Uncoven: The Seventh Day – Beemoov

Last updated on December 15th, 2025 at 09:05 pm

Uncoven: The Seventh Day – Roleplaying Game Review

Uncoven: The Seventh Day Screenshot

Uncoven: The Seventh Day is a Roleplaying game from Beemoov, first launched in 26th October 2021.
It’s rated 12+ and currently has 91+ ratings on the App Store.

What Makes Uncoven: The Seventh Day Stand Out

Welcome to the magical world of Uncoven: The Seventh Day…
If you are a fan of magic, horror and love stories, this interactive visual novel is made for you!

Are you looking for the romance of an otome game and the adventure of a fantasy role playing game? Unconven has it all. Make your own choices, discover a unique universe and let your desires come true.

A fantasy otome visual novel made especially for mobile devices.

7 DAYS

Your adventure begins at the doorstep of a house, lost in the middle of the woods, and that is filled with mystery. You join your friends for seven days of vacation and relaxation, but things don't go as planned… Strange phenomena will question your reality and transform you, for the better… or worse.

A new magical world lies ahead of you: which path will you take?

WHY START THE AVENTURE?

Uncoven is a Visual Novel in English where romance and horror combine in a magical story.

  • An inclusive story and narration
  • Personalize your avatar
  • Choices that impact your story
  • Three different endings to live
  • Exclusive illustrations and information to win
  • A variety of modern characters
  • A free-to-play game and free daily winnings
  • An interactive visual novel available in English, French, German, Polish, Spanish and Russian.

THE HIVE

Beemoov is a free web and mobile games production studio, present internationally. Beemoov specializes in visual novels and otome games, and notably developed My Candy Love, Eldarya, Henri’s Secret and the Moonlight Lovers applications.

Uncoven: https://www.uncoventhegame.com
Instagram: https://www.instagram.com/uncoven_official/
Facebook: https://www.facebook.com/gaming/UncovenTheGame
Twitter: https://twitter.com/Uncoven_
Beemoov: https://us.beemoov.com/

We hope your experience on Uncoven: The Seventh Day will be unforgettable!

CONTACT

Questions? Suggestions? Need technical support? Contact us at: [email protected]

This Roleplaying game offers engaging gameplay and regular updates for mobile players.

Player Feedback

As a newer release, Uncoven: The Seventh Day is building its player community. Early feedback suggests .

Recent Updates & Development

Latest Update: 22nd June 2023

Recent improvements include:
Some updates and improvements to the application have been implemented!
If you have any issues concerning the update, please contact us at
[email protected]

Download & Availability

Uncoven: The Seventh Day is available through the official App Store for iOS devices.

Get Uncoven: The Seventh Day on App Store

Requirements: Requires iPhone 5s / iPad Air / iPad Air (Cellular) / iPad Mini 2 (Retina) / iPad Mini 2 (Retina, Cellular) / iPhone 6 / iPhone 6 Plus / iPad Air 2 / iPad Air 2 (Cellular) / iPad Mini 3 or later.

Compatible with iPhone and iPad devices.

Player Experience Highlights

Community Insight:

We love games like this we appreciate the witchcraft ideals and how the characters flow with the story.


So far it is very interesting. It is like the other story choices but this one has a slight mystery. So far no romance but there are choices that talk about romance. But the story is one where we just want to find out what happens next.


We really love this game good job developers.


We are in love with the storyline and the characters, our only issue is with the energy, it takes up too much to continue on with the story and watching ads doesnt give you enough to continue on as much as youd like to, and the daily energy is sufficient but not quite enough for those who are really getting into the story, if they could fix that problem it would be awesome! Other than that we totally recommend this game for those who love mystery and supernatural drama genres.


We love this game, the art work, the story, everything is so beautiful and fun! We love all the characters and the options to be male female or non conforming is so perfect! Only downside is the rewards for the adds maybe get you 3 more sentences in the story, not to mention sometimes you watch the adds and dont get any rewards. Otherwise its a wonderful and fun experience.


Dude why do we gotta WATCH A ADD EVERY 2 SECONDS if we wanna continue the story today??? And we dont even get much time if we wait till the next day.


