Wizards and Wagons – Touch Dimensions

Last updated on January 15th, 2026 at 11:01 am

Wizards and Wagons – Simulation Game Review

Wizards and Wagons Screenshot

Wizards and Wagons is a Simulation/Roleplaying game from TOUCH DIMENSIONS INTERACTIVE PTE. LTD., first launched in 12th November 2015.
It’s rated 12+ and currently has 117+ ratings on the App Store.

What Makes Wizards and Wagons Stand Out

The Demon Lord has been defeated, and peace has returned to the realm — but this means that the resident Hero is officially out of a job. Armed with a small wagon, can you make a living in this new era? In Wizards & Wagons, you’ll buy, barter, trade and sell goods in a vast fantasy world filled with villages, towns, kingdoms, and comical characters always ready to send you on the most ludicrous errands!

KEY FEATURES:
Buy and sell goods in a vast fantasy world
Cunningly exploit public gatherings and festivals for profit
Take on randomly-generated assignments from the Commerce Guild
Manage your inventory space with a Tetris-like system
Regularly upgrade your wagon and equipment
Defend your precious cargo from the likes of thieves, ogres . . . and even a massive world turtle!

This Simulation game offers engaging gameplay and regular updates for mobile players.

Player Feedback

As a newer release, Wizards and Wagons is building its player community. Early feedback suggests .

Recent Updates & Development

Latest Update: 2nd March 2016

Recent improvements include:
This app has been updated by Apple to display the Apple Watch app icon.

Game Center Achievements and Online Rankings are now available!
Challenge the world to prove your mettle!
A huge amount of story content has been added. The new side stories present 8 new weapons/items, 3 new companions, 3 new bosses, a new location to trade, and a few wacky NPCs.
We've also made some changes to the combat:
The base distance in which you can see enemies has been increased, so now you can pick them apart from a distance!
The chance and number of monster spawns have been tweaked in various regions.
The behaviors of some monsters have been improved.
Finally, some bugs have been squashed in the making of this patch.

Download & Availability

Wizards and Wagons is available through the official App Store for iOS devices.

Get Wizards and Wagons on App Store

Requirements: Requires iPhone 5s / iPad Air / iPad Air (Cellular) / iPad Mini 2 (Retina) / iPad Mini 2 (Retina, Cellular) / iPhone 6 / iPhone 6 Plus / iPad Air 2 / iPad Air 2 (Cellular) / iPad Mini 3 or later.

Compatible with iPhone and iPad devices.

Player Experience Highlights

Community Insight:

This game does require a little bit of getting used to, but its fast to restart and well worth the small price for the hours of play. Micro goals keep the game interesting for a while (just gotta finish one more delivery) and the style is light and humorous. They way the game makes profit and loss clear during transactions is nice, too; it isnt a chore to play trader, in other words. It does leave us wishing for more; a second game that builds upon the concepts in the first would be welcome, with a bigger world, more impact to investing time meeting a settlements needs, more story quests leading to perhaps one or more (optional) great challenges requiring specifically decked-out wagons, maybe house customization or relocation, etc.


Pretty well put together game! The trading aspect is well done. Graphics fun. Combat and weapons interesting. The missions work. Pretty addictive! We def recommend.


The game is a little finicky from an information management perspective (Im using a Google Sheet), but its a lot of fun.


Ive been playing this game since the week it launched and its a total favorite. Do NOT pass up the chance to play this awesome game.


Really fun and is great to play for 30 seconds or 3 hrs at a time.


This is a fun game that is pretty robust. It scratches the get more gear and go up higher itch without it being too grindy.


Go to one town to the next buying and selling good. Each town has supplies and demands. When your traveling from town to town you have to protect your wagon. The better your weapons the less repair your wagon will need, this is the traveling cost. This is not a Free-to-Play, Pay-to-Win game. The small cost of paying to play is worth the cost and far cheaper than any Free-to-Play games we have gotten into. If you find yourself buying and selling items in other games for fun then this is the game for you.


