FINAL FANTASY TACTICS :WotL is one of the best $6.99 to play game in the App Store.
Developed by SQUARE ENIX Co., Ltd., FINAL FANTASY TACTICS :WotL is a Entertainment game with a content rating of 9+.
It was released on 4th August 2011 with the latest update 30th March 2020

Whether you are a fan of Entertainment, Role Playing, or Simulation games, you will find this game interesting and will absolutely like it.


1,042 people have rated 2.2.0

You can download the game FINAL FANTASY TACTICS :WotL from APP STORE.


[Updates from Version 2.0.0]

  • iCloud Save Data Compatibility
    iCloud save data from ver. 1.2.0 and older versions is incompatible with ver. 2.0.0 and later versions. Please save the game using the in-game save feature before updating to ver. 2.0.0 or later versions. Please note that iCloud save data from ver. 2.0.0 onward will be compatible with ver. 2.1.0 and later updates.

  • Quick Save Warning
    Due to changes to OS features, Quick Save cannot be performed in battles.

We apologize for the inconvenience and thank you for your patience and understanding.

[Other Important Notifications]

  • Quick Save (auto-save) data is erased when the game is updated. Please use the in-game save feature before updating to the latest version.

  • The app requires a fair amount of memory and may not load while other apps are running. If the app does not load, please close all other apps and try again.
    [Version 1.2.0]

■Refined Graphics
All of the game’s unit graphics have been redrawn in high-resolution. Don’t miss this chance to play the sharpest, most beautiful FINAL FANTASY TACTICS yet!

■Improved Draw Speeds
The graphic drawing processes have been optimized for mobile devices. Say goodbye to choppy motion and crash bugs, and play with the quickest, smoothest abilities effects and animations to date!

■iCloud Support
A save slot which allows game data to be saved to iCloud has been added. It is now possible to migrate game data across multiple devices.

Final Fantasy Tactics: The War of the Lions has arrived for iPhone/iPod touch!

Released as the Final Fantasy series’ first tactical RPG in 1997, Final Fantasy Tactics on Playstation went on to sell over 2.4 million copies worldwide. The game grew in popularity upon its re-release in 2007 as Final Fantasy Tactics: The War of the Lions for the PSP with added features such as new movies, scenarios and Jobs.

Now, in 2011 the game has finally arrived for the iPhone/iPod touch! You can enjoy the game whose story gave life to the world of Ivalice, and whose high strategy battles bring tactical games to a whole new level.

■Game features

  • Intuitive Touch Screen Controls
    The complex tactical game can be effortlessly and intuitively controlled by simply tapping units and menus. Gone is the old method of switching fixed map views – you can now rotate, move and change the size of maps as you please by sliding and pinching.

  • Improved Loading Times
    Loading times have been improved to get you into the action quicker than ever. What’s more, you can even skip certain cut scenes.

Updated on 30th March 2020

Fixed a bug.


One of the greatest games ever made, pushed the limits of storytelling, turn based combat mechanics, and the ability to 100% customize your entire team from monsters to unique character classes. We’ve put nearly 3000hrs into this game and we still find myself re-playing it every year. Worth every penny.

This is like chess mixed with D&D. Forever classic. We dont understand why more people keep giving bad & Luke warm reviews. Its worth buying here at the App Store, otherwise buy yourself a PS1 & try to find a decent disc for over 50$. We were about to do this but luckily we checked the App Store. We couldnt be happier. The graphics and sound are first class on our 2020 IPad.

Thank you so much Square Enix, this was our favorite game on the PSP a very long time ago and we must say, of all our purchases on iPhone this game is by far our most favorite purchase of all. And the fact that you have kept this game up to date with the latest new iPhones and 64-bit, etc. Shows just how committed you are to your fan base. Our real hope is that a new Final Fantasy Tactics game like this will be released for the Nintendo Switch, that would be our dream come true. In any case, we love you all and thank you!

Love it, it brings back memories.

