IMPOSSIBLE ROAD – WONDERFUL LASERS

Last updated on January 15th, 2026 at 11:24 am

IMPOSSIBLE ROAD – Casual Game Review

IMPOSSIBLE ROAD Screenshot

IMPOSSIBLE ROAD is a Casual/Action game from WONDERFUL LASERS Inc., first launched in 9th May 2013.
It’s rated 4+ and currently has 736+ ratings on the App Store.

What Makes IMPOSSIBLE ROAD Stand Out

IMPOSSIBLE ROAD is a pure, minimal arcade game about risk, reward, and rollercoasters.

"9/10" – Edge Online
Game of the Week – PocketGamer

Guide THE VESSEL down the roller coaster-like track at speed, scoring for each gate you make it through. Navigate hair-pin bends, jumps, banked curves and adverse camber in the quest for the perfect line.

And when you learn how to cheat the game, and you discover that it is rewarded not punished, the leaderboards will belong to you.

  • Universal app, for iPad, iPhone, iPod touch.
  • 3D Touch support (3D Touch compatible device required)
  • Support for iOS controllers and some other arcade control peripherals.
  • 4 colour themes
  • Original minimal techno soundtrack.
  • Game Center leaderboards.
  • Challenge your friends to beat your score.

[Controls]
Touch the left side of the screen to turn left, touch the right side of the screen to turn right.

Touch your score to show the Quick Restart button.

[Credits]
Design, coding, art and audio – Kevin Ng @gradiance
Play testing and feedback – the wonderful people of @GameDevEd:

Andy Durdin @adurdin
Trevor Fountain @doches
Aaron Dron @tinyblob
Jonathan Brodsky @jonbro
Paul Scott Canavan @abigbat
Gillian Patterson NAE TWITTER
Andy Watson @andywatson00
Peter Van Der Watt @tenebrious
Ian Usher @FatConan
Ben Newbon @bennewbon
Gavin Jones @aotumedia
Kayleigh Boyd @Silverlynxcat

This Casual game offers engaging gameplay and regular updates for mobile players.

Player Feedback

As a newer release, IMPOSSIBLE ROAD is building its player community. Early feedback suggests .

Recent Updates & Development

Latest Update: 2nd November 2017

Recent improvements include:
This app has been updated by Apple to display the Apple Watch app icon.

  • Support for iPhone X
  • Changed dark theme to use 100% black background
  • Removed logo splash screen for a cleaner experience
  • New button designs in UI

Download & Availability

IMPOSSIBLE ROAD is available through the official App Store for iOS devices.

Get IMPOSSIBLE ROAD on App Store

Requirements: Requires iPhone 5s / iPad Air / iPad Air (Cellular) / iPad Mini 2 (Retina) / iPad Mini 2 (Retina, Cellular) / iPhone 6 / iPhone 6 Plus / iPad Air 2 / iPad Air 2 (Cellular) / iPad Mini 3 or later.

Compatible with iPhone and iPad devices.

Player Experience Highlights

Community Insight:

This game is fun, engaging, and beautifully crafted. It is similar to games like slope, just five times as hard. If you like ball-rolling games or just a plain challenge, dont think twice before buying this.


We have been playing this game for quite some time now, and we are just going to say that it is one of the best games we think we have ever played. Ps. Not sure what the world record is, but our highest score is 471.


Thanks for the price sure youll have more gamers.


We love this game, its challenging unlike most of the games out there now and that makes us want to play it more. The one thing we would add would be a pause button though, but other than that the game is quite epic.


Thank you sepurb lasers for making this fun game.


This game is phenomenal: the graphics are smooth, the music is immersive, and the game runs nicely. However, a copy of this game was made called Twisty Road, which is just a poorly made remake of this game with worse graphics, music, and game engine. Download Impossible Road, the original, and not the copy.


Im not to good at the game but it does get very frustrating. It is very fun but if you are looking for a calming game this one is not for you. 3 days after getting the game we had 12 broken lamps and 4 1/2 broken toasters.


This game is what a wireframe version of a good Sonic game should look like. Fast paced, easy to maneuver, and having the ability to go where you please.


If you are reading this, youve probably heard of a game called Twisty Road. Im going to give it to you straight, dont buy it and if you already have it delete it. This game is the original, and holy crap is it good. Super fluid, good music, and good controls no matter what people say. Buy now instead of Voodoos ripoff. This has no ads and runs better.


