Welcome to Developer Feedback time. We have share some info about dev’s responses to important topics raised by the community as well as future developments plans, updates and changes that will be implemented in-game, State of Survival soon. Let’s learn more about the latest changes and development of the game.
Update About State Merge:
We have received preliminary feedback from the first round of merge testing. In early December, we will be able to further analyze the data from merged States and draw some conclusions on the merge’s long-term impact on States.
In mid-to-late December, based on the data at hand, we will prepare a new round of State merge tests. The next round of merge tests will be launched as scheduled on January 3.
In the meantime, we will keep you updated on our thoughts regarding the merge mechanism. Our initial plan is to cover around 60-100 States, with more States merging in each group in the next round. Please stay tuned for more details about the merge plan in Dec.
When will the reward improvement for Fortress Fight happen?
We are actually already working on that. The reward improvement for Fortress Fight will be implemented in the upcoming v1.13.70 update.
HQ Skin issues:
We will perform quite a few changes here. For example, a new notification indicating that you are purchasing duplicate Skins in Skin Store; improvement for the "Use All" function in the skin menu to avoid using all your permanent skins of the same type, etc. Also, don’t worry about the MIGO duplicate Frame and Skins—they will be recycled into Skin tickets later.
Thoughts regarding the T9 resource tiles:
The task requires further development (controlling when and where they will be opened, etc). We already put it into our schedule and it will be addressed in 2022 Q1.