Entertaining and sophisticated story developing themes of civil rights, class struggle, medieval intrigue, and Shakespearian tragedy, as expected of Yasumi Matsuno’s craft. If you love Game of Thrones, the story will be right up your alley. Though the game was originally made for the Playstation 1, this version is an upgrade along the lines of the PSP version, which means added classes and characters, a generally improved translation, and some scenes are now short voiced movies instead of character sprites moving around with text boxes. You can make your own wizards, warriors, and monsters. This isnt a game where there is only one correct or optimal class combination you need, so feel free to enjoy experimenting. We recommend learning potion skills or the white magic Raise as soon as you can, if you are a beginner, though. There is a set of tutorials accessible from the title screen and in the main menu after the second stage. This game is difficult in the first section, so don’t dive in without knowing how the game works. We got used to the game’s ideosyncrasies after playing the second stage 7 times trying not to lose any party members (if their counter runs out while at 0 hp, they will permanently die, but you can recruit new ones for money). Im told the game gets easier several chapters in, but Im not sure how much this has to do with level-grinding tricks like filling in otherwise empty turns by using Focus or throwing stones at your own companions. Keep in mind that, unlike some turn-based strategy games such as Disgaea, you cannot cancel your unit’s movement after confirming it, meaning that if you want to Move into range, then Act, you’ll have to know or check the action’s range ahead of time. Some actions have a vertical range too (some, like Rush, require both units to be at the same elevation). Other actions, like using an item or an arrow, have a trajectory, so being higher up than your target will understandably increase the range, but if there is another unit along the trajectory blocking the way, your action will target that blocking unit instead. (The game will tell you when this is the case before confirming the move: the change of success will be "00%".) The camera controls here are more intuitive than the PSP version; one can easily touch the screen to slide, rotate, zoom, and even adjust the camera subtly to peer over the tops of buildings (especially handy in the second stage). The touch interface well suits the turn-based strategy genre in selecting units and target spaces, though if you have fat thumbs, you should zoom in more so selecting squares is easier (I’m using a tiny iPhone SE screen). The music, sounds of spattering rain, the cries of the fallen, are well realized. As for the music, you can find people raving about the soundtrack elsewhere, so Ill leave it at that. Special action and spell animations are swifter than the comparatively laggy PSP version’s, and load times, in the few places they occur, are quite quick. Though we had no problem reading the text, if you have trouble reading small text, consider the size of the screen on the device you’re using. Overall, its a good port of a good game known for being customization-friendly with an engaging story.

Downloaded this game to play during downtime on a road trip. People said online it could be hard to click around the screen but our iPhone 10XR screen was wide enough we had no problems clicking anything. Everything else is just as we remembered it from playing this masterpiece as a kid. Im almost through chapter 1 and only had the game 3 days. Very happy with our purchase.

The only reason why we bought a backbone is for this game. Because touch screen control on this is horrible. Please make support for it!!!!

Yeah, we said it. Come at us FF7 fans.

Love this gem of a game, would love some controller support.

We love this port of the game. The only thing we would love if it was added was the online pvp matches the psp port had.

We love this game and was super excited to play it. Unfortunately there is no sound on this app losing the feel of the classic game.

This is one of the best Final Fantasy games ever made hands down, and is one of the finest turn based strategy RPGs you can get on IOS. Absolutely worth the price. Ps: its a crime this never had any multiplayer feature. Im not even a multiplayer guy, but we imagine a lot could be done with this game as far as online components.

First time playing FF Tactics. We tried this a few years ago briefly on our iPhone but the screen was too small and we couldnt see what was going on. Now playing on an iPad Pro and loving it. We beat Vagrant Story and Final Fantasy XII previously and am a big fan of Ivalice. This one is already becoming one of our favorites. Highly recommend this game, but you should definitely play it on an iPad, not iPhone.

Final Fantasy Tactics (FFT) was a Tactical Role Playing game that taught us so much when we were young and played it (and finished it a dozen times) on the first PlayStation. It always had a certain atmosphere and depth to its story as well as its leveling/class/battle mechanics that we couldnt accurately describe. When this new version, War of the Lions (WotL), came out we were dubious as to its quality and concerned that its spirit would be diminished. Boy was we in for a treat: Not only did Square Enix deliver an amazing remake in HD but they also expands greatly on the original, enhancing that same atmosphere and depth that we so passionately craved with additional CGI cutscenes, gear, jobs (AKA classes), and secret characters. Thats not all! They also completely revamped every piece of dialogue throughout the entire game to match the atmosphere that made the original unique, which cemented this remake as a true work of art and love. The updates and support this game received (even though it was originally produced for the PSP) after being ported to other mobile platforms is an example of this game being an in-depth work of love. Did we mention the story is unique and intriguing all throughout? Its like a good book; keeps the reader interested, contains original content, and the plot twists do not disappoint. We have played thousands of games and completed the vast majority of them. Final Fantasy Tactics: War of the Lions is, and (until we find a true successor to it) always will be, our favorite game of all time. We dont have time for games anymore, but now and then we still pick up this old friend and relive some memories. It was on one of these occasions that inspired this review. We are not one prone to hyperbole, but we wish we could rate this above the 5-star limit to promote a greater awareness of this games quality. Its price is a steal, we promise you wont regret it and you will be thankful you gave it a shot.

Please add controller support to this masterpiece. Thank you.

A great game but could use controller support.

Id love for this to have controller support. We’ve a Backbone and would love to try it out. This is one of our few Go To games. We’ve played it since childhood. If youve not experienced FFT then this version of it is fantastic.

Excellent game enjoy so much , we have a feedback add support for gamepads please.

The port is great, touch controls take some getting used to, we love that the actions have been sped up so that tailwind and steel dont take forever. Makes no sense why we dont have Rendezvous or Melee. The software and scenarios are already there, we dont get why they wouldnt be added, its such a wasted opportunity.