One of our favorite lite trading sims of all time was Uncharted Waters: New Horizons for the Super Nintendo. In the decades since that game was released, we have sought a game of similar enjoyment. This game has come close. There are many elements that are similar to UW, including a long list of trade goods, quasi random encounters, cities that you invest in (through quests and commerce), companions, wagons that can be upgraded or swapped, etc. The scale is certainly slimmed down for touch gaming, and there are no country vs country dynamics, but it is still a fun trading adventure in a fantasy setting. Great game.


Some of the things you want to do in the game are not immediately obvious the first time. We did worse the first time we played and started over snd did better. A bit more in game help or tutorial may have been useful. Traveling between towns requires some reflexes to shoot down enemies so this is not a pure strategy game. Still quite fun. Hint: after you unlock guilds look at town perks and try to unlock them by checking progress. You have to complete certain tasks to open up new continents so talk to the village people and try to do the tasks they give you.


Fun strategy game based on economic Supply and demand. Exactly what we were hoping it would be.


Good rpg dynamics, interesting trading twist.


We are only an hour or so in but we can see the system could be very fun. Thanks guys.


Saw a review about someone who said you couldn't make money because you had to spend it all on repairs. Figured out after about 15 minutes this is due to his/her lack of intellect. You wouldn't want to travel aimlessly between cities, with zero thought into your trading, or yeah you would lose money. Try strategize your trades…this is not another tap to win game. Also, the point complained about not being able to tap monsters fast enough…go upgrade your gear. Then you become stronger… Great game! Please update with user feedback.


Great blend of trading and RPG/rogue elements, with a bit of puzzler thrown in just for kicks. Glad we stumbled on this in the App Store.


We were looking for something to fill some free time during vacation and found it. This game won't change your life but won't waste your time either. Having fun. Nice work.


Contrary to what some people here think, this game is very simple. Try to earn money while selling stuff, and don't get destroyed by monsters in the process. We beat the game (and by saying that, we mean by our house back which is the ultimate quest) in around 5 hours, first play through. It was very entertaining. All in all, definitely worth it to buy this game.


Challenging, but rewarding. Lots of fun to be had here.


A great trading game with a little action and a lot of strategy. Our first save file was a disaster, but once we got the hang of the game things went better. Keep trying, it's definitely worth it.


Playing this a lot longer than expected. It's not easy by any means; smart trading strategies required to actually make money. Special quests and monsters keep things interesting for many hours. Graphics and UI are well done, and no bugs encountered to date. This is better than almost everything in the App Store.


Requires skill to play well. We got crushed our first game, but really enjoyed the challenge of earning our success. A lucrative trade route requires coordinating quests, events, news, and supply/demand. You also need some cargo puzzle packing, and a bit of fast paced combat tapping reflexes! This is our new favorite trading game. We've played many in the genre, and few make the day to day trade and travel so compelling.


As long as you go in expecting to have to restart a few times, you should have fun. A better tutorial would be great, but we dont have much else to complain of. Its cute and worth the $5 not to have to watch ads every other minute, like you do for similar games.


This game is fun trading type game but the some components will make it easier and a more enjoyable experience. 1: if they could give some type of mini map or regular map one can use to see the supply and demand of cities you have already been to would make the trading between cities and quests easier instead of having to scroll around to find each particular city. 2 the weapon switching should be given a customizable function so the player can put it wherever they feel comfortable. As a right hand dominant player it makes it hard to attack and switch weapons with the same hand. We tried using our left hand to attack but it was awkward. 3 for weapons they should have a small video or demonstration to show how they attack and how much damage they do. We had to buy and sell weapons as we tested them wasting quite a bit of money. 4: there should be some type of storage system where you can buy old pieces of equipment in it in case you get an item that can't be used at that time If these are implemented we think the game would become simpler and easier to play and enjoy.


