The bots gets way to easy after years of play. We naturally play Brutal Ai, and we never lose. Please make the AI a lot smarter and strategically intelligent, able to make alliances with weaker or stronger AI. Please make them able to send ships to each other in order to work against the player, if they do team. #2 The AI only make satellites on a planet where players or enemies can reach them. So the rest of their planets will not have satellites, which just means we need to knock out the planet with the satellite, and we beat that Ai Bot. OH! And also, the AI send all of their fleet into one spot, leaving the rest of the planets defenseless. Can you fix that please? Speaking of satellites and planets, can you make other in match upgrades that DO NOT save when you leave the match. Ill explain what we mean: Can we make 3 satellites? Or can we have circle-like satellites that produce extra ships for the planet. (With a max of 2 or 3 circle satellites.) Now of course, the player WOUDLD NOT save those upgrades for the next match or game, or whatever, just like how you have it now. For example, when we make a satellite, and win or lose a game, we dont get to keep the satellite for the next game. Ill see the rest of these readers in battle, RuthlessWarHero.
It would be hard to ask more of this game with how simple and good it is, let alone with it being free. Its the perfect mobile game as it can be enjoyed for brief free moments or late into the night time hours.
Multiplayer issue finally fixed, thanks.
Multiplayer was a lot of fun but no longer works after a recent update. Luckily you can still play in practice mode which is some addictive fun.
Great game but now we cant play multiplayer since the last update.
This is an extremely fun game to play, especially if you play with friends, although in game multiplayer has stopped worked completely eliminating the multiplayer aspect. Its still a very fun game as you can play in practice mode with several different settings but the multiplayer needs to but fixed.
(supper new review) Also please make a chat. Our name in the game is War Hero (New review) Hi, we're back again. Please make more games plus updates. And guys this is one of the best games in the world. If every one saw this game it would be more popular. Don't listen to the bad reviews please. If you like strategy get this! We have an ios 7 phone and it is hard to get games that are good and compatible. THANKS CANDY RUFIS GAMES!!!!!!!!! (Old reivew) we love this game! We have been playing this game well over a year. We rate this 5 but we wants ask some things. 1. Please have a mode were the artarans don't attack and there is no reinforcements. 2. Have coins so you can bye different ships, planets, and power ups. 3. Have rankings for every one. ( example: novice, easy, medium, hard, insane, brutal, blind.) 4. MAKE MORE RUTHLESS CONQUESTS!!!!!! Thanks, Connor burnside, 12.
You made this out of kindness. We highly respect developers who make free games that dont have ads or purchases.
Its nice to see that they havent forgotten about this game. It is really fun and Im glad they updated it. This is a hidden gem.
The only problem is the reinforcements and cpu reinforcements things. Sure its to help the weaker players but they are to over powered. If they come the game is over. Unless you are just a lot more powered than the weaker player u aint gonna win. The key is to get strong but not stronger than 1st place just to get those reinforcements. Plz make an option to turn it off.
This game is great and we spend a lot of time playing but there are a few things that need to be tweaked. We think the maker of the game should be able to decide if there is support and if those white things that attack you are even in the game. They really change the tide of the game and could make the effort of trying useless. It is still a really good game would recommend.
We like the game its cool but number one fix how the antarans go after one planet. Number two try to update the game and make it were you can chat in the game. After when you update that then we will see how the game is. But this game is really fun though.
We cant finish a practice game as either the game crashes or it kicks us to the main screen. We have an iPhone 12 Pro so we dont think its a phone processing problem.
We love the game, how it looks, and the space theme, but the white Antarans are NOT fun. We want no Antarans and slightly fewer reinforcements. Then this game would be perfect. Reinforcements make some sense, but Antarans are lame and extremely strong.