The story overall is very well polished and intriguing, honestly probably one of our favorites to read on in quite some time. The energy system however stunts the experience of the game. We understand the need to make money off of a game with a lot of effort put into it, but the system itself is unfair to players unable to pay. We ourselves HAVE bought 10$ worth of energy, and while it does provide more dialogue, it still isnt worth the money. As a matter of fact, when purchasing, we notice the energy almost immediately drop from the 1000 we bought to about 650, in the span of one or two dialogues. After that, the energy goes back to going down by 2 every dialogue as its supposed to. So there is clearly an issue with the energy system, whether or not you spend money to gain more of it. Our recommendation is to decrease the energy spent per dialogue from 2 to 1, as 35 lines of dialogue per day isnt realistic for a game with multiple endings and a 7 day story mechanic. That or the increase of the daily energy received, as again, 35 lines of dialogue is such a minute amount. The story is excellent, but this system makes it hard to want to be committed to the storyline. We would like to know why the energy drops so drastically almost immediately after purchasing, as it feels you dont even get what you paid for. First time we bought the 5$ bundle, the 1300 (the extra 300 was received as first buy bonus Im assuming) energy we received went to 700 in a couple dialogues. This is an evident issue as it happened again the second time we bought. So please! Fix the energy system.


We love the game and the aesthetic so far but its hard to stay motivated to keep playing when we can only get through a few lines of dialogue a day. Like other reviews for the game the energy system really is kinda wild. The game itself seems really good we would just love to be able to play more than 30 seconds a day without being forced to purchase something from the store. Watching ads doesnt even replenish the energy, it gives barely any. And the energy from day to day doesnt even stack. It seems like a good game but Ive had it for ive had it for over a week now and havent even gotten past the first day. :/.


The daily 70 units of energy last around 15 minutes and you may encounter 2 or 3 advertisements while playing. Everyone in the story seems to like the character we're playing. All of the characters are interesting and the story is okay. We're not seeing a point to spending loads of money to get to the end. It might take years to do it without spending money, at 15 minutes each day.


Game really does have potential; we enjoy the characters, art style, and what we can guess about the plot so far. But the energy system is seriously flawed. Every piece of dialogue uses energy, and we aren't given enough daily to make it worthwhile. Even if we were, games like this have set checkpoints where you run out of energy for a reason. Getting cut off in the middle of a conversation and waiting a day to finish it makes the reader lose the plot and become uninterested. Watching an ad gives enough energy to get through about four more lines of dialogue, which is absolutely ridiculous. We sincerely hope that these issues are fixed because we do want to continue this story, but we won't be reading any further until then.


This game was right up our alley, but as soon as we saw the reviews, we were hesitant to get it. But we got it anyway in the hopes things wouldnt be too bad. At first, they werent! The character art and backgrounds are absolutely gorgeous. We also appreciate the inclusivity with the character customization. Its a small detail that means a lot. With that being said, however, the energy system is sucky. The reviews arent sugarcoating anything about that. You cant even get through the first story without needing more energy. Apparently each line of dialogue not just your own, but OTHER characters dialogue costs energy to go through. Its not efficient in the long run. Id suggest an energy cost for each section/chapter/etc of the story. With that system, players can get through a chapter or two of the story in a reasonable time. They can then still pay if they want to progress faster. In addition to this, the story is a bit confusing. Given that Im only on the first part, Ill cut it some slack, but the character interactions feel off to us for some reason? Im sure itll be revealed how everyone knows each other on, Ill add, very personal terms. But with the energy system, its hard to progress through the story at all. Hopefully this will be fixed for later players.


