Desktop Dungeons – QCF Design

Desktop Dungeons

title

Step into the gaming world with Desktop Dungeons, one of the top $9.99 games in the App Store! Crafted with creativity and innovation by QCF Design PTY LTD, this captivating Adventure game is bound to grab your attention. With its content rating of 9+, it caters to a wide audience. Ever since its release on 28th May 2015, it has been constantly updated, with the latest version rolled out on 8th January 2016.

Whether you have a liking for Adventure, Puzzle, games, Desktop Dungeons is sure to keep you hooked!

User Ratings

Join the crowd of 14 gamers who have given their verdict on Desktop Dungeons.

Ready to take on the adventure? Get Desktop Dungeons now from the APP STORE.

Dive into Desktop Dungeons

Cross platform saves! Play the same Kingdom on any device!

Desktop Dungeons, the award-winning unique puzzle roguelike makes its debut on iOS! Fight your way through randomly generated dungeons, collect spells, items, and loot to defeat the dungeon boss and earn gold to upgrade your Kingdom. Unlock new classes to play as, useful items to discover, capricious gods to worship, and enemies to fight. All in service of the almighty bottom line and saving your Kingdom from peril.

Desktop Dungeons packs all the challenge and reward of a dungeon crawling roguelike game into bite sized chunks of puzzle goodness. Take an Elf Warlord through the Venture Cave, defeat Aequitas the Warlock and sell his beard to your Taxidermist to afford an upgrade to your Blacksmith. Or, spend time in the game’s extensive puzzles trying to understand exactly what worshipping Taurog is all about.

Key Features:
-Randomly generated single-screen dungeons offer bite sized adventure.
-Explore new terrain to regenerate your health and mana, INNOVATION!
-20 Classes to play as and unlock, including the new Chemist and Rat Monarch!
-7 Races that combine uniquely with the Classes, each playing differently.
-Upgrade your Kingdom to unlock items and preparations to start your dungeon runs with.
-Loads of quests and puzzles to keep you entertained for hundreds of hours.
-Compete with your friends in the new Daily Dungeon.
-Music by the power duo of Danny Baranowsky (Super Meat Boy, Binding of Isaac) and Grant Kirkhope (Banjo Kazooie, Goldeneye 64)
-The full Desktop Dungeons experience, optimized for touch screen.
-Goats!

"If you’re looking for a roguelike with a cheeky swagger, and enough content to lose yourself in, then this should be at the top of your list." – PocketGamer (9/10)

"Desktop Dungeons is brilliant. It is so incredibly simple, and so incredibly basic, and yet it is brilliant." – GameZebo (4.5/5)

"Desktop Dungeons has made a pretty great effort to port their game to the iOS world, and it packs a lot of replay and problem solving into this app." – TouchArcade (4/5)

Desktop Dungeons won the award for Excellence in Design at the 2011 Independent Games Festival, where it was also a Grand Prize nominee.

Website: http://www.DesktopDungeons.net
Forums: http://www.QCFdesign.com/forum
Twitter: @QCFdesign

What’s Fresh in the Latest Update?

Discover what’s new in the recent update of Desktop Dungeons on 8th January 2016:

This app has been updated by Apple to display the Apple Watch app icon.

Adding support for new content from other places to play Desktop Dungeons, fixing some bugs and paving the way for potential localization in the future. Happy New Year everyone!

Fixes:

  • The Goat Glade no longer disappears in Kingdoms loaded from accounts that purchased the DLC on other platforms.
  • Fixed bug that could cause stairs to lead to the incorrect realm in the Cursed Oasis.
  • Fixed bug preventing Daily Dungeon Diligence rewards not being paid out on losses.
  • Burning damage is no longer applied twice when knocking burning enemies into walls.
  • Fixed bug with Daily Dungeon leaderboards losing popup text in certain situations.
  • Revenants can no longer be moved underneath enemies petrified by the Gorgon.
  • Half Dragons now kill magic damage immune plants if they knock them back twice, no more Tikki Tooki piety farming.

Hear from the Players – Desktop Dungeons Reviews

Find out what gamers are saying about Desktop Dungeons:

We like this game very much. It is a mix of a rogue-like and a puzzle game. The amount of content in Desktop Dungeons is very high: there is a lot of choicess regarding classes, races, dungeons are randomly generated, you have a wide selection of items you can take to a dungeon, there are also many unique deities to help you or make your quest harder. This game is a rather deep game despite the fact that you can play it on the go. It is easy to learn and hard to master. We strongly recommend this title.


Game still works amazingly! Turn based puzzle rpg with a class system, items, and spells. Love it !!


Complex and completely awesome ,, can’t put it down,,


If you like challenging games with a lot of depth this one is for you. There is no difficulty sliding scale and the only difficulty option is hard. If you like a challenge this is perfect. If you’re like us and don’t like to have to think too hard when gaming you may not like this as much.


This is a great rogue-like game. The fact we can play this in a 10-20 minute span’ put it down and come back is great. The differences between all the different race/class combinations keep the game fresh. The different tactics and nuances in knowing when to convert items, desecrate altars, when to heal, and when to level mid-fight give the game a great amount of depth. We’ve played this nearly 3 weeks straight. Whenever we put down our iPads, our 10 year old immediately asks if he can get on and work on his kingdom. Great game, well worth more than the $10 we paid for it.