This game is tough but a good time. We just wish it was a tiny bit more forgiving when you miss a turn. Would be fun to tumble down the track a bit. Im just starting tho so Ill keep improving. We will say it is not much like Luge.


We would try and do something about Voodoo completely copying your amazing game. Voodoos complete copy of this game is called TwistyRoad and is too much like your game. Contact Voodoo to take TwistyRoad down.


Voodoo basically remade your game.


We bought this cause our friend showed us how fun it is so we got the game and it's super ADDICTING OMG.


This game is amazing and Im currently addicted to it. The only thing Im begging you to fix is the position of the ball in the title screen. As the ball falls down the screen and gets small and closer to the A. It is noticeable that the ball is slightly off center. Obviously this is not a big problem but it would make us so much more satisfied if every time the app opened all the parts were centered and symmetrical. Otherwise amazing. Thank you.


Ive been playing this for a year and its so challenging and so fun.


This game is ok not the best tho. Us and our brother tried to play this but if u did an update with the controllers where u could use ur finger to move and not tap the controls left and right would make it a whole lot better! But amazing job on it we only took away 1 star because of the controllers!!!! GREAT JOB THO!!!!!!! ;) ;) ;).


It is good game, but we have some suggestions. First, please make the ball more 3dimensional. Second, please add more themes and better music. Thanks for making this wonderful game.


We love the intense, survival feeling of this game and the clean, minimalist gameplay and UI. We really only have one problem with it, and that is that the physics of the ball with the track are a bit unrealistic. Hitting the ball against the end of the track often shoots you to the left or right with a lot of force (almost a certain fail), and slight bumps in the road sometimes propel the ball into oblivion. We think the game would have a much more relaxed feel if the ball was heavier, in other words, hugged the track more closely and had slower acceleration.


This is one of our faves. Like the name, the learning curve can feel impossible… But its so exciting you keep going. Only other game like it is Lunar Ledge, which we also played for a very long time.


Best when played while riding a roller coaster.


The game is fun, intense, and rather entertaining, but Ill always find ourselves missing a jump because we were just slightly off on hitting the arrows. If you could add motion controls or permanent/bigger control settings that would be great.


We love this game its the best. To give an overview of the game, its a challenging and hard game. You have to roll a ball on the road without falling of. But you can get back on the road before time runs out But the controls are hard because when we tap, it goes to far and we change the 3D thingy and it doesent help, so we would like to know how this works.


We love the game…..Please make the arrows to control turns bigger…or just sensitive sides of the screen. You get going and you miss the small controls.


We absolutely love this game. It's a challenge, with a new way to control where you're going and a sense of risking your points. However, we wish this game had more skins to go along with it, a customization thing for the ball, and maybe a currency you collect in-game? Otherwise this game is so good, and much better than twisty road in our opinion.


Dont get us wrongits fun as-is, but Im frustrated by the difficulty of in-air control and the inability for the ball to stick on the track after even the slightest incline. What would be great: a light ball/heavy ball option. A light ball could be more easily-controlled in the air, but it could hardly stick to the track. A heavy ball would suit the players who prefer to stay on the track, but it would be hard to control if the player made a mistake and let it fly.


Every now and then the arrows do not work. Also, we play this game on our iPad, but we are unable to use our keyboard to control the movement of the ball. Why not??? We find it frustrating that we have to use the (occasionally unreliable) arrows on the touch screen to control the ball movement, even on our iPad. If the developer redesigns the game so that the user can tap ANYWHERE on the right or left side of the screen to control the balls movement, most of the problems with the use of the arrows on the touch screen would be fixed. Out of preference, the developer should also make this game compatible with the iPad keyboard.


So many times we die in this game is because the solidity of the ball makes it so we have to guess where the track is when trying to land. Even a LITTLE transparency to the ball, or even better -let its transparency be a player-choice setting, would go a long way to making this game more fun and less of a stress-inducing game. Please consider this.


This is a very challenging app, but it becomes very frustrating when the amount of pressure you need to use when turning seems to change mid-game. If this is a game feature, its completely stupid. If it is a defect, there is no way to report it to the developer.