It gets tedious at a point, and it is as repetitive as the day is long; but we've spent money on worse games.


You can trade, fight n make town like you enough to get perks. 30k to buy a house. We make a better fighter then merchant.


The game would be great if not for the odd decision to tap maniacally on the screen every time you travel. Between villages, you will be assaulted by a slew of enemies. They do a great deal of damage to you while you barely make a dent on their health. Its annoying and not very fun.


It is "kinda" fun. But the button mashing required to fight leaves you getting damaged so much that you spend more money repairing than you make in profits from trading. There are quests that you can accept but most of them are for towns you haven't discovered and there is a time limit or penalty for not reaching the time limit. We guess it is worth the 1.99 when compared to how much longer you could play this than a game at Dave and busters or whatever for the same cost.


We're at a loss as to how this dismal "game" got 4.5 stars. It's a dreary, button mashing, defend your cart from bandits tedium. What a waste of our $$.


To those saying it's too hard, obviously they are too young to be playing a game like this.


The game is super addictive but totally unforgiving.


Cute art style and a few straight forward mechanics make this relatively deep Econ sim lots of fun.


This game is addictive beyond belief, we highly recommend this to anyone that likes the merchant sim genre. U ride a wagon, buy low and sell high, vast world, gr8 artwork, weapons, upgrades, dragons and cyclops. It doesn't get any better than this. This game has a somewhat moderate learning curve and demands awareness to the demand and available supply throughout towns, we recommend never venturing beyond the first continent till u have familiarized urself with the mechanics and boy is it awesome once u get the hang of it.


Strategic and enjoyable. Cute time-passer.


For anyone that has seen the anime "Spice and Wolf," this game reminds us of that system. You sell things so that you can buy more stuff to sell. But there's a lot to do. Quests, learning the demand/supply curves, and exploring new regions. There are a lot of towns to visit too. We are a fan of the show and love this game. There are no daily rewards to bring you back every day. To some, this is unfortunate. For us, we take it as bitter sweet. We don't feel compelled to play constantly. It makes it more enjoyable when we do play. Hints: sell items either at a town that has a demand for the item OR at least TWO towns away from where you bought it. The farther you are from the town you purchased it in, the better you will sell USUALLY. ALSO, the Draven wagon show is the best place to buy a wagon. Buy a bigger wagon early on, it pays for itself quickly and indefinitely. Even if you have to take a SMALL loan. Go for high defense once you leave the first continent, the others have brutal beasts.


We really want to enjoy this game, like really, the concept is neat, story is humorous, and the merchant stuff isn't too bad. Here's the thing, you are attacked ALL the time and the hit to miss ratio on mobs is terrible, you can't even hit birds with melee but they apparently do more dmg to your wooden wagon than a guy with an axe. Mobs steal your stuff but you can't hit them after they do apparently and picking up most things is difficult. The learning curve is pretty steep also and having any money for buying weapons, wagons, power ups is pretty much luck. Also the numbers of mobs that co,e at you makes it feel more like a twitch shooter than a merchant game.


We have spent way too much time playing this game to still feel like a beginner. We cannot afford any new wagons or weapons, and despite trying to buy low and sell high, we are finding that we are losing more money than we are making. There's a difference between a game and being a real merchant. We didn't pick being a merchant for our profession so don't make this MerchantSim.


We have re-started this game 4 times and have tried to have a good strategy but the game fights against you all the time. We like the concept but it is not rewarding to play, just sad. Hordes of enemies can steal your cargo in a game that is 100% about cargo. Then leave you with no way to get money and upgrade your wagon. So you don't feel any progression. Also the Guild quests can be confusing. Limited time to get something and then bring it some where. But no help with a count down timer. Or allowing you to see a map. Pretty lame over all.


We want to like this game. But after 3 hours and 3 restarts, we've decided this game is to unforgiving. It cost way to much to repair your wagon, and it's almost impossible to make a profit even when you buy low and sell high your only going to make a like 200 gold and the cost of repairs to make the trip will be like 150.. Don't waste your time with this game.


