Shapik: The Moon Quest

Last updated on June 4th, 2023 at 06:20 pm

Shapik: The Moon Quest

title

Shapik: The Moon Quest is one of the best $1.99 to play game in the App Store.
Developed by Paul Podberezko, Shapik: The Moon Quest is a Puzzle game with a content rating of 4+.
It was released on 20th November 2022 with the latest update 16th February 2023

Whether you are a fan of Puzzle, Adventure, games, you will find this game interesting and will absolutely like it.

Rating

8 people have rated 1.114.47

You can download the game Shapik: The Moon Quest from APP STORE.

Description

SHAPIK: The Moon Quest is a handicraft quest. The story is told without a single word using only remarkable animations and exciting music.

Graphics
Backgrounds and characters were drawn by hand. You will find very many seemingly inconspicuous details. Just stop and take a closer look.

FEWER letters
In this story you will not find a single text line. The whole story is told using animated “bubble thoughts”.

Exciting music
Our music maker composed atmospheric music to make you feel all the twists and turns and exciting moments of the plot. Listen up when you’re tired of exploring locations.

Updated on 16th February 2023

Small optimization

Shapik: The Moon Quest Reviews

A bargain price and a cute puzzle game await.


Got stuck a few times and the story was a bit confusing without any dialogue to explain things, but overall a decent game that played well. The only glitch we encountered was that sometimes your character would "freeze", i.e. Get stuck walking in place, requiring you to exit and restart the game.


Thought for 1.99 it would be worth it. It wasnt. Already deleted it.


Very nice game. It is like a book with amazing artworks and music, that you can interact with. Storyline is also very interesting it is challenging at times, but we loved it very much. Finding secrets to earn achievements is also very entertaining.


If youre a fan of 2D and beautiful animation with an engaging story, like Inside/Limbo/FranBow this game will not disappoint! We absolutely loved every level, they flowed together so well. The animation was TOP NOTCH, gameplay was easy to understand (simple puzzles that make you think), you could pinch to zoom, if needed, the hint system is one of the best we’ve seen (the fact you had to wait to charge up the ability to see the hint is just chefs kiss), the music and audio was beautiful. We loved no dialogue yet you knew what they were saying. We didnt experience a single bug or crash (iPhone 14 pro max). And all for only a couple bucks! We got around 3 hours of gameplay spread across two nights. We loved the Easter eggs you could find. We especially loved the humor (the fishermans bubble where he was saying he caught a fish this big was so funny, we loved our robot friend who goes to bat for us , our personal fav was the spider bunny, too cute!!) and the heart. This game has style and heart like not many games, most lost in a mix of ridiculous apps like GardenScapes ugh (that is not an actual game, people!). TAKE MY PEN, WRITE THIS DOWN: play this game you wont be disappointed. We saw another review saying you need a mouse to play this, lol no you just need a finger. We never even needed to pinch to zoom, but its there if you need it. We only had to use the hint once pre tea-brewing. And there was just enough world building to understand and make it interesting without beating us over the head with dialogue or cut scenes. And to think only 6 people made this! Amazing!! TL;DR: Beautiful animations, smooth gameplay, pretty music, cool hint system, no bugs, super low price for multiple hours of gameplay. S tier (aka A++ for the normies)


Cute little game, however we got stuck pretty quick when we shouldve use a mouse to click on something. We are playing on an IPad so thats out of the question. We wonder why they didnt think about this. Update: after our first review the developers got back to us right away. They said we shouldnt have to use a mouse so we got back to where we were stuck. Somehow we figured out how to precede and did finish the game. To us it was more of trial and error instead of sort of solving puzzles (which we love).

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