We find this game incredibly addicting. Whenever we're bored we get an urge to play it. Simple to just get right into and easy to exit as well (if our salt levels become too high). There are two aspects of the movement, however, that make it hard to fully unwind and immerse oneself in this game. First, there's bouncing. Occasionally, the ball jumps like it's life depended on it, probably around 4 times higher than normal. It happens unpredictably: sometimes when we're expecting a typical rebound, sometimes when merely turning around a corner, sometimes when we're traveling in a straight line with no bumps. It wouldn't be so bad if the sudden airtime allowed us to turn quickly enough to stay over a curving track. But far too often the giant bounce throws us off the track with no possible recovery, ending the run. Secondly, even worse, is the momentum stop. Just as sporadically as the giant bounce, we'll not so seldom have our ball just stop completely, losing all ability to resist falling off the track. This is a guaranteed run killer unless we happen to be on completely zero inclined track. Just last round, our ball stopped AND teleported way off the track. These bouncing and momentum stopping glitches can only be handled so much with reflexes and controls. Most of the time, they, not your skill as a player, determine your high score, kinda taking the fun and challenge out of it. We wish that weren't the case.


Enjoyable but would be better if the time from falling off the track to reset was longer.


This game is fun and challenging, but the controls need to be smoother so does the bounce of the ball. When the ball falls and hits the road it bounces all over the place like there is no gravity. The ball also will bounce off the track on sharp turns sometimes. The ball shouldnt bounce off the track, but rather stick to the track unless u go off of it. Also it would nice to have some unlocks in the game like different roads or ball colors to work towards.


We need more modes and things to do. We paid money for this and expect a lot of content to keep us addicted! If there was like a life mode or a timer mode or different collectables then we would be satisfied with our purchase. But right now we might request a refund if they dont add anything to this.


The steering is awful you can't stay on the tracks at all we know that's the point but it could be better and you bounce around like a crazy ball. Its challenging which we like but awful steering not worth money.


This game would be so much better if it used the Taptic Engine to give the player feedback any time the ball bounced on the road. Check out how Falling Ballz handles bouncing balls and rumble feedback. Love the iPhone X support, its a good game Im glad to see the updates. Pretty hard though.


Could you possibly make the response areas of the steering of the ball bigger? We find ourselves focused on the road and not the buttons and we occasionally miss the arrow to steer.


Temporary fun but not worth $2.99.


Hard to find the track because the ball blocks a major portion of the screen. Controls are sloppy. There is no reason for the virtual buttons to be so small and sensitive. Since there are only two buttons, left and right, and theyre at opposite ends of the screen, why not make the touch zones much bigger? And for that matter, why no tilt steering so we can have some nuance in how tight we turn? It is simple, so we want to forgive the game. But being so simple, theres also no excuse for the poor controls and visuals.


Love the game but the screen keeps going black intermittently on our iPhone X. Needs to be updated.


We realized that the turning is way too wide for corners. So basically we always go flying off the edge and cannot recover.


Seems to us using a phones motion sensor to control turns would be way intuitive than the directional arrows. Played for about a minute and deleted it. Too bad, since simplicity of the graphics was appealing.


The idea of this game is nice and appealing, but the cone tools are awkward and sometimes non-responsive. You press on the screen, and there is no indication that your fingers are where the turn buttons are mapped. And sometimes there is a half second delay to see your input registered (sometimes not) which makes a big difference in a reflex controlled game. We'd recommend making the entire left/right sides mapped to turning. And/or enable an option to unmask the buttons showing feedback when pressed.


Good luck getting more than 12 points. This game is pretty limited and near impossible to pass. Guess they named it correctly.


This game is challenging enough, but we cant figure out why our left turn works only sometimes and not every time? Can someone explain to us why the left isnt as responsive as the right.


The concept of the game is neat, but the controls and physics make the game annoying to play.


We dont know why we payed 2 dollars for this … It would make a great free game . Save your money for something else.


Unlike the artwork this is not a luge game, just a boring ball that is hard to control consistently. Waste of $3 :(.


There are far better games out there that give you more rewarding play.


We like the game but its not worth the three bucks dont spend money on this game.


Lousy controls and physics. This actually is impossible.


Control is managed by twitchily tapping a left and right arrow. Hold it too briefly, fly off the road. Hold it too long, fly off the road. Somehow, Id honestly expected this to respond to us rotating our device, but alas, that is not the case. We wasnt looking for a game with twitch-perfect demands for control. Tried for 3 plays and we are now deleting this game. Bleh.
User feedback from Apple App Store


App Details

  • Version: 1.3.4
  • Size: 114.76 MB
  • iOS: 9.3 or later
  • Languages: EN
  • Content Advisory:
  • Developer: WONDERFUL LASERS Inc.

Last updated: 2nd November 2017 | Genre: Casual, Action | Developer: WONDERFUL LASERS Inc.

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