Hero’s Quest: Automatic RPG – Murilo Bastos

Hero’s Quest: Automatic RPG

Hero's Quest: Automatic RPG

Experience one of the top-rated Free games on the App Store, Hero’s Quest: Automatic RPG! Developed by the innovative team at Murilo Bastos, this Role Playing game provides a unique gaming experience like no other. With a content rating of 9+, it’s perfect for a wide range of players. Since its initial release on 5th January 2021, the game has seen numerous updates, with the latest version launched on 21st March 2023.

Are you a fan of Role Playing, Entertainment, or Adventure games? Then Hero’s Quest: Automatic RPG is right up your alley! You won’t be able to resist its appeal.

User Ratings of Hero’s Quest: Automatic RPG

Over 1,197 players have rated Hero’s Quest: Automatic RPG. Join them and share your thoughts!

How Much Does Hero’s Quest: Automatic RPG Cost?

Good news! You can download Hero’s Quest: Automatic RPG on your iOS device absolutely free!

Hero’s Quest: Automatic RPG Release Date

Eager to know when Hero’s Quest: Automatic RPG first graced the App Store? It was launched on 5th January 2021.

When Was Hero’s Quest: Automatic RPG Last Updated?

The latest version of Hero’s Quest: Automatic RPG was updated on 21st March 2023, ensuring a more enjoyable gaming experience for all players.

Where Can I Download Hero’s Quest: Automatic RPG?

To get started with Hero’s Quest: Automatic RPG, head over to the official Apple App Store.

DOWNLOAD FROM APP STORE.

A Glimpse into Hero’s Quest: Automatic RPG

Hero’s Quest is a game where you play the role of a lovely hero, go around exploring the world, and challenge your fighting ability to reach the highest level in the limited energy range. Your mission is to reach the highest level as you can to get a lot of gold coins, new weapons and equipment to improve your stats.

Initially, you will have 20 energy points (EP). Trying to maintain or improve this stat so you can get high levels in the game. Every time you beat monsters and Bosses, you will get gold coins. The more monsters you beat, the more money you have and the faster you go on the adventure. The more you win, the faster you level up. The higher the level, the higher your ability to defeat the aggressive monsters encountered along the jorney.

During the game, you will gradually discover your abilities and find the most effective fighting style for yourself. That’s the magic, it can be very rewarding to play and discover new strategies or relics combinations.

Explore the world and challenge yourself to reach the highest levels within limited energy!

  • Heroes and Skins –
    Hero’s Quest allows you to choose different characters to participate in thrilling battles, each hero have different bonus stats and wonderful pixel art skins. Heores can also be situational you’ll have to chose the most suitable Hero for each scenario.

  • Skill Tree –
    Players can chose between multiple passive Skills to shape the gameplay the way they like. Skills are separated into different types ranging ranging from ofensive, defensive or utility skills.

  • Immersive world –
    Unlock multiple areas, where with powerful monsters enemies are waiting for you. Battle can be very intense the further you get. Players also need to defeat Bosses with outstanding power to unlock new Maps, Relics and Equipment.

  • Roguelite action –
    Roguelite is an evolution of the Roguelike genre, this means you still have to start the game from the beginning when the game is over, but you also have permanent upgrades to make each run easier and esiear while also making you progress further and further. The more you play, the more you progress!

  • Automatic battle –
    You’ll find monsters along the map and your job is to choose the fights. Your focus should be on strategy, Hero and Relics combinations. Let the game do the rest.

  • Portrait orientation –
    Play the game anywhere with only one hand.

Music by Aaron Krogh: https://soundcloud.com/aaron-anderson-11
Character Art by Ækashics: http://www.akashics.moe/

What’s New in the Latest Update?

Find out what’s new in the latest version of Hero’s Quest: Automatic RPG updated on 21st March 2023:

This update brings some bug fixes and improvements.

User Reviews on Hero’s Quest: Automatic RPG

Looking for more information? Read a comprehensive review of Hero’s Quest: Automatic RPG below:

We have to say, this is the first game we found that is very similar to inflation rpg. Both are very alike, with a few differences and we love it. Actually enjoy this more. Still being developed and the dev is great!


