Pocket Rogues – Alexej Leonydov

Pocket Rogues

Pocket Rogues

Experience one of the top-rated Free games on the App Store, Pocket Rogues! Developed by the innovative team at Alexej Leonydov, this Role Playing game provides a unique gaming experience like no other. With a content rating of 12+, it’s perfect for a wide range of players. Since its initial release on 9th January 2018, the game has seen numerous updates, with the latest version launched on 13th September 2023.

Are you a fan of Role Playing, Action, games? Then Pocket Rogues is right up your alley! You won’t be able to resist its appeal.

User Ratings of Pocket Rogues

Over 767 players have rated Pocket Rogues. Join them and share your thoughts!

How Much Does Pocket Rogues Cost?

Good news! You can download Pocket Rogues on your iOS device absolutely free!

Pocket Rogues Release Date

Eager to know when Pocket Rogues first graced the App Store? It was launched on 9th January 2018.

When Was Pocket Rogues Last Updated?

The latest version of Pocket Rogues was updated on 13th September 2023, ensuring a more enjoyable gaming experience for all players.

Where Can I Download Pocket Rogues?

To get started with Pocket Rogues, head over to the official Apple App Store.

DOWNLOAD FROM APP STORE.

A Glimpse into Pocket Rogues

POCKET ROGUES brings old school ACTION-RPG flavor to the ROGUELIKE genre. Here you must fight your way through hordes of monsters, explore unique and randomly generated locations, upgrade your guild fortress, and develop heroes of ever-increasing might if you hope to discover the lost secrets of a mysterious dungeon.

FEATURES:

  • THE GAME IS PLAYED ENTIRELY IN REAL TIME! Move, dodge, avoid obstacles, outmaneuver and outflank! Enjoy an elaborate combat system focused on character control and player skill.
  • TRY YOUR LUCK AS ONE OF MANY HERO CLASSES, each with unique skills, specific equipment, and their own progression tree.
  • EVERY DESCENT IS SPECIAL! From locations and monsters to loot and chance encounters, everything is generated during the game. You will never see two identical dungeons!
  • THE GAME INCLUDES UNIQUE LOCATIONS, each with its own visual style, distinctive enemies, traps, and interactive objects. Once discovered, you can move freely between them all.
  • Construct and improve buildings in the territory of your very OWN GUILD FORTRESS. Unlock new hero classes, strengthen existing ones, and gain access to an arsenal of fierce techniques.
  • REGULAR UPDATES! The game has been supported and actively developed for a long period of time. The game’s creator works in close contact with the community and dedicated players to ensure a high-quality experience for everyone.

Pocket Rogues contains many different dungeons, each with its own unique loot and monsters. A wide variety of classes and dozens of specializations allow you to take alternative approaches to the game’s numerous boss battles, and each will test your skill in a new way. Add in Pocket Rogue’s traditional RPG components, such as character progression and exploration, and you will never feel bored!

“For many centuries, a dark dungeon has called to hapless travelers, whispering secrets and promising priceless treasure. None who enter have ever returned, and rumor says that each met an unspeakable fate at the hands of a true Evil. These gloomy legends, of course, only entice new adventurers to try their luck in the depths, eager for glory, fame, and riches beyond imagination. What are you waiting for? It’s time to become one of them!”

ULTIMATE version of the Pocket Rogues is already available!
https://itunes.apple.com/app/pocket-rogues-ultimate/id1316150324?mt=8

> Discord (Eng): https://discord.gg/nkmyx6JyYZ
> Facebook (Eng): http://www.facebook.com/PocketRogues

For all questions, you can also contact the developer directly: [email protected]

What’s New in the Latest Update?