Please update so it can use controller support please.

The cutscenes looks blurry on the iPhone XR – Im sure theyre also blurry on newer models as well. If a dev took the original PSP copy of the cutscenes and were to edit them, one by one for each screen size for every iPhone/iPad size (tedious work, but here us out) you could add a slight 0.9% blur with photoshop, then add, maybe 2-10% noise – the videos would turn out nice and really freshen things up. Then remove all cutscenes from the original download, and have all versions of the new cutscenes in the cloud – when, lets say, an iPhone 12 user downloads the game, they get an in game download for the iPhone 12 version of the cutscenes. Just an idea.

Great game! One of our childhood favs! When do we get war of the lions 2?

FFTA & FFTA2 please release on Nintendo switch! Please release both Final Fantasy Tactics Advance & FFTA Grimoire of the Rift on Nintendo Switch please.

When will this game have the controller support? That would definitely make it the best game.

Would be better with controller support.

Please please pleeeeaaaaaassssseeee add controller support!!

This is a game that would really benefit from controller support.

Great game, played and beat on PS1. However, lack of controller support makes it hard to give 5 stars.

We loved this for the PS1 and the remake was amazing but one thing that is lacking is the support for online playability like the remake had. Also idk what your online team has in the works but the same way that you have weekly updates and new adventures in WOTV FFBE maybe add that to FFT WOTL. We know we cant be the only one who wants more Ramza and adventures in Ivalice. We mean we best Vagrant Story twice and FF12 three times. Along with the GBA games too. Id love to see Ivalice expanded upon and maybe even the 50 year War in the WOTL universe. Or the fall from the golden age to FFT all the way to Vagrant Story. We know thats a lot to ask but this would be amazing. Ill even help write it lol!

Still a great game only gripe is no controller support.

Excellent game, and the most complete version of it. Graphics seem solid, and we havent noticed the infamous PSP slowdown from the original. Only gripe is the controls. Controller connectivity would be perfect for this game, given how touchy and critical controls are.

We loved this game as a kid, so Im glad we have the ability to play it on our phone. ICloud save used to work, but doesnt anymore. If that was fixed it would be 5 stars from us. Please fix it!

Our favorite is FF7. Tactics is our second runner up. This game would be perfect if it has controller support along with touch.

Please support the back bone controller. Would love to play this fantastic classic with this controller.

Seriously? No controller support?

The touch controls continue to mess us up and makes fights last so long we usually just use the AI feature.

The touch screen holding gets tiring.

Controller support would be phenomenal!

This game is amazing, but would be so much better if u allowed controller support!! Please update this game to include controller support!!

It would be nice to enjoy the game as we once did. With a controller!! Please add controller support!

Could you please add controller support. Especially for the razer Kishi controller.

We really love tactics… But be warned, finish your battle. Swapping apps even for a minute often crashes the game. Its really frustrating.

This is a great Final Fantasy game that would truly benefit from controller support.

This game was fun for its time but they didnt update to learn from later remasters. We like how they added so many things to the original, like being able to play as Luso and Balthier from other Final Fantasy games. We also enjoy the animated cutscenes, medieval translation, and the amazing characters; Chapter 1 ended on an tragic note done really well. The game has a lot of content, so we strongly recommend you take a stroll with it rather than do a speed run (and probably fail since your equipment won’t be as good and you didn’t unlock proper jobs/handful of useful abilities); you should do all the propositions/errands since JP costs are expensive (a wait in town option would be nice too). Some abilities have been upgraded too, like Meliadoul’s sword techniques can damage monsters (who don’t have armor). However, the game needs to be modernized compared to other remasters. No mid battle quicksave, jp farming to steal Gil or slow enemies is repetitive (and no auto pilot AI like Final Fantasy pixel remasters to fast forward and repeat the last actions), and multiple difficulties. There is no hard mode if you exploit the black mage with an elemental rod to one shot early game as well as use 4 characters as guests will play, dragoon/lancer for height barriers in 2nd chapter,. Customization options to balance math skill from having powerful spells hit anywhere, or an easy mode with quick job unlocks/jp would have helped. Chapter 3 has difficulty spikes with a save trap so use another save file if the game prompts so you can grind on the world map in a worst case scenario. Chapter 4, however, is a cakewalk even with bad setup as Orlandu can one shot kill nearly anyone and has haste, and the monk damage goes through the roof after level 30 (Beowulf and Reis can kill the final boss in a turn with weaknesses drain and holy breath when hasted). Some later enemies also have weak moves like throw stone, a regular 30 hp potion when having over 300 hp, and defend. However, in post game it is fun to use overpowered equipment on a weak onion knight with chocobo movement or with Cloud Strife who is level 1 and has slow limit breaks with the materia blade as a unique roguelike challenge in midlights deep with random enemies though you need to go to a random exit for the next floor that you cant see (use a guide).