The Fox in the Forest

Last updated on June 3rd, 2023 at 12:25 am

The Fox in the Forest


The Fox in the Forest is one of the best $4.99 to play game in the App Store.
Developed by Dire Wolf Digital LLC, The Fox in the Forest is a Card game with a content rating of 4+.
It was released on 18th October 2021 with the latest update 17th November 2021

Whether you are a fan of Card, Board, games, you will find this game interesting and will absolutely like it.


13 people have rated 1.0.2

You can download the game The Fox in the Forest from APP STORE.


The Fox in the Forest is a beautifully illustrated trick-taking card game for 2 players.Use special abilities and take tricks to win, but don’t get greedy! Win too many tricks, and you might become the villain of your fairy tale…

Once upon a time, a woodcutter and his daughter lived in a small village bordering the forest. She had traveled with him and had seen him speak with the forest animals…

Fairy Tale Characters
The Queen decreed that whoever defeated the monsters would be granted half the kingdom in reward. With the help of the woodcutter, swan, fox, monarch you will be able to collect treasures and gain the Witch’s trust.

Trick-Taking Card Game
A trick-taking game for 2 players, each playing cards to win tricks against the other over multiple rounds. Players score points during a round depending on how many tricks they end of taking at the end of the round. Most points at the end wins.

Special Characters
All the odd ranked cards have special abilities printed on them. These cards change up the game play and might determine who the winner will be, or who leads the next trick. They are critical to you gaining treasures.

Dynamic 2 player Card Game
Variable length to the game by predetermining what score will end the game. Play 13 cards each round and plan your plays cunningly to score you the most points possible.

Updated on 17th November 2021

Patch 1.0.2 includes significant bug fix improvements, additional UI elements, and improved AI difficulty for solo play!


Updated AI difficulty and improved AI decision making to provide a more consistent and challenging opponent in Solo play modes.
Added visual element to display the target score to complete a match.
Reduced time between rounds, having the next round begin more quickly to improve the pace of the game.

Bug Fixes:
Improved visibility of text on smaller resolutions
Adjusted card positions in hand
Polish and improvements to sound effects
Improved Challenge scoring meter and tracker
Removed overlap of last scoreboard entry on widescreen
General bug fixes, stability improvements, and UI issue resolution

The Fox in the Forest Reviews

We love the original game, but this is somewhat lacking. First, as reported by other users, when you tap and hold a small card, it shows a full-size card image. Unfortunately, the programmers dropped the ball, and the big card often vanishes with the slightest finger wobble. Programming hint: do NOT dismiss the big card at the start of the drag event. Note the position of the small card before the drag, and dismiss the big card only after the small card has moved some minimum X left or right or some minimum Y up or down. Please dont make those of us without the hands of brain surgeons wonder what the full-size cards look like. Next, please consider an option to reduce the animations. They are more blinky than beautiful. We have some visual impairment, so the fact that so many thing whirl, blink, and flash is not fun for us. We are saddened that the brilliant art of the physical game has been relegated to small icons and brief pop ups. The current look of the game has moved away from refinement and toward the bombastic. As a minor change, the coloration of the trick wheel is puzzling. The yellows are the highest scores, the green is mediocre. In stoplight fashion, we would think green is good, yellow is warning, and red is full stop (do not enter). This will be an acceptable implementation for most people, but we feel that we will find the game tedious until some of these UI features are fixed. We have faith that the developers will continue to polish this. They seem like they are trying and polite to fans. We are happy to support developers like that.

Not super familiar with the card game (only played it once), but love trick-taking games (though we rarely have more than 2of us)! The tutorial was done very well (clear, simple, understandable, and short). Easy to pick up but cards have multiple options, so the game never feels old. Nice UI, too. Devs: When pressing-and-holding on a card to read the flavor text – it is very squirrely and sometimes disappears really quickly. Are there any other reports on that? Also, can you make an option to disable animations or the flashy bits? No worries if not! Thank you for making this wonderful port!

Absolutely wonderful. Really enjoy how interesting the game makes playing the cards. Its definitely a great substitution for playing cards. Game is absolutely brilliant in design. Having player want to win or lose a specific range of tricks is a wonderful shake up to normal trick taking games like Spades and Hearts. Love it. We love the card art and abilitys. Lots of fun.

We enjoy the game. However when we were playing a game the score was 21-21 and the game freaked out and shut down. It should have run another round.

Face-to-face, The Fox in the Forest is the tensest game we’ve ever played, a trick taking knife fight with a disarming the fairytale theme. Until youve looked into the chilly eyes of a loved one as they force you to take a trick that pushes you from six points down to zero, you have not known fear. With its sylvan theme and ambient nature sounds, Dire Wolfs transfer captures the fairytale feel, but replaces the knives with Ambien. Even the basic mechanic of dragging a card into the play space has been replaced by slotting little numbered tablets onto a sort of altar. Its an unsatisfying and, as far as we can tell, entirely unnecessary cosmetic change. Our heart goes out to anybody who has to adapt a trick-taking game they tend to be as visually static as they are intellectually dynamic. Still, dire wolf did no favors for the original Fox in the Forest execute the rules, but fails to capture the magic of its lightfooted and wicked source. Updatethe reason it makes you sleepy is that elements of the display gently bob, like a ship at sea. Bizarreespecially when it takes place in a forest.

As a fan of trick-taking card games, we were really looking forward to this port. But as much as we enjoy the game itself, and as beautiful as the presentation is, the AI opponent just doesnt seem to know how to play well. After playing 12 normal-length games against a Hard opponent, we havent lost once, remarkable considering that that Id never played Fox in the Forest before yesterday. In several games, it didnt seem to realize that you shouldn’t take 10 tricks, so it was too easy to trick it into being Greedy. And so far it doesnt seem to play any better in the campaign games either. Unless the AI can be improved, we cant recommend this port.

If its going to be all-2D, use SwiftUI. It feels and looks shabby and non-native.

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