Last updated on January 4th, 2026 at 04:05 am
Pirates Outlaws – Card Game Review
![]()
Pirates Outlaws is a Card/Strategy/Entertainment game from Fabled Game Limited, first launched in 6th March 2019.
It’s rated 9+ and currently has 1,811+ ratings on the App Store.
What Makes Pirates Outlaws Stand Out
Pirates Outlaws is an indie roguelike card game in which you navigate dangerous seas and challenge their masters. Your expedition will be full of ambushes and will not be easy.
16 heroes available with unique abilities and pre-made decks. More than 700 cards and 200 relics to collect. Play your cards and manage your Ammo for the best combo. Defeat 150+ outlaws and 60+ unique bosses in a turn-based combat system.
3 game modes can be enjoyed.
[NAVIGATE]
In Navigate mode you manage your expedition on varied horizons to discover and battle pirates and outlaws that stand on your path. You can unlock up to 7 maps and chapters with their own difficulty and secret.
Once repute reaches 9999, Hard Mode auto-unlock. Harsher environments and stronger enemies. Each chapter also has its unique challenge in Hard Mode.
[ARENA]
In the dust of the arena, you will face every 10 battles a powerful Champion. To reach the top, you must choose among the cards and relics from all 7 chapters. A place for all pirates in need of challenge.
[TAVERN BRAWL]
Test your strength and knowledge over a drink at the tavern. Choose pre-made packages before each battle and defeat the wave of pirates. After the 2 battles, defeat the imposing Tavern Keeper.
[Localized Language]
English, Simplified Chinese, Traditional Chinese, French, Korean, Spanish, Japanese, Russian, German.
[Contact Us]
Email: [email protected]
Discord: https://discord.gg/5gxKmQz
Twitter: https://twitter.com/FabledGame
Facebook: https://www.facebook.com/piratesoutlaws
This Card game offers engaging gameplay and regular updates for mobile players.
Player Feedback
As a newer release, Pirates Outlaws is building its player community. Early feedback suggests .
Recent Updates & Development
Latest Update: 9th October 2024
Recent improvements include:
Fixed incomplete text display issue caused by iOS18 Update.
Download & Availability
Pirates Outlaws is available through the official App Store for iOS devices.
Get Pirates Outlaws on App Store
Requirements: Requires iPhone 5s / iPad Air / iPad Air (Cellular) / iPad Mini 2 (Retina) / iPad Mini 2 (Retina, Cellular) / iPhone 6 / iPhone 6 Plus / iPad Air 2 / iPad Air 2 (Cellular) / iPad Mini 3 or later.
Compatible with iPhone and iPad devices.
Player Experience Highlights
Community Insight:
Bought this game thinking it would be a cheap time waster… Well we got sucked in quickly by this game and, like entering a maelstrom, emerge 2 hours later, no idea what time it is. Havent had a game command our attention like this in a long time. Bravo developers.
This game is incredible! Its very fun, the art is perfect, and the sense of discovery and growing complexity and fun is exactly on point. We got it to tide us over while we waited for Dalaran Heist to be released for Hearthstone, but Ill be playing this game long after that releases! It does need a way to synchronize your game if you have both an iPhone and an iPad, though.
We got the game a while ago and its really fun with minor bugs which all games have. Its very addicting and a good time passer and for us theres only one problem with it. It takes a long while to get the gold you need for unlocking new characters, maps etc. We would love for the game to make it so you make the gold a little faster than what it is now. One other thing is when you use some cards that heal like good sleep/good rest(or whatever its called) if you accidentally drag it onto an enemy it gives them the health and its happened to us quite a lot. If you guys could fix the two things that Ive mentioned it would be one of our favorite games.
We been playing this game for a month but we would say its worth it so you pay 99 cents but theres a must buy pack which is the booster which we think is $5 so we would say its a $6 game. So this game is like a deck builder binding of Isaac in a way you have to beat 3 bosses to get full rewards. Collector is so far our fav due extra choices and relic slot. Yes theres another guy you can get with money but we personally dont think hes to great so we would wait to see if you enjoy the game enough to get him.
This game is fantastic. Theres nearly endless replayability here. Save one particular character, you can buy everything with in game currency, and the charm and polish of the game keeps us coming back for more and more. The music and sounds are also great. This one is worth the purchase several times over.