This game so far is awesome! Before you play let us explain it as simple as possible. You start off with a new character, you have 20 energy points and every time you fight you lose 1 and if you lose, you lose 2 points. Youre goal is to acquire as much gold as possible in your runs to buy gear from the shop because your items are the only thing that carry over. Its a super cool system thats feels like youre actually having progression through out the game. So far we’ve only been playing for an hour and Im already starting off by killing level 20 monsters. As for pros and cons The pros are that this game feels like a unique rouge lite experience with an actual feel of progression. You are free to customize your build during your runs and really feel like youre playing an RPG. As for cons as of right now The stats for some of the items could be better, for an example the first cloak you buy is 600 for 800hp The next tier is double the price at 1200 but is only increased by 200hp points (1000hp total) but… The third tier one is 2.4k for 2k hp total. Thats a better feeling number but still feels low. Now those items are decent, now we move on to the problem item. Helms, helms give you bonus luck. But the progression for them currently is terrible. Remember the stats for the cloaks? The luck stat goes from 30, to 40, to 50, to 70… Its not even worth the buy as you would just get more bang for your buck buy increasing your stats by the other gear and just leveling the luck stat yourself in our opinion. And this feels important as Luck determines how much gold you make, and evasion ( which for the record we had 700+ luck and never dodged an attack, that might be another problem general). We just feel like the stats could be better but thats all. Personal recommendations: Make the shop a button itself. Its kinda confusing to find as you need to go to equipment and select a slot and THEN open shop. Make guilds! We would love guilds to be addition and using money earned from runs to earn upgrades and maybe even bonuses? Or bosses to fight in our runs? A pet system! We feel like player would love to be able to capture creatures from the wild and use them for combat and follow them around! Also another note for the developer: we also played your moonlight quest as well, we really liked it! You style of gameplay is just the type of games Im looking for and it seems like you have great creative taste for RPG games.


We really love the style and the concept of the game, also in love with the game mechanics and the character design, please keep up the good work!!!


Please remove energy and we love the game.


Played for about 4hrs straight, didnt even realize. Update for the next zone please!


Come on… Pls stop putting banner ads on game. You want ads, put it as reward ads. This is so bad.


Very good game all around so far, though we are still fairly early. Feels a bit more cohesive than other games in the genre. Some quality of life stuff as mentioned in other reviews such as boss skips, fast travel, etc would be nice, but Id consider them a bonus on a solid core game. Keep up the good work.


We loved this game the first time we played it, and came back to it an year later and found a bunch of cool updates, like skill trees. The only problem was there was no way to get a fresh start so we can re-experience the game with all the new changes. We would love to see a reset progress button hidden somewhere in the options menu which sells all your items. We checked again and am disappointed to find no changes in terms of a full reset, one year later.


So far after several hours of gameplay we think that the game is pretty good for what we’ve gotten to but combat wise and items collectible it starts to fall off a bit, starting from the very beginning to fighting enemies that have insane health bars and damage there really isnt any damage variation that you can do and its just the same back and forth but with different numbers and such we really hoped that thered be a change later in the game but its just beat the latest mobs get new gear and repeat theres no uniqueness to the items that you obtain but just dull same old numbers that get outdated very quickly, we will admit that having to make a change like this will be difficult to the game and structuring but we believe that itd make the game more enjoyable in the long run and actually give the stuff you get noticeable other than a bigger number then your previous item. We hope this review will be read and considered for the long term of the game and like we stated before we know it will be difficult to implement these ideas but we believe that the current dev team will do something to make this game great for future players Best wishes and thank you for reading – Recez.


We had a ton of fun playing it, but after a while it got boring, and bland, we get it you cant just get everyone new content super fast but its been over a year with no new change, if you added more we might start playing again.


Great contender for the single worst mobile game we have ever played. The entire game is a map with enemies of varying levels, but you have a limited number of attacks available. Therefore if you dont fight them E X A C T L Y as intended, you will lose as youre under leveled for the boss. How am we supposed to enjoy a game when Im forced to solely follow one extremely strict path? Feels more like some sort of assignment for work than a relaxing game for enjoyment. Whoever thought of this is either completely disconnected from the concept of a good time or unapologetically sadistic. All in all a terrible game, dont bother with it.