Find out what’s new in the latest version of Pocket Rogues updated on 13th September 2023:

[GAMEPLAY]

  • After constructing a new building, the Trapper will appear in the Camp. With his help, you can exchange and upgrade pets directly in the dungeon without returning to the Fortress

  • Upon purchasing the new "Trading rows" building, players will have the ability to lock any item in their inventory. A locked item cannot be accidentally sold, destroyed, or dropped until the player removes the lock

  • After upgrading the "Trading rows" to level two, players can quickly sell all inventory items to the Merchant, except for the locked ones

  • A new pet has been introduced. It can be found in the Abandoned Prison after 7th floor, provided that the "Trapper’s shack" has been built
    [GENERATION]

  • After the 15th floor in the Camp, you can encounter new mercenaries (Berserker and Wizard). A squad can still only have a maximum of 2 mercenaries at a time

  • Several new traps have been added

  • Some objects in the rooms of the Catacombs and Prison that were always found there, now appear by chance
    [BALANCE]

  • When lifting a curse from an altar, characters now gain experience only after defeating all waves of enemies, rather than each wave. There can no longer be more than 3 waves, and the chance of the altar being cursed has been reduced (from 50% to 20%)

  • When destroying the Merchant’s chest, not only does he become hostile, but also all other characters in the Camp

  • The attacks of the Wandering Troll and Tamed Troll now have a knockback effect and deal damage to everyone, including their allies

  • The base defense value for the item "Silent face" has been reduced from 145 to 105

  • Poisoning from impassable poison puddles and clouds found in the Catacombs is now less dangerous

  • The level of creatures that appear when destroying objects (like Larvae) has been halved

  • When sacrificing a pet, there’s a 35% chance that one of its attributes will decrease by 1
    [MISC]

  • Surviving characters can now directly purchase passive items in the store, even if they already have items of that type in their inventory

  • All daggers are now displayed on the character when equipped

  • All friendly NPCs and mercenaries are now fully animated

  • Goblins, trolls, regular zombies, and drowned are fully animated

  • Dialogues now display the interlocutor’s portrait

  • Added the ability to use a gamepad to configure companion behavior and change the size of the mini-map

  • The appearance of Goblin-Wizards and Goblin-Executioners has been updated

  • The appearance of arrows used by Goblin-Archers has been updated

  • The Camp’s floor appearance has been updated

  • After constructing a Pen in the Camp, a small fenced area for pets will appear

  • Some troll sounds have been replaced

  • The skill description "Sign of Sacrifice" has been changed: it now more accurately reflects the effect’s action (increases all damage taken by the creature, rather than reducing its defense). The effect applied to enemies has been renamed to "Vulnerability"

  • Next to the skill upgrade button on the character selection screen, a skill point icon is now displayed

  • The cost of buying new abilities for pets in skill points and gems is now displayed in one cell to avoid confusion

  • In Settings, you can disable the display of legs for animated characters (may affect performance)

  • Playtime statistics now display hours and minutes separately (previously only minutes were displayed)

  • New character statistics fields have been added ("Used Crosses of Life")

  • An additional warning has been added if you press return to the Fortress instead of loading the saved dungeon
    [FIXED]

  • Improved performance with large floor sizes and multiple active objects

  • Daily tasks weren’t saved when transferring progress via the cloud

User Reviews on Pocket Rogues

Looking for more information? Read a comprehensive review of Pocket Rogues below:

This is a amazing game for an app, we know you are working to make it better and we as a player am grateful for the effort you put into the game. Try introducing your game to reviewers its really a souls-like mobile game so we presume it should do well with the current gaming community. Cant wait for the next update!!!!!


Grindy. Simply put, you cannot win without either playing tons or paying cash. We realized this wasnt changing after about 1.5 hr of play time. Clunky controls and slow animations combined with high enemy and projectile speed makes for frustrating gameplay. Not worth the time. There are better games than give more for less.


We love the concept but what is really annoying is you cant choose where your attacks go, for each attack you could have a joystick so you can aim at the actual enemy then a few peasants.


After long hours of work, we opened this game to take a break from everything else. We were tasked with these daily objectives – – Kill 19 "Rat" (0/19) – Reach the 3 floor of the location "Abandoned Prison" – Kill 15 "Slime" (0/15)


This game fun hyuhhyuh ahyuhhyuh.


They have several different classes of character and abilities the game is designed great the enemy really good in all aspects game is fun.


Im genuinely surprised more people dont play this and we wish for the people who did to use the co-op more often.