We have played many turn based games in our time and this is one of the most enjoyable Ive encountered. We never review and we never consistently play mobile games but this game got us to do both. We are by no means a mobile gamer but we think this game is very deserving of 5 stars. Great fluid combat, interesting cards and mechanics, and interesting character choices make this game great. We will say this game is not for those who do not like to grind. It is also not for those who do not like IAP. We think this game deserves the cash Ive spent and we will continue to support it as long as it is being supported by the developers. The only complaint we have is that the AP system seems kind of tacked on. The only real use we can see for it is limiting the amount of gold you have late game so that you dont have a near limitless supply. Even then, it feels like a very unnecessary addition to the game. From a realism standpoint, even though this game isnt very realistic, it makes no sense to us why your ship would take damage to the point that it sinks from doing what it was built to do, sail! Overall great game and would highly recommend it to anyone looking for a grindy mobile game to sink some free time into.
Our background in gaming started with call of duty went to PC and now Im want to cut down on our time playing games. This is the perfect game to get our fix in on our IPhone.
Fun game! Keeps us entertained, and thats difficult. Just needs cloud saves so we can flip between our iPhone and iPad. Keep up the great work.
This is a great game in the same vein as Slay the Spire. If you loved that youll enjoy this. Only a 4 star due to having to take a card after battle and we would have rather paid more up front than be faced with a long grind to unlock more maps and characters. If you want to skip to the full game be aware the listed price just gets you in the door where you can pay more for full immediate access. (we like the card unlocks though) Overall a great game.
There are quite a few inherent issues with the rng of the game and poor design decision, for example: 1) Getting 3 reloads in one draw. This immediately screws you for a turn or two. Introducing a relic that could control for this would definitely help out that detrimental rng, or making it just an inherent mechanic that you couldnt draw more than two a turn would make the game more enjoyable. 2) the explorer (left, middle, right) is atrociously designed. You can literally die with full hp at 80 or more… It should NOT bring you back to the very beginning, you should be brought the the last NON-dead end. This would save up to 30-50 hp from exploring in most situations. After dying during great runs strictly due to this poor design we will always pass on them from now onwhich is the epitome of poor design because the risk is always greater than the reward 90% of the time. 3) we have not tested out all of the characters yet but we think additionally balancing may be warranted. There are other issues, but these are the most glaring at the moment and we have high hopes for the games future. It is a great mobile game. Im only being harsh in some aspects because we are a fan and look forward to improvements. All-in-all there is a lot of potential, and for a dollar it is worth purchase, maybe even a micro transaction if reasonable.
The game is fun but having more gold will unlock all the fun content. We purchased the booster pack which pretty makes the core experience feel polished and rewarding enough. Would have preferred the price reflect the booster and app cost so that people can feel like they are buying into a complete experience thats not trying to gouge your credit card with enticing content behind a digital currency.
This game needs better play testers, no IAPs, and more frequent updates. With those things it would be a top 5 all-time game. As it stands, it is impossible to recommend. Brutally hard already (which is fine), slowest of slow grinds (less fine), and with a random number generator that suspiciously errs on the side of not giving you things you could be paying for (not fine at all). Add to that the numerous buggy, mislabeled, or simply misleading cards and this is a recipe for frustration. The list of cards we can't use because they have failed to work at a key moment is extremely long. The new content is fine, but we'd rather the devs spent the time to make this consistently playable in a way that actually seems reasonably fair.
The game is actually wonderful, definitely worth a dollar. However, its replayability is marred by an in game economy designed to encourage In-App Purchases. To get to enjoy the game fully, expect to slog through of dozens of hours of grind or cough up another $15 on top of dollar entry fee. Its too bad they balanced their game in such an exploitative way. It could have ended up a game we wanted to spend more money on. Im more inclined to support devs that dont twist our arm into giving them more money. If a future patch adjusts in-game currency rates, we will change our review accordingly.
We play a lot of games on our iPad Pro, and this one works well and lots of fun.
This game is fantastic. For the people worried about IAPs, they are completely optional. Its a rogue-like and is feature complete without them. There is only one character that you cant get without paying some dough. Also, the game is $1 to start. Give us a break. Our only complaint is that Im hooked and our life has been sidelined.
We preordered, thinking it looked like a pretty well done sts clone. It is, but with its own originality. Reloading ammo instead of energy, love it. The look of the game is gorgeous. Got through the tutorial with a smile. Then got a lil sad by seeing the store button, iap. It was only 99c so we get it. Gots ta make that money. So we will definitely keep playing seems like a legit card rogulike. It seems like its really up to you if you want to spend a lil to get a lil. So far it seems you can play the full game without purchasing. For us tho, Im willing to spend 5-10 dollars on a game we will be playing every day. GG devs.