Game is great only made it 1 Star in hopes you see our comment in hopes to get this issue fixed. Issue/Bug: Game Reduces Battery dramatically even while using Saver option. Im on IPhone 14 Pro latest update. Game drains faster then we can play & charge. Issue/Bug: Crit Caps at 82.5% which is fine, but once your agility reaches certain values the game lowers crit rate back down to 69% and slowly raises it back to 82.5% then It keeps lowering it. (Caused us to lose several battles) Issue/Bug: How mobs & Bosses calculate damage vrs player defense value needs to be adjusted. Higher the defense /health the harder they hit you. Certain number values of Health & Defense will cause the enemy to hit lower values but once you raise said values the damage they do increases (I tested this multiple times) Issue/Bug: A lot of Mobs & Bosses Attack speed seems to be faster at lower values then the players attack speed. Also player attack speed caps at a certain number regardless of how much agility a player has! Not sure if this makes any difference but we were using the blessing skill tree where you automatically get stats skill perk. Also Ill gladly change our review to 5 stars if you would be so kind to review said issues overall this game is very well done, though its simplistic, its also very addicting & a lot of fun. Keep up the good work!


Message to the devs: players having the option to run ads is always a better option than to force players to watch an ad at any point. If you change this lmk and Ill watch all the ads optionally so u can pocket ad revenue. Message to players: the game is decent but has some pay walls. You will also be forced to watch ads between runs. The first few runs dont force ads as a tactic to catch you into the game. After that you have no choice but to watch.


As a game developer myself this game is really well designed and fun to play as well.


Made it to level 2,000,000, Killed the final boss, and now Im farming the fallen equipment set and trying to figure out what the secret items the final boss dropped can do. Spent a lot of time playing on and off but the grind was worth it. If you ever get stuck farm as much gold as possible and upgrade your helmet as high as possible. If you get stuck just remember High luck plus farming skills will guarantee progress. Jump as far as you can and grind then back track all the bosses you skipped and grind some more if you find yourself unlucky with armor drops. Good luck.


Hope in the future the mob will have more variety and the mob make sense for the environment and the environment make sense to the boss.


This game was super fun in the beginning but kind of got repetitive after a while. You start to reach a point where you clear one extra boss every run. But it gets boring running through the same 6 levels just to beat the 7th boss then start over and run through the same 7 levels just to beat the 8th boss. Eventually we unlocked the skill tree but it still wasnt enough content for us to consider replaying the same levels over and over and over again to beat 1 extra boss each run. There wasnt enough new content being introduced (besides beating 1 extra boss and seeing the next level) to keep us interested. Theres no strategy when it comes to attacking enemies. Its a complete roll of the dice. We personally prefer attack modes similar to Pokmon when it comes to RPGs where we get to decide what attack to use, when to defend, when to use an item and so forth. But it was probably on purpose that the attack mode was meant to be a sort of idle style which Im sure a lot of people enjoy. Overall, for just a single developer this is a much better game than we were expecting it to be. Its just not for us. Of course the developer cant tailor the game to meet absolutely everybodys wants. Its just not possible. The only thing we can think of to add content to the game is a quest/NPC system. How do you have an RPG game without quests/NPCs or at least an achievement system that gives rewards? Maybe a progressive quest system where when you first start out, when you kill 50 monsters you get 1k coins and then when you kill 100 monsters you get 2k coins or experience and so on and so forth. Maybe an NPC in some maps that have a little shop where you can buy potions with coins like increase your XP gain by 20% for 10 minutes or certain buffs like that. Maybe some Quest-Only equipment that you gain by completing certain quests. Maybe a title system where when you get a certain achievement you unlock a title like monster slayer that you can put on your character and it gives some kind of buff. Of course, nothing we mentioned has to be super OP or anything like that where it completely skews the difficulty of the game and everything just becomes too easy. But tailored in a way that makes it work. And no, a potion buff that gives you an extra percentage of gain for a short period of time is NOT an OP content change. Just an optional piece of content that the player may choose to opt into for progression purposes by spending coins. Kudos to the developer for not making this game a cash grab by putting certain content behind a pay wall.