Found this game to be a total mess. We've played free merchant sim games online that are way more put together than this. Not sure how this got 4.5 stars on Touch Arcade. Will be avoiding their reviews in the future.


Looking forward to updates, keep up the great work.


This gane have the 'just one more trip' vibe and you just dont feel it you lost hours in your life , really good game , there is no game like this on the appstore totally deserves 5 stars.


Be sure to pay attention to what villagers say, because you can get absolutely destroyed by monsters if the road is dangerous.


It takes a few starts to get your uber-trader-battle-wagoner groove on, but once you do you can't stop playing. This game's got the goods.


We jumped on this as soon as we found out it was released because we love the Autumn Dynasty series. And chances are, if you did as well, you'll find Wizards & Wagons blend of real time battles while traveling and strategy within the towns quite comfortable. The mix of questing and trying to get the best deals on all your purchased/sold goods adds for quite a bit of depth in the strategy department. Upgrading and outfitting your wagon to 'take into battle' adding another level to the strategy, especially as you get deeper into the game. If you're not a strategy fan, or haven't really clicked with merchant/trade games in the past, don't let that put you off – it's delivered here in a very casual way (with quick to read one screen 'how-to's' that pop up whenever something new is available), pretty much giving you the option to decide how much depth you feel comfortable with. There isn't really a set time in which you need to get enough money to find your way home. There are timed quests, but you're not required to accept them. You're basically in charge of how difficult or easy the game is, without sacrificing gameplay mechanics. The developers have done a wonderful job here, and with no IAP – it's a game that's VERY VERY EASY to recommend to strategy/defense/merchant games.


Loving this, super fun and very addicting …didn't want to stop playing and get ready for work this morning. Playing on an original Ipad Mini and haven't had the first issue…no crashing/lags/bugs …..so great to see a polished game without problems ….and one that works well on older devices :).


We're probably 5-6 hours into this game and only now feel like we're getting somewhere. We've spent most of this time figuring out the game mechanics. The game doesn't hold your hand, nor should it, but the game throws a ton of information at you from the start and doesn't clue you in as to how it affect you. You can take on jobs (which you are limited to two at a time) that you have no way of completing until you unlock a bunch of pathways to other cities, of which have their own requirements not revealed to you. It is fun and addicting however. It just needs a slower introductory on to things you have yet to discover, and a starter's guide.


The concept is good, but running the same route over and over again just to inch towards the next wagon gets pretty boring. Would be much better if there was more real variety of defenses, and if you could achieve them more quickly. Great concept, but you can only spend so long running eggs between the same two towns.


Good production values but poor early introduction hamper what is probably a fun and engaging game. However, the early learning curve is so steep it turned us off completely.


It's really hard to get started in this game. There is such a small margin of error at first that any mistake is impossible to recover from, and numerous restarts are necessary for most players. After a dozen or more restarts and several hours invested, we had to give up. Although it feels engaging at first, we cannot see how the game would be much fun, even if we were to get a successful game going.


We got the game today and have defenses on our cart on,y to find out they DONT EVEN WORK we tap and click. We can't EVEN KILL 1 PERSON we sit there defensless not able to do anything but die and die and die and die. Not worth it.
User feedback from Apple App Store


App Details

  • Version: 1.03
  • Size: 302.95 MB
  • iOS: 6.0 or later
  • Languages: EN
  • Content Advisory: Infrequent/Mild Alcohol, Tobacco, or Drug Use or References, Infrequent/Mild Cartoon or Fantasy Violence
  • Developer: [TOUCH DIMENSIONS INTERACTIVE PTE. LTD.]()

Last updated: 2nd March 2016 | Genre: Simulation, Roleplaying | Developer: TOUCH DIMENSIONS INTERACTIVE PTE. LTD.

More pages for Wizards and Wagons – Touch Dimensions