This is our favorite Roguelike on iOS. If you like FTL, you’ll love this!


This award winning and critically acclaimed puzzling rogue-light + minesweeper has kept us invested for over 300 hours. Players who take on the lengthy initial learning curve will find a simple but deviously complex brain teaser full of variety.


The text is so ugly in this game. Aside from the fact that the whole game is low res, the text looks horrid, is not formatted properly for the game, and is just plain unreadable at times. It’s been three months and not even a single update or word to the fans who supported the game. I’d love to update our review and we will, once the developers respect their audience enough to offer them a usable product.


Update: Developer released a fix for the screen rotation, as well as many other fixes! Updating our review to 5 stars now… Great title so far, but as the previous reviewer stated, the game plays on a fixed screen (will not auto rotate depending on how the iPad is being held) that is likely upside down for most folks that have their iPad in a case that props the screen up. Our case props the iPad up in landscape orientation, with the home button on the right – the game is displayed upside down this way.


Fantastic game. We highly recommend it to anyone who likes a challenge. It runs great on the iPad. Our only concern is we are unable to set up a desktop dungeons account, to sync with the pc version. We think the problem is with the website, though. Still a great game.


[EDIT:] They’ve fixed the auto rotation issue so we’re adding a star! We’ve been playing DD on our PC for quite a while and we’ve been waiting eagerly for the iOS release. The game is unforgiving, but fair and INCREDIBLY fun and addictive. The iOS version is everything we hoped it would be. Now we can pick up where we left off on our iPad. Excellent! Very highly recommended.


There is such a thing as TOO hard. We can’t get anywhere playing this. How about adding difficulty levels for those of us new to this type of game? We have not all played the PC version. We are disappointed with what we got for 10$ you guys can probably get away with slapping a high price tag on the PC version but this game does not merit that at all.


There’s no denying that DD is a fun game, but this feels like a quick and dirty port that’s lacking attention to the platform — fuzzy fonts and an upscaled interface make for a poor experience overall. At this price point, we expect just a little more care and polish.


After playing for a couple of months we have won zero victories, zero gold, and zero interest. Relegated to the deep freeze in the sky…


Amazing game, but instead of auto-rotating to fit any given landscape mode, you have to have your iPad rotated a certain way, or you’ll be stuck playing upside-down. Not a showstopper, but pretty clumsy.


Very fun game. Seems like it has lots of potential. However, after buying the blacksmith for our town, game is locked up. We can’t progress. Please fix – we’re more than happy to spend 10 bucks, IF we can actually play the game!


We agree with most of the issues mentioned. One of them we didn’t even realize was an issue. There’s a sub-dungeon with a monster. The monster has a lot of treasure and a necklace behind it. After you talk to the monster nothing happens. Then if you talk to it again, the button just get fire behind the button and still nothing. Besides that dumb issue, the graphics are so small that a lot of informational stuff is hard to make sense of. DO NOT PURCHASE. $9.99 is way too high for this game. We’ve tried to get a refund from Apple and haven’t heard a thing from them.


Game is still unplayable as you cannot open a codex when talking to a monster without the game freezing up. We tried it on two different ipads. Also, there screen will not rotate and their are many references to the PC version. It seems clear that this is a hastily done port. It’s a shame because it seems like the underlying game is very good.


Come on no rotate on the screen? Really. Poorly done port. Still way too many desktop references in the game. No such thing as shortcut keys on iPad. Still no rotate. Nothing like having to turn your iPad upside down to play a game.


Crashes and no screen rotation. Finish 1st game, press to continue on, game crashed. Not worth the money. The free PC game much more enjoyable. Need a refund.


The artifacts from the desktop version don’t hurt the gameplay and we can deal with not being able to rotate our screen. What we can’t deal with is that it seems to crash more than half the time when we successfully complete a dungeon. Crushes game progression and makes for some very frustrating gameplay. Fix it.


As noted there are a few issues that bother some players. We dont care about the lack of auto rotate because we dont use a case on our iPad. For us the graphics look fine, it is a good representation of what the game is supposed to be. They did not remaster the graphics for retina nor did they advertise such. The game itself is simply awesome. It is a mixture of puzzle and rogue like. We dont think there is another game quite like it available on iOS, it is definitely not one of those games that you look at and say this is an obvious clone of another. The gameplay is so good that we are willing to forgive a bit of roughness around the edges.


Great game, never played before but play a ton of FTL and went out on a limb, good call. Assuming the rotation problem gets fixed, *****.


Definitely A pretty sweet game. We have spent many hours playing this and we’re still intrigued on what we’re going to unlock next we like it a lot.


Really enjoy playing this. A real challenging experience.


We love this game! There’s a lot to do in this game and we’ve already put so many hours into this. The only flaw is that it doesn’t auto-rotate. Everything else is fantastic. Just add a patch to fix that rotating problem.


You have officially sucked all of our time away in one nice port of a game we started playing in 2012 with alpha 0.15. Well done.


Been playing this game nonstop since we bought it. Hits all the right spots for your rougelike rpg needs. Addicting, difficult, fun, and witty. Buy now.


Positives: + Can be played in short bursts or long sessions. + seems made for touch screen. + blends RPG, rouge