This game doesnt load please fix we want to play it seems like a fun game if it would load.


Played this game on andriod and loved it got an iphone and downloaded to play again but game wont load.


All prior games made by this developer were suddenly dropped without warning, just to move onto a new project without following up on the promises to the past games communities. Truly heartbreaking.


Game stays on an infinite loading screen.


Ummm correct us if Im wrong but is the game just the first 3 bosses of the bee/swan/forest golem? Or is our game glitching out we cannot for the life of us figure out how to move to another stage after that we’ve tried different combinations we’ve tried just farming them for like an hour straight.. Am we missing something? It looks like the stones behind the golem lead to another section but they never disappear!


Because the developers cant figure out how to make money, they keep crippling the game calling them updates. There is absolutely zero chance of progressing further even if we spent money. So, im gonna delete this game, and be extremely wary of any other game from this developer. Developer: you are wrong about the latest update. It nerfed the entire blessing skill tree. And if you bothered to look at discord, it is FULL of complaints about having an update kill an entire skill tree. Not just blessing. If you invest in one tree, then another, all skills lock up. People complain that they have to change their whole strategy in the game because you nerfed entire main skills, and suddenly those skills become useless. Investing in your skill tree is pointless. Version 0.9.11 doesnt introduce skill tree. It Clearly says bug fix and new skins. So you were wrong about that too!


This new update is amazing. Easily our most played game on mobile! Its very satisfying upgrading gear each run getting stronger and stronger, pushing your runs further with each upgrade.


We Love this game and its very addicting for a while when playing. Also like that the game is being updated frequently.


The game starts out being great fun, unfortunately the gold increase scales slower than what you get from the enemies. Ultimately youre not able to get the next tier of equipment. Getting the highest heros or varying stats dont help you break through the wall. Need a near perfect run to break through the walls, which is a massive pain.


Not as good as inflation RPG. We figured out soon that most of our progress was pointless without the best characters, which are most efficiently farmed by grinding ads. So there we were, clicking over and over to play ad videos while watching TV. We thought to myself that we had more fun repeating runs in inflation RPG going for that 1% chance that new gear would drop, which would allow us to progress further. Though congrats on finding a way for non-paying players to contribute more than normal via ad revenue. It seems as though thats the main purpose of the app, with the actual gameplay being not well-polished or satisfying. At least the art assets look good.


Stubbled across this masterpiece looking for new mobile games, great quality, great replay ability, amazing time killer. Would recommend too fans of clicker games for sure. (I say that not in the sense that this is a clicker game) we love the fact that this game takes two game concepts and merges them. (RPG and Clicker/Auto Manager) Done in such a perfect way too. Props too the creator.


This game is great, needs more characters, needs a ticket to gold transfer like 1 ticket equals 10000 gold or whatever the currency to get equipment and accessories with.


Only giving 1 star because it wont load but we will definitely change this later on hopefully when we get into the game, seems good but ofc we cant find that out for myself. Hopefully you can respond when this is fixed :) cant wait to play. Going to keep re downloading till maybe we get lucky.


Honestly, we’ve looked through the reviews enough to know that this game is probably great, sadly we couldnt even try it out but we sat on the loading screen for over an hour before giving up. This seems like a major bug and we hope it is fixed soon so we can enjoy the game.


This game is extremely fun although u start out slow but as u improve your gear the game goes by so fast. Im a free to play player so getting gold to progress level is fast. Overall, its a great game and we recommend it if u like RPG, slaughtering enemies, and killing boss.


Heros Quest to us was the first game we played like this. You spawn with nothing and fight a limited amount of times to then to upgrade equipment before reseting and going again after a good 1.5k~ levels we stopped and went on to find other games like this for example Inflation RPG it too was good but it too got boring after only being able to get anywhere after it was a micro game where you had to know what enemies to kill for money. But then Heros Quest is starting to update. The updates of this game has made it fun again and Ill be playing it tons! And updates are still coming out! Im excited to see what happens also we reset our account so we get a fresh start and the progression so far is smooth as butter and gives more than enough options! Great game have a great day also thanks devs for rolling out sick updates :D.