Not being able to access the mentor to return back to the guild from the beginning of the game, from the camp site. We make it all the way through the first 5 floors of the first dungeon, after finishing three prologue, loaded with a lot of loot to end up dying by the first boss ; As one has no option to increase stats in the dungeon until unlocking said feature. Only reason 4 stars instead of5. Being skilled from the gate gets no rewarding even in a random chance scenario to retain any of the beginning loot. Keep up the good work team! Youre doing great in developing a unique and wonderful game!


The point of the game is to die. Then start over – the issue is trying to level lower classes once you have gotten farther in 1 class. That or the range classes need work. Aiming is difficult and if they are supposed to be glass cannons then they need an actual cannon. The mage and necro do hardly any damage. BTW not every rogue like has to be dark souls. You can make a good game and not have it beat you up 24/7. This game has a lot of potential but the it has to be dark souls hard is getting old. Every game like this follows that path, would be nice for some decent content rather than 2 levels and a boss you have to fight for 24 hours to get to 2 more short levels.


For example the Necromancer that we saved to get does not get credit for kills made by its skeletons. Diminishing its potential to grow the Necromancer skills. The Necromancer was the reason we came to play. We wanted to farm and walk but it doesnt get stronger.


Aside from the glaring issues with touch controls (they are clunky and you literally cannot get through the game with them), this game is more about how long have you played? Or how much have you spent? Rather than how good you are. The big problem is that it totally could be about skill. The mechanics are there. However the game will force you to grind or spend anyway. Have a great run going where youve put maneuvered, fought intelligently, obtained great items? Too bad, youre about to get ambushed which is an impossible to beat event unless you have dumped months into runs, or you have spent $50+ on gems. Instead of skill checks the game gives you spending checks like this. It will either be an ambush (the game randomly dumps you into a huge swarm of enemies that you have no chance of beating) or a boss fight with a boss that has so much HP youll literally laugh at how unfeasible it is for how soon into the game you encounter it. Seriously, we’ve spent $20 on gems, and have played at least 100 runs and the game wont allow us passed floor 5. Its not an issue with rogue like experience either. We regularly play and beat shattered pixel dungeon. This game is simply a very well-disguised cash grab.


This has to be the most pointless game we’ve ever played in our life.


The game is so fun!! Please add more players co-op so more of our friends can join please!!


The game is great but there is one problem we are having, the warrior class is the only class that actually gets loot, meanwhile we play any other class the only thing we end up getting before dying is one or too armor items, but when we play as warrior we get tons of everything. Then there is also the problem of only finding mini bosses when we are the warrior but when we play any other class we cant even find those big poisonous flowers, its really annoying how the only class we can play as to have fun is warrior, its a great game, but it would be even better if this didnt happen.


We have spent some time on this game, we have, but progression is almost IMPOSSIBLE. We spent a few days gathering gems, so we could unlock Necromancer class, only to not be able to level it. Spent an hour trying to level Necromancer, but EXP doesnt save, so every time we die, we have to restart, not like the Necromancer can be leveled because we are always targeted, and have no defense until we level, which we cant even do. Why bother grinding for so long only to have something we cant use?


Just started few days ago and about to buy the ultimate version. Helps pass the time.


Very cool and fun rogue like game.


Im glad we picked up this game when we did, the last update seemed to as a lot of quality of life features. Excited for future updates!!! We love rogue like dungeon crawlers, this game is right up our ally!!!


Not only do we like the art-style but this is the only game that has support for ps4 controllers, not just Xbox 1/360.


When we left the game and came back we restarted with no armor. Why is that?


As the title says, the game does really not reward loot, and when it does, its usually trash. The fact that we can go through five levels and only have 1 or 2 items that arent even valuable is so annoying. Im always happy to get a bad weapon or a piece of weak armor because its so darn rare. The combat can use work as well. The auto-lock on is both a blessing and a curse. Its good for attacking on the move, but it often times messes with movement when trying to run away or grab heals in the middle of a heated fight or boss battle. Turning it off is also a blessing/curse for the opposite reasons. A few bugs we noticed is that during the first level, the joystick prevents us from interacting with signs, stairs, alters, etc. By moving in front of the button. The joystick also stops working at random times, leaving our character standing around getting beat. Two stars because we can tell the developer is putting in effort, and Id love to return to the game and even change our rating if these issues are ever addressed or changed.