It seems that for every time you click through the dialogue, it uses 2 energy points. You start out with 70, so you get to read about 35 sentences (which isnt very much at all) before you get the prompt to collect your daily energy, which is 300. (Edit: this energy is not daily, its a one time thing. Every day you only get 70 energy and it doesnt stack if you wanted to save up.) So thats really like 150 sentences, which isnt as much as it seems. We were able to play for like 10 minutes at absolute most, and thats just because we were indecisive in choosing an outfit. And if you watch an ad, you get only 4 energy points. Seriously? Thats only 2 more sentences we get to read. Its pointless. Even more pointless when you only get to watch 3 ads. Even MORE pointless when sometimes the sentence is just 2 words, or is just half a sentence (this are how the last 2 sentences we read were). Also, at one point near the beginning, we got an ad randomly in the middle of dialogue, and the screen kinda glitched out after. Great art, we like that the MC gets to be gender neutral because most games like this make you be a girl (though we prefer getting to choose pronouns and/or gender rather than it being left ambiguous), but we cant tell if the story is good or interesting yet because we barely got to play anything. Other notes: – In the very beginning when the cameras moving and its showing the house, there were some frame drops or lag or something. We have a pretty new iPhone 11, so we dont think its necessarily a problem with our phone. – Im using earbuds (as recommended), but theres not many sounds or anything so far. Just very quiet ambient noises most of the time (clock ticking, birds chirping, fire crackling), which makes things feel too quiet, a bit awkward. Especially since theres no noise for the dialogue. (Like a repeating noise for while the dialogue types out, or the character making some kind of noise.) The opening music sounds really good, we wish there was some kind of similar quiet guitar music playing in the background during the story. Or really, any type of music. Maybe that happens later, but at least not so far in the house, unless we somehow completely forgot. – we like that theres a few options for how the MC looks, but we wish the hair styles werent locked with the outfit. We really wanted to use the short or medium-length hair with the striped shirt outfit. This might be because of the special art as shown in a picture here on the app store, but we think the hair doesnt interfere with the outfit so much that the art couldnt be edited to accommodate for the hair/outfit combinations.


There seriously needs to be more energy allotted per day or a way to earn more energy through watching adds. Seriously annoying that we cant even get into the story before our energy runs out, even after watching three adds. You should add daily rewards or a lucky wheel or some way to get more energy per day because no one wants to pay an arm and a leg to read a story, even if it is beautiful. It would be nice to read more than a paragraph a day. We would even pay like $10-$15 to unlock the full story, we bet way more people would do something like that than to keep having to buy energy over and over. We refuse to do that because theres no way of knowing how much you would need to spend on energy to unlock the full story. We would guess most people feel the same way and youd make more money overall.


We love the story line but having to see or read just a bit each day is annoying and the ads only give you about two more story lines.


The energy they give you to begin with isnt even enough to get into the story. You just get introduced to the characters and then run out. After three days of playing, Im not sure what the hook is. We tried watching videos to get more energy but all they give you is two more lines of dialogue! What a joke.


We are not even in on 3 days worth of the story. 70 moves and then you have to wait till the next day. We're not going to buy power just to try this story. We're losing interest with each time we open it up. We're sure there is a better way for beemoov you could allow people to play longer.


We would have given a higher rating, but the energy system is just beyond ridiculous. You only get a few sentences in before running out of energy. If the energy lasted longer Id consider buying more, but since 70 doesnt get you anywhere it isnt even worth purchasing more. We get wanting to try and convince people to pay for more energy. If you want consumers to pay, then the energy system has to work better so we get our moneys worth, otherwise it is a complete ripoff. No one in their right mind would pay considering how 70 energy a day only gets a few slides and a video only gets one slide. The game also glitches a good bit with error messages and disconnecting a lot. Kinda gets annoying having to reload the game every time after getting kicked off.


Can only play for a few lines, seems like a decent game but bout to delete because it doesnt even really let you play if you're a free to play player.


The game could be so big like choices but the energy refill is just silly, everyone is complaining but the developers are basically say theyll look into it without doing that, other than that the game is good just some bad developers.


Dont waste your time with this unless you have the patience of a monk. We can wait a decently fair time for free games to gift energy or what not but this is ridiculous. Very upset, the game looks beautiful, seems interesting, but Im not spending ten bucks for five minutes of reading.


Play it and youll see why we like it so much.


Its a fun dialogue, but you only get to see about 2 minutes worth of it each day depending on how fast you read. The energy is too little. Plus the ads only allow two more frames before asking you for another ad.