This game has an okay concept of slowest getting father and father the longer you play but it lacks a story. That is what makes a rpg an rpg. This is a rogue like game at best but it would be redeemable if its characters werent so expensive and it wasnt offering IAPs around every corner (also filled with ads).


New update says you can upgrade gold dont see how to do that nor does the game tell you how.


Game is super easy to pick up and learn. The dev is super responsive on the discord, is open with his plans for the future. Cant wait to see the progress in a year or so.


This game is great, it’s simple, we like the hero sprites, and the progression feels nice. Although, we do wish there was some way to either quick travel, or auto-clear bosses you’ve already cleared, and maybe add them to a function shop where you buy some things with tickets? Examples would be to skip or speed up battles by x2, or to be able to choose whether or not to encounter an enemy when walking over them in the overworld. If the dev is reading this, please consider some of these, we appreciate that the game is updated frequently :)


The game is a grindfest, dont get us wrong. Still, its an enjoyable one, with progression coming fairly quickly. One suggestion would be giving players the ability to enter a point value to give to each attribute. Early in runs you can level up ridiculously fast with only one battle, and tapping to evenly distribute points is a hassle.


As title says. The game doesnt load if you tell it to not track your data. It just enters an endless loading screen. If a game doesnt work after selecting to not track than its not a game we want to support.


It just wont load past the first loading screen.


Blatant rip-off of Inflation Rpg. Have had ages to copy the game and you managed a much shallower version, kudos.


Just sits on a loading screen and never loads.


We start up the game multiple times, closing out the app, restarting our phone, checking our connection. The game itself doesnt even load and just forever sits on the loading screen. Even if it did load after a couple mins, any game that takes mins to load wouldnt be worth our time especially since we dont even know if its good or not.


So it takes forever to get tickets unless you watch Ads but other than that it amazing we know the devs are still making the game better we hope but if you could get tickets faster we bet a lot less complaints will come in.


Decently balanced usually we hate games like this but the added incentive to go back to places you have already beaten isnt overbearing while helping the area not becoming redundant.


An adaptation of inflation rpg to be sure but one that fixes some of the things we dont like that about game. Simple but addictive with a sense of continued growth for the first few hours. Here are our suggestions: 1. Forfeit battle button: sometimes you realize you cant win once youre in the fight but the margin between you and the enemy is small so it takes a couple minutes to lose. Save us the frustration. 2. Auto battle button: same to above, sometimes you realize once you get into the battle that youre definitely gonna win. Save us the time and let there be an automatic decision button. If you want it to be a premium feature, put it as a purchase perk like no ads. 3. Make video ads for golden tickets give you a scaling amount based off the amount of money youve earned in the game. 500 is a lot at first to buy your first couple of things but then its crazy low especially when youre trying to buy artifact slots….. 4. Have more adjacent areas with higher level monsters when there is a boss blocking the path forward. Dont make us spam the level 2000 guys when the boss is essentially a 2500 and we have to trickle in stat points to try and see if we can possibly beat it because we are sitting at 2300. These are all small adjustments that would be simple ways to improve game enjoyment. Regardless, it is still well built and a lot of fun for fans of the genre. Thank you, devs!


Everything about this game has us hooked on it. The only thing we dont understand is the 500gold – 1500gold to whatever it caps at for a ticket. Gotta pay attention or youll end up thinking youve got a decent haul of tickets and its half what you expect. We think it should be at a steady number even its higher then 500 at least you can guess how many tickets you could farm. Even if it was over 500 for difficulty sake itd be harder but easier to calculate a ticket farm for the player. Other than that amazing addictive game.


When we saw this game, we thought it was a rework of a game we played a while ago, and wanted to try it out, but this game though having bigger sprites, is not as good in our opinion. The game inflation rpg came out a WHILE ago and we havent played it in a while, but it is this game in a more polished way in our opinion. Great game, but we like its predecessor more.


We spent last hour on resetting over n over telling us to buy gear tho closes we get to gold is 500 and all the gear is 600. Talk about a loop of no hope.


You heard us right folks. Although this game is still under development, dev is trying to polish it and adding as much contents as possible. The game is more enjoyable if you are willing to buy the ad/banner-free purchase. It is worth it and so is your time!

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