When you do the tutorial and do the first 5 floors then we died at the forgotten keeper boss fight. We now have no gear or weapons to fight it with. What should we do now because all we have now is our fists?


We love pocket rouges, and have been playing for a while now. We restarted the game to replay it and see all the new features, and we found some major issues. After beating Grim Paladin, the Burial Mound was still not unlocked. The endless version of the Adamantine Garden is available, but somehow, the normal version is not. We have reached the Borderlands, but we still do not have access to the Burial Mound dungeon. Please fix.


Hi. We just started a week ago and we have some good advancements but, we do NOT like how when we walk into a room we get pounced by 4-5 monetary at once. When we DO kill them all we just get hounded by another group of monsters, And they do more damage than the last.


Just started playing and we are already addicted, we love the style of it.


Big freaking updates like always nice, and also we like the unique combat animation, game has been polished pretty well so far keep up the exceptional job!


First off, amazing game. The only thing we feel like its missing is a way to keep the items we find. One way you could implement this is by including something that binds items either via cost of coins, or through dropped items. We feel like if we had that, it would give us the ability to really work on and refine our characters. Outside of that, solid experience. Love this game. We also purchased this on steam so we can continue our progress on desktop! Keep up the amazing work!


We paid money for something didnt get it where is it give it to us like give us our stuff we want our thing that we paid for give it to us game.


Not bad but its typical play to win garbage that is churned out endlessly these days. Bosses are impossible to kill, plan on spending real money to advance, etc. Entertaining for a while though.


This game has managed to rip of a style of web game from 10 years old and make it so the mechanics dont work. How enjoyable.


We hope we can see Chinese. Chinese players don’t know this good game because of language!


It was fun at first but theres really not much to do. Been grinding for several hours and the progression is meh.


No one uses the party thing any more at crtype of emptiness but other wise this is the best game.


We just downloaded this game and Im already having so much fun we love that theres leaderboard system that so we can get competitive and that we can play with friends and the combat system is great and looting system is too.


Im honestly impressed we never write reviews but we had too for this one got the game 2 days ago and we love it lives up to its name and we plan on putting plenty of hours into it.


This game is very good. Its fun and we play whenever Im bored. As of now we have been playing for around 3-4 days and we enjoyed it. Our only problem was that we cant find a group to talk to. Im not sure if other players connect to each other. There is a multiplayer and we play with our brother and we saw some others make their own groups but idk where to connect with them. We would really like a chat option as multiplayer progresses during beta. Also we were able to get 3 players for some reason. Idk how someone just joined us and our brother. It should only be 2 players maximum for now. Also you dont get much to none xp on multiplayer. Idk if its because its in beta or something but we hope you can get more xp like normal. Good game overall. Underrated game.


Fun gameplay, good graphics and its a rewarding grind. Overall legendary!


Phone games let alone good phone games are hard to find but this one has all the making of one that really stands out its smart, exciting, complex but easy to understand we are in love this kind of RPG game is something we definitely need more of in the App Store this developer really flushed an amazing game out nothing but praise!! Ps legit love this game already when we get paid Im buying the full version easily worth the money.


Heres our suggestions 1. The skill trees should be longer for even more fun 2. Needs more attack animations 3. Fix the grammar of the talon of pain of the berserker class.


Typically, we find it near impossible to find a half decent offline game to play. When we saw this, we figured we might as well give it a shot since we were bored at the time. We must say, this game blew our expectations away. Its simple gameplay and features are easy to learn, and there are a fair share of customization options to make this game just to your liking. With multiple classes, each with their unique abilities, and all sorts of randomized maps and loot, this is an outstanding mobile arcade game. It even has online features for those who want an mmo feel. All in all great game, Im looking forward to seeing where it goes.


Before anything, we do play this game in both free and Ultimate versions. The new update increase difficulty of the game and that is what we dont like. We play games for entertainment, not challenge myself because we already have challenges in real life. If the devs think they want to give more challenges of the game, then give players an option to select difficulty, not just impose this kind of take it or leave it rules. Overall it is a good game, but we dont want to keep up with the game anymore…


We love the game so much we’ve been playing it for 2 hours now with our brother great game we hope this game gets more popular sooner or later over all this game is a great game.

More pages for Pocket Rogues – Alexej Leonydov