EDIT: Im going to preface this review by saying that the reason Im so incredibly frustrated with this game is because it has so much potential. This could easily be our favorite mobile game of all time, but its so broken, its completely unplayable. Anyway, this is our original review right here. This is the most insanely frustrating game Ive ever played. No matter what you do, your AI enemy will always receive reinforcements to crush you, you will always get attacked by the white fleets. Your AI enemy will have every advantage, and you will never win, not if you played for a thousand years. The AI can have 8 planets each, and you only have 2, and your enemies will STILL receive random reinforcements. The game says that the weaker player will receive reinforcements. Really? Like, really? Are you sure? Because we played for three hours, and never received reinforcements once. The AI? They received reinforcements 18 times, EVEN IF they were already crushing us. There is no strategy thatll ever help you against a game that has meticulously ensured that you will always lose no matter what you do.
Ive literally spent hours upon hours playing this game. 10/10 would recommend.
The part that we like about this game is how simple and fun to play it is.
We hate when we're preparing for an attack but then the pc enemy sends 2 reinforcements in 3-5 minutes then kills us.
After devising the best strategy with our partner weve found that the amount of unfair reinforcements and white fleets in the game that the enemy at an even playing field can have is simply abysmal. Forget about the fact that you and your opponent are equal in term of fleets. Lets just give one side the extra boost they need to trample the other side! So basically, if the game doesnt aid you and youre up against an amazing player who randomly receives help from the game, you should mind as well quit. (Not an actual quote, just a parodied example). And this is for a match where distance is unlimited. If you play on unlimited the best strategy weve found is to forget about defenses and just dominate from least numbered planets to high, before focusing on dominating the opponent. Dont even focus on special planets enemy will just wait before taking it, or dominate you if you try to build up. Now with regards to if its a short distance match its an even bigger gamble (and this isnt even scratching the surface of the overall reason for why its a big gamble). Because first of all, the game is asymmetrical and the numbers it takes to colonize is asymmetrical (different) on both sides. This means that one side can have 8 planets while the other only has 6 or 7. One side requires less of a fleet to take over neutral planets. The other requires even more to take over their side of neutral planets. Special planets can also be randomly generated in such a way where: Player A – Captures one special planet from THEIR side of the map before accumulating higher numbers for the second special planet. Player B – Does not have a special planet on his side; its located in the center or in such a position that player A can easily take it. This means that player A can wait for player B to take the special planet, then fleet spam and instantly win since theres no such thing as retaking a special planet. With the current functions of the game randomly generated maps just isnt practical. This is why games often have hand crafted maps. We can understand why the developer tried compensating with reinforcements and white fleets but it does so much more harm than good that it brings us to our final point: Reinforcements and white fleets are either a broken part of the game or one of the worst decisions to make if the dev wants this to be a strategy based game. Whats the fun in trying to dominate your enemy in an EQUAL PLAY-FIELD when suddenly they gain the reinforcements necessary for instantly dominating you? If two players were perfect, the game would randomly favor one of them and overall leads to why its such a gamble. Dev, heres our advice: Add minerals and/or energy to planets so that as you colonize, you can use minerals and/or energy to get reinforcements. Our point here is essentially to grant both sides equal tools so its fair. Next, hand craft maps or make it to where randomly generated maps are symmetrical. Also, we dont know if this is a bug or what but: When a player is on the verge of losing his special planet that the enemy is conquering, but manages to still pour in more fleets; dont make player B instantly lose just because player A took it. After 10 seconds (or any time) is up for the duration required to keep the final special planet, thats when they can win for holding the last one for a certain amount of time. Add a tutorial, thats just a must if you want players to have the incentive to keep playing without the frustrations of not understanding certain game mechanics. Even if our advice is impractical, the emphasis is on the fact that its imbalanced and isnt a strategy based game. Its just a random cluster of circles where one has the advantage and the others doesnt. In which even if it was symmetrical, these random white fleets and reinforcements unnecessarily favors one of the players.
User feedback from Apple App Store
App Details
- Version: 1.2.2.0
- Size: 48.92 MB
- iOS: 12.0 or later
- Languages:
- Content Advisory:
- Developer: [Igor Kalicinski]()
Last updated: 9th October 2023 | Genre: Strategy | Developer: Igor Kalicinski