Ill admit, Im not very good at Slay the Spire, and so far Im not very good at this game either. That never stopped us from loving Slay the Spirewhich this game almost copies in mechanics, save for the nuanced differenceshowever Pirates Outlaws has some…glaring issues with deck building. More than just having in-app purchases for a mobile game you have to buy, we find the inability to skip looting cards almost as bad. Im not great when it comes to building a good Slay the Spire deck, but if theres one thing we learned its that deck size and card selection matters A HECK OF A LOT. Maybe Ive yet to find this games alternative to paying for card removals, and if so we hope to find it one day. Otherwise, due to card RNG and other probabilities, it will be entirely impossible to build any deck of strength AND SIZE capable of consistently getting plenty of coins each run, let alone do well enough to beat this game. Unless youre amazing at Slay the Spire, then theres a stronger possibility…we guess.
The game itself is actually pretty great if youre looking for something like Slay the Spire but so much of it is locked behind IAP that youll probably want to drop $10 on it if you actually want to play it (otherwise youll be stuck on the same tiny bit of content forever). We dont actually mind this but we wish we had known up front. Id be happy to drop $10 on a game to buy it or get a game for free and then realize that we basically get to try it out for an hour and see if we like it before putting money in but this hybrid approach just made us feel like Im supposed to grind for things in the game that…well…they clearly want us to pay for.
But the IAPs kill it. Bought the doubler but it does next to nothing to help you progress. Very polished. Just a shame they didnt have one (higher) price to unlock the whole game.
Ive played many hours over the last 3 days and we have 300 gold. To unlock a new hero/deck we need 1000 gold. Or we can spend more actual cash. As others have said, its a freemium game that we paid for.
The game looks like it will be fun when its working, but currently it is unplayable because cards will not properly activate often. We can get around it by closing and restarting the app, buts thats far too annoying because the bug shows up in every fight, usually multiple times. Update: tried to see if the bug was fixed, but now the sound doesnt work as well.
Thank you for this amazing game! We highly recommend it. Ive tried many turn based card games, even pricey ones, but this one feels truly unique. The design is stunning, the skins are great, and every character has their own strengths and playstyle. The game system, events, and bounties are very well thought out you really feel like a pirate at sea. We also noticed that leaving a match lets you retry a battle you were about to lose, not sure if its intentional or a bug. Cant wait for Pirate Outlaw: Heritage on mobile .we also loved your game Spiritle, its a shame it was removed.
This game is an absolute blast! Easy to learn and challenging to master! Its easy to play for 30 minutes and not even realize! Highly recommend as a card strategy game for those that like the pirate vibe. Wish we had known about it sooner.
We are just starting our journey with this exciting card game.
When we first started playing it was a little slow for our liking but as we continued and learned more it became more and more enjoyable. We find ourselves coming back to the game every now and again and enjoying it every single time we do. If youre wondering about trying out the game, it doesnt cost much and it is a fun time once you really get into it. Highly recommend it if you were thinking about buying it in the first place.
Please add controller support for this awesome game! Thanks so much.
Addictive gameplay and easy to learn.
First off this is a fun game with lots of variation and variety. If you enjoy strategy mixed with a bit of luck in gameplay, definitely give this a try. We do have beef with some of the probability based skills and cards in this game though. Especially around a drunk build which seems to be broken. When drunk your character is supposed to have a 50% hit rate, offset by every hit being a critical. Even having the relic that is supposed to reduce misses to 25% does NOT work. We have played this enough and tracked hits/misses to know even with the relic, miss rates stay at close to 50%. If you play as Vigilante, you will miss pretty much 75-90% of your attacks. Definitely something broken in the mechanics behind probability based attacks.
Great game worthy of 5 stars, gameplay is simple yet you have to think. Decent amount of RNG but that is the base for the genre. Great simple graphics that are definitely pirate. Now in the 21st century most mobile games are free with micro transactions. The fact that a paid game has micro transactions is beyond us. They seem small mostly just skins (if that was it, it would be completely fine) but also some characters are locked? It would be understandable if they were marked as DLC or something but one of the two seem to be relatively old. Not really all that bad but makes the game not worthy of 5 stars just due to principle.
This game is great. We actually enjoy it better than slay aspire but the problem is you cannot save anything when you get a new device to save is gone. Im on our iPad trying to even save on our phone, but theres no way to save your progress this needs to be fixed or its pointless to even play a game this deep.
This game appears to be good at first, but it is purely based on luck that you make it to then end. You have very few ways to make your deck cohesive. Forced to take cards, few chances to remove cards, and as you unlock more cards, the chances of you getting cards that match your needs reduces. The style and mechanics are good, but the rng makes this not worth playing playing.
Very fun but god it is a slog to try to beat and unlock characters or upgrades. Theres also an issue where you can give enemies your buffs if you arent paying attention. A game shouldnt allow you to accidentally heal or buff an enemy.
Either this game is really hard or Im just bad at it. Regardless Im loving the challenge. This feels like a real game on mobile, rare to find in the age of slot machine apps disguised as games.
