Kingdom War

Kingdom War

Kingdom War:

a) The Kingdom War will start after a server has been open for 38 days, after the first Kingdom War, the war will open every 15 days.

b) The four Kingdoms will be divided into 4 different battlefields, all the alliances need to gather King’s Medals and climb the rankings to receive rewards.

c) All alliances that have placed a Citadel can register for the War. The 5 highest ranking alliances, determined by citadel level and then construction points, will start with certain King’s Medals.

d) When War begins, Arenas will be spawned in each Kingdom once every 12 hours. Players will get King’s Medals for occupying an Arena.

e) King’s Medals will be stored in the Citadel after acquiring. You can loot King’s Medals by attacking another alliance’s Citadel.

f) Every 4 hours, treasure chests will be spawned inside the Kingdoms. Looting these chests will give players a chance of getting medals and Beast Soul-related rewards.

g) The highest ranking alliances will get massive gold and silver chests as reward, as well as purple Beast soul-related rewards.

Kingdom War Rules

1. After Kingdom War starts, alliances have 72 hours to gather King’s Medals and climb the rankings to receive rewards of Soul Crystals and other chests that can be doled out to alliance members.

2. Kingdom War has 3 stages: a Registration stage, lasting 23 hours; a Preparation stage, lasting 1 hour; and a War stage, lasting 72 hours.

3. After the Registration stage, the top 5 alliances according to level and number of Turf construction points will receive 50 King’s Medals to start with.

4. When War begins, 6 Arenas will be spawned in each Kingdom once every 12 hours.

5. Players will get King’s Medals for occupying an Arena. Arena’s give out 1 King’s Medal every half an hour.

6. Every 4 hours, treasure chests will be spawned inside the Kingdoms. Looting these chests will give players a chance of getting medals and Beast Soul-related rewards.

7. After War begins, alliances can win more medals by defeating the Alliance Turf of an alliance that has medals. The more build points the attack drains, the more medals the attacker will receive.

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