The art is super nice, the characters and dialogue are fun, but we only got to the start of the first night (ran out of energy). So, we tried to open the game the next day when energy was refreshed. Once opened it asked us to pair to save progress- when we tried to pair with Apple it said there was an internal error, and it took us to the start of the game. We closed the app and reopened, and it was still at the beginning. With the energy system and potential to crash and lose progress again, Im really not motivated enough to start from the beginning again, so Ill be deleting it. Theres also some glitchiness in game after you select a choice- the images just kindof glitch out for a second than you can proceed. Once these issues are fixed and the energy system is revamped, we think itd be a fun play through. But for now.


We ran out of energy within 15 minutes. When we watched ads we only got two more frames of text per ad. With a limit of only three ads per day for extra energy and it doing pretty much nothing, we can see why people would rate it low for the energy. Our recommendation to the developers: Make it to where we can read at least 20 frames of text per ad. Otherwise its just ridiculous.


Its very mysterious and interesting and we love the characters we would recommend but we wish we could get more energy.


We really enjoy this game so far! The story line and characters all seem amazing! But something that should be worked in is the eagerly system. We get a refill with 70 energy a day, and by looking at it, each tap on the screen to continue the story takes away 2 of those energys. And by the short responses of characters, and having to read through the inter thoughts of the MC (Us) we dont get much playing time. In future updates you guys may have, we would kindly suggest tweaking this a bit, maybe start by only taking away one energy instead of two? Or giving us more energy to work with! But either way this game is amazing so far! And Im sure with a few tweaks here and there itll be even more amazing.


So far we love the game, beautiful art and interesting story line so far. But the energy system ruins it to the point where we are debating deleting the game. You only really get enough energy to play for maybe 10 mins before youre done till the next day. Definitely hope the creators change that up a bit so the game can get more love.


Yes, we are only on day one. That is because of the low motivation from knowing we only get about 2 minuets of the story a day. Please fix this energy system.


We tried this app cuz it was the one rp game that didnt involve s3x type theme it was nice but the ads are everywhere we cant even get rewards from them and the energy system isnt the best and maybe a few spicy scenes wouldnt hurt.


It could be better if the energy system didn't go out in 3 mins. Honestly the story is amazing so far ,which we feel is the only thing keeping us playing this game. We're just honestly hoping the developers fix this issue so we can all keep playing this wonderful game.


The story is good and we like the whole vibe of the game but the energy system is honestly horrible and ruins a lot of it. Playing for longer than a minute at most everyday would be favorable.


This game has the potential to be one of THE best in the App Store but its completely bonkers and woefully inadequate energy system ruin its chances. After the initial introductory play through, players get 70 energy a day.. Enough for roughly 15 seconds of playtime. Seriously. Thats it. You can watch ONE ad to recharge, and add another second of time. Ludicrous. Other games like this one suffer from the exact same complaints, so Im not sure why such a visually stunning game with a gripping story and interesting cast of colorful characters would sabotage itself by mirroring their bad business model. We would rather pay up front per chapter, or day, than deal with this silly energy nonsense. An alternative would be to use energy the way the game Obey us! Does, where its easy to get a lot more of it and its long lasting. We want to love this game. We think its probably spectacular. Thats why Ive taken the time to try and help the devs with this review. But 15 seconds a day isnt enough time for us to decide if we want to purchase energy or not to continue the story because it hasnt let us see enough of the story yet, and thats a shame. Our rating would easily be 4-5 stars if they simply gave us more time. Ill make one purchase – ONE – to see if it merits further investment and progression, and edit our review after Ive played a bit more.
User feedback from Apple App Store


App Details

  • Version: 1.0.10
  • Size: 111.09 MB
  • iOS: 11.0 or later
  • Languages: EN, FR, DE, PT, RU, ES
  • Content Advisory: Infrequent/Mild Alcohol, Tobacco, or Drug Use or References, Infrequent/Mild Mature/Suggestive Themes, Infrequent/Mild Sexual Content and Nudity, Infrequent/Mild Horror/Fear Themes
  • Developer: Beemoov

Last updated: 22nd June 2023 | Genre: Roleplaying | Developer: Beemoov

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