Ive beat the game three times over. Wish theyd make more content. Or use this model to take the game to space or medieval times. Anyway, we miss playing it but we can only play the same content so many times.
Im a huge fan of these style games and this is a very good one. There are a few things that we just dont get and ruin the game for us. The game works off with targeting by sliding a card up to a certain target. Makes sense right? The only thing you cant target is when you melee which forces you to attack the closest opponent. That makes sense as well. What doesnt make sense is when we have a heal card and slide up but accidentally let go to early and it heals an opponent. Why would the game think we want that or allow it. Am we missing another tactic for late game? How can we not target with melee any opponent but can with a heal spell that we definitely dont want them to have. Same thing with positive effect cards. Why would the game allow us to target an opponent? Developers, if we are wrong please let us know, because after playing about 4 hours total we still dont see why.
Its like slay the spire but not a complex, a good easy mode of the game. Theres still an issue where the game freezes whenever you attacked by a wolf in the northern region.
The game itself is perfectly fine. Its a fun time. We have an issue with games that you pay for then have to purchase DLC for later to access all of it. Either charge more up front and give full access (using the reputation to buy power ups) or have it be free to play and then charge for DLC to access more.
We love this game the first time that we ever saw it was when our uncle was playing it and it looked like a great game and not that hard to understand because we were about 9 at the time and when we got home we immediately bought it and loved it now about 3 years later we have just downloaded the game again and cant get enough its so good so if you have and doubt of this game then that would be crazy the only thing that is a little bad is that the amount of money you get from finishing a voyage is not much and that is where all beginner start and the next character that we want is worth 8,000 coins but besides that this a great game and if the developers read this make sure to give yourselves a pay on the back.
Theres a lot of content in this game and it certainly is fun, but it gets stale pretty quickly in our opinion. Unlike Slay the Spire, there are too many classes/characters and none of them feel particularly good. Maybe we didnt play it enough, but we never got to the point where we could consistently get good combos or synergistic cards. The RNG feels off with this game. We dont think cards in this are random, nor should they be, but unlike STS the available options feel like theyre pigeonholing you into very particular builds rather than giving you the option to be fully creative.
Just an average game with mico transactions. If you want gold quickly, you could spend $2.99, or you can play the game and get gold slowly. Playing the game gets repetitive and boring if youre playing just to get gold, because youre not guaranteed to reach a market to get more HP and you dont get enough coins after every battle to buy HP. So in other words, since every battle doesnt give you enough coins to buy HP, it means you fail and have to start all over again losing all your coins. Which is generally what the game is design to if youre playing to get gold. Which is annoyingly stupid. Sadly you have to save your coins and fail fail fail fail fail and restart numerous of times. But thats mostly what all games that are free or have a price tag with mico transactions on the store, do. Game wants you to mange your coins and decide when to buy HP. Again, its annoyingly dumb.
Like slay the spire but with way more content.
We love this game but the cloud Dave gives us an unable to save error even though its saving. Outside of that annoying bug Im enjoying the game.
Game is VERY grind-heavy (absurdly so) and is designed to make you use the cash shop. Also its almost entirely rng dependent and minimizes rewards. (so youll buy progression). Most of the game is punishment mechanics and sunk-cost fallacy. The combination of all this basically means an extremely punishing game where you finish and see your reward… In the cash shop.
Paid for this and it still has a ridiculous cash shop. F that.
As someone who loves Slay the Spire, this game is really a breath of fresh air. Different enough to be exciting, but similar enough to be familiar. There needs to be an option to disable/reduce the length of animations. Every shuffle adds like 3 seconds to your time, which sounds like nothing but adds up quickly when youre shuffling one or more times every turn. Whenever you draw a card like Recycle Ammo that has an effect when you draw it, you get this annoying little pause which probably lasts a full second. Again, sounds like nothing but you really notice over the course of a full run how much time is wasted just waiting for animations to finish.
A must play for any fans of deck builders. Sooooo much content.
We cant remove a burned key in our roles bag even in next game.
Amazing game. Just a suggestion, if you could add something like a Persian styled map, or some kind of middle eastern/Damascus styled skins also the lore IS AMAZING.
Super replay able and fun deck builder with an understated art style. Theres tons of different characters, maps and bosses all for free, with only a few characters that youd have to pay for, but theyre totally not required.
This game has come such a long way.
User feedback from Apple App Store
App Details
- Version: 4.20
- Size: 279.66 MB
- iOS: 9.0 or later
- Languages: EN, FR, DE, JA, KO, RU, ZH, ES, ZH
- Content Advisory: Infrequent/Mild Cartoon or Fantasy Violence
- Developer: [Fabled Game Limited]()
Last updated: 9th October 2024 | Genre: Card, Strategy | Developer: Fabled Game Limited
