Snowballs! – Sean O’Connor

Snowballs!

Snowballs!

Experience one of the top-rated Free games on the App Store, Snowballs!! Developed by the innovative team at Sean O’Connor, this Strategy game provides a unique gaming experience like no other. With a content rating of 9+, it’s perfect for a wide range of players. Since its initial release on 3rd December 2015, the game has seen numerous updates, with the latest version launched on 9th October 2021.

Are you a fan of Strategy, Action, games? Then Snowballs! is right up your alley! You won’t be able to resist its appeal.

User Ratings of Snowballs!

Over 22 players have rated Snowballs!. Join them and share your thoughts!

How Much Does Snowballs! Cost?

Good news! You can download Snowballs! on your iOS device absolutely free!

Snowballs! Release Date

Eager to know when Snowballs! first graced the App Store? It was launched on 3rd December 2015.

When Was Snowballs! Last Updated?

The latest version of Snowballs! was updated on 9th October 2021, ensuring a more enjoyable gaming experience for all players.

Where Can I Download Snowballs!?

To get started with Snowballs!, head over to the official Apple App Store.

DOWNLOAD FROM APP STORE.

A Glimpse into Snowballs!

Lead your squads of school children in a real-time battle to capture the other team’s flag in an epic snowball fight!

Each child has their own name, strengths and weaknesses, and sophisticated artificial intelligence so all you need to do is tell them where to move to, charge or rapid fire, and they will take care of the rest. They’ll run away if you leave them exposed or surrounded so make use of the terrain and be careful not to let them get exhausted.

Play against the computer controlled AI or against a friend over Bluetooth or WiFi.

The tutorial map is fully functional and free to play, and if you enjoy it please buy the extra maps as an in-app purchase!

What’s New in the Latest Update?

Find out what’s new in the latest version of Snowballs! updated on 9th October 2021:

  • fix for networking issues on iOS15

User Reviews on Snowballs!

Looking for more information? Read a comprehensive review of Snowballs! below:

The gameplay reminds us of the Total War games. You have armies fight for control of strategic areas such as hills and narrow passages. Sean, a great idea for a future game would be a game similar to snowballs, but instead you use napoleonic units such as infantry, skirmishers, cavalry, cannons. Just an idea.


One the most unique games we’ve played in a while, another strategy game by the same developer who made firefight. This game takes into account morale, suppression (to an extent), and more, things that are rarely seen in a mobile game like this. One thing we love about this game is the simplicity of managing your team. Its as easy as dragging their orders to a new location, or either having them charge or rapid fire. Its simple in its surface, but the AI and behind-the-scene system is very detailed and sophisticated. The map pack includes about 11 different maps with unique features (costs 4 dollars to access them but they give you the tutorial one for free!) Elevation, cover, and forest density is put into account as well. Our only complaints for the game is that maps can tend to get repetitive after playing them for a while. While we do know that the developer more than likely does not bat an eye to this game anymore, some sort of map generation and unit placement customization feature would be a dream come true. Other than that, this game is a solid 5-starrer. As mentioned above, the maps of course do cost money, but they provide a tutorial map free of price. For 4 dollars, we personally think you get a reasonable amount of content.


We would say this is a good game is just that we have two problems with it which are that there should be a actual tutorial or a better tutorial if by chance there is a tutorial cause With the tutorial level we dont see where its a tutorial. Our second problem would be that we have to pay for the other levels or maps. Like we dont wanna keep doing the tutorial map all the time.


Its free to try, and if you like it, there are more maps for you to try. Also, theres multiplayer. We like how much that its like Firefight but with children and snowballs, haha! We enjoy the all the strategic decisions this game presents. Theres a lot more than you might first think. Heres a bit about the game (its written in the game): there are different children/unit types that have different strengths. Children can charge the enemy to dislodge them from their position, but it goes wrong when the children lose courage when charging up hills and towards ice forts. The map set-ups allow for different plans. The maps are definitely not like each other, too, so theres a lot to learn and enjoy! Notes on the game: we wish there were more maps, because 1 tutorial + 11 purchased maps are not enough. Although, we appreciate that the maps are very different from each other. We love the different children/unit types and the charge ability! Mortar seems ineffective. Im unaware of how exhaustion and (out of) breath affects the kids. Im also not sure how to reduce those levels. (Side note to developer Sean OConnor: about Critical Mass, please consider enhancing the AI to avoid friendly fire and to avoid our range! We could destroy more units on the map given the chance, so Id also like the AI to give us more opportunities against fighters. Its also annoying that they run into us when Im shaking an enemy. Edit: what about a second chance/life?)


Could you please update more often and please make it easier to hit enemy troops more often because we hate waiting for our troops to finally hit an enemy soldier. But other than that the game is great!


The gameplay is very fun, but why the heck is this a freemium game? Sean O’Conner, you make some of the best strategy games ever, but all of them have the same issue. The only thing this game has is a tutorial. Want to actually play this game? Well your going to have pay 4 dollars for one of the several map bundles. And to the developer of this game, you make very excellent strategy games, but force your players to pay if they want to play more than 1 mission or a tutorial. 5 stars for gameplay, however the fact that this is a tutorial, and that this is pretty much how all the games from this developer are, we’re going to have to give this game 2 stars. Sean, if you are reading this, try to please add some free content to your games, like WW2 firefight. That would definitely bring our rating up to a solid 5 stars.


So, to start off, we like the idea here but there is a ton of problems with this game. 1: The mortar has 0 effect on anything, we have not ever seen a mortar actually hit something. 2: The behavior of some of the fighters is plain stupid, we had an entire group of bullies and an entire group of regulars in a base, they were well rested AND they outnumbered the enemy Id say 3:2, then the enemy which consisted of a couple bullies and a few regulars decided to charge and guess what? Our team rolled over and let them take the base. 3: To be honest Im not even quite sure what the problem is here but why are fighters on the other team always fading away and becoming invisible then reappearing randomly, they arent teleporting they just keep turning invisible, am we the only one seeing this, well anyway it would be great if they could NOT turn invisible.


A fun strategy game with a classic twist; only wish the maps were a little cheaper.


It’s a decent game for awhile but it’s a bit expensive for the content you get. It’s fun and all but it’s so easy to win/lose by doing a few simple things like spamming the charge command on a few units to overpower an enemy unit. You can also be pushed back just as easily, no matter how big a defense you put up. For example 30 vs the 10 that just charged through and now are walking slowly towards you making the ally units run. Enemies can capture your flag even if theirs a squad on it you should make it so it has a 30 second cap timer.


We don’t know if the dev of these games reads reviews, but if you do, we love this game as well as ww2 firefight, the one problem that these games have is that sometimes the ai can be a little un responsive when under fire, but thats understandable, we were wondering if you could make another isometric or topdown strategy in the napoleonic or civil war time periods, we would love a game like that, obviously you would have to get rid of some of the individual ai for it to be able to run on a mobile device, still we hope you keep creating games like this, and maybe code some games for pc. (If you havent already)


Good game on other devices but some sort of screen size issue on 6s+. Game only uses bottom 2/3 is of screen and buttons are unlockable due to location mapping issue.

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