20 Squares: Royal Game of Ur – Ooh La Banana

20 Squares: Royal Game of Ur

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Step into the gaming world with 20 Squares: Royal Game of Ur, one of the top $0.99 games in the App Store! Crafted with creativity and innovation by Ooh La Banana Games Inc., this captivating Education game is bound to grab your attention. With its content rating of 4+, it caters to a wide audience. Ever since its release on 17th May 2017, it has been constantly updated, with the latest version rolled out on 3rd February 2020.

Whether you have a liking for Education, Board, or Strategy games, 20 Squares: Royal Game of Ur is sure to keep you hooked!

User Ratings

Join the crowd of 16 gamers who have given their verdict on 20 Squares: Royal Game of Ur.

Ready to take on the adventure? Get 20 Squares: Royal Game of Ur now from the APP STORE.

Dive into 20 Squares: Royal Game of Ur

Twenty Squares, or the Royal Game of Ur, a strategy/race board game. dating from at least 2600BCE. The oldest game boards were found in the tombs of Ur in Iraq in the 1920s. While the ancient rules are still fuzzy, two players race around the board to see who can bring all their stones home before the other, with some surprises along the way.

  • No ads and no in-app purchases!
  • 1 or 2 players

This version currently implements the simple route and rules of the game, perfect for kids and beginners to the game.

Some reviewers have suggested that the dice rolls are rigged when playing the AI. The dice rolls are not fudged in any way! Part of the allure of Twenty Squares is that you can’t predict the winner until the very end of the game, as one bad roll can change the outcome completely.

Feedback/reviews are welcome to help future development. Some things on the go:

  • GameCenter support to play with people around the world
  • better AI
  • more race routes and special squares

What’s Fresh in the Latest Update?

Discover what’s new in the recent update of 20 Squares: Royal Game of Ur on 3rd February 2020:

  • mute button, so you can play in the office, during class, on the bus, ….
  • clearer dice rolling

Hear from the Players – 20 Squares: Royal Game of Ur Reviews

Find out what gamers are saying about 20 Squares: Royal Game of Ur:

First off, thanks, developer, for pricing this so fairly as a premium game with no ads or IAP. We heartily support developers like you who do that right. The game plays awesome! The rolls are fair. The graphics are good. The interface is intuitive. The rules were simple to learn. Thank you for giving us a great new (very old, LOL) game to play while Im having coffee or taking a break.


We only wish the difficulty was higher. We havent lost to the virtual opponent ever. However this is a delight to play. Well done!


We wish it had a harder level. And PLEASE add a option to turn off volume. Last request leaderboard and show number of moves to help with learning the game.


We have been playing this for a long time. Its fun and to think it is from way back when, is amazing. We are an older person, probably like most that are enjoying this game. (Not enough violence for younger kids) But, anyway, the 3 new black triangles are very small. We can not tell what is printed in white on them. And now our turn number is much a lighter color, and not as easy to see. Minor things in this world of big problems, but our 2 cents worth. Still a great game ….. Linda.


We learned about 20 Squares, the Royal Game of Ur, from the British Museum on YouTube, with cuneiform expert (and gaming expert) Irving Finkel. This is a great implementation of the game, but sometimes when a "O" has been rolled (I think), the game displays a "-. If it weren’t for that one tiny bug, I’d have given this game a full 5 Stars. We play the game on our iPad. When set to the hardest level it is very difficult, and we’re looking forward to the version which connects it to the Game Center. Thanks! P.S. Changed our review from 4 star to 5 star, because the "- means you can’t move based on what you just rolled. Wonderful game, this precursor to backgammon!


The designer has done a wonderful job of implementing Dr. Irving Finkle of The British Museums ruleset. We do wish it had some sort of graphic representation of the tetrahedral dice and the ability to roll your own dice. We have to objection which keep our rating T Four. Our biggest objection is THE AI CHEATS! On the highest difficulty level it almost ALWAYS gets exactly what it needs to knock you out, get a second roll, or to score… Almost always. Its even noticeable on difficulty II, but it is much more balanced. Our second biggest objection is the amateurish graphic design. While this has no bearing on the game interface or playability, the visual appeal of the original source game Ur, or many other versions available as tabletop editions, just isnt there. As a graphic designer myself, we look forward playing games that are pleasing to the eye. When Im playing this it makes us wish we could help bring this best-of-the-ur-apps-so-far to the next level. Ultimately the gameplay is relatively intuitive(except the ~), smooth and enjoyable, which we suppose is most important.


We have to agree with swhellweg on this. Our enjoyment of the game is lessened because the ai cheats. When we play level 3, the ai almost ALWAYS gets the move it needs. So much so, we can predict, 9 times out of 10, how many moves it will get after we move our piece. We really enjoy this game, but that joy is short lived when we play.


We thought that the extra turn square in the choke point of the board was protected and pieces were not allowed to be attacked in the rules stated by the British Royal Museum.


This is a fun implementation of the game. Plays the way it should, and everything is accurate. The ai logic is pretty good over all. It does use some catch-up logic that was obvious. We were one role from winning, and way out ahead. It must have given us 8 zeroes in a row until it got closer and let us finish. Dont tell us you havent fiddled with it. Give us a break.


This game follows the most common piece movement flow pattern. There is an issue with the dice rolling, occasionally instead of a 0-4 coming up, a squiggly line appears which seems to be the same as a 0 roll. This appears to be a bug. Also, it would be better if the game allowed you to rotate the board 90 degrees and play from one side as we understand the game is meant to be played, as opposed to vertical. Lastly, it would be nice to see the pieces that you have completed bearing off.

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