Access Code Zero – ilkhomkhuja akbarkhujaev

Access Code Zero

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Step into the gaming world with Access Code Zero, one of the top $0.99 games in the App Store! Crafted with creativity and innovation by ilkhomkhuja akbarkhujaev, this captivating Action game is bound to grab your attention. With its content rating of 9+, it caters to a wide audience. Ever since its release on 8th April 2021, it has been constantly updated, with the latest version rolled out on 8th May 2021.

Whether you have a liking for Action, Adventure, games, Access Code Zero is sure to keep you hooked!

User Ratings

Join the crowd of 12 gamers who have given their verdict on Access Code Zero.

Ready to take on the adventure? Get Access Code Zero now from the APP STORE.

Dive into Access Code Zero

Access Code Zero tells the story of a spy operation at the Quarantine Bay complex, captured by a group of separatists called HOMOGENES. The main character of the game Bijou, must infiltrate the Quarantine Bay, find researches data, and get back safely.

Access Code Zero – an exploration-focused retro-styled platformer in METROIDVANIA genre. The game is expected to follow Metroidvania-style gameplay.

  • MFI controllers support

What’s Fresh in the Latest Update?

Discover what’s new in the recent update of Access Code Zero on 8th May 2021:

Minor bugs fixed

Hear from the Players – Access Code Zero Reviews

Find out what gamers are saying about Access Code Zero:

Recommend this game if you like Metroid, you will love this game. Fun game and good graphics and love the boss fights.


We want to give the developer credit since everything was done by a single person. We enjoyed the graphics, and the music is fairly well suited to the theme of the game. We had seen that it was MFI controller compatible but somehow didnt work at all with our Steelseries Nimbus. We would have preferred it but the touch controls are simple and responsive so it was fine. We mean no disrespect to the dev but we will point out some things that you may like to know before jumping in; we didnt encounter any major bugs but rather small oversights such as your character automatically moving right when a boss fight starts or even after killing the first boss, while its in its exploding animation, you can still be hit and killed by any projectiles bouncing around even though you arent able to move your character at that time. We were also able to cheese the second boss since it can take damage even before the fight is even triggered. These are negligible since we understand that as a single dev it isnt possible to test everything. The map is mildly useful and shows your immediate vicinity. You cannot view it in its entirety and doesnt have any indicators or color code areas to separate them. There isnt really any incentive to kill enemies if you can avoid them. But sadly also no incentive for exploration beyond the main story quest items. Which youll find pretty easily without much exploration. There arent any coins/gems/collectibles or secret areas to warrant you exploring around looking for stuff. Which is a pity since its a graphically pretty game to wonder around in if it had interesting stuff to see/find/do. We dont wish to discount the effort put into making this game but $3 is a rather steep asking price given the sheer amount of other games available on the app store.


Starts you all the way back at the beginning if you die ,( which btw is super easy to do) If you like that frustrating aspect to games then this is great. If not dump it like we am.


This game is not worth 3 bucks. Maybe 99 cents. Way too short. Map system is way too basic. English grammar is terrible. Theres only a few enemies and 98% of them you can just walk on by, no need to shoot them. Music is boring. Exploring is boring.


We really enjoy this developers games. They are inspired by classics from our younger days. The control scheme is really spot on for touch screen controls. You walk right and left with a slider, while jumping and firing on on the right side. Its very precise for this type of game. The music is fantastic. Its got a electronic, melodic ambiance to it if that makes any sense. It sort of reminds us of Machinarium. The pixel art is very cool. Cool range of colors with vibrant blues and purples mixed with reds. We always like his/her color schemes in the previous titles too. Reminds us of a bag of berry skittles haha. The basic story revolves the player finding research data at a base. There is no contact with the base so you are going into unknown territories with you and your radio companion. This title definitely takes inspiration from Metroid and Super Metroid which is awesome. You can never have too many metroidvanias. Difficulty is not too bad. Perfect game! To developer: our only complaint is lack of markers on the map like if there are multiple entry points or points of interest that are blocked. Maybe you can add a way to see if doors have been opened yet or if you are blocked by an obstacle that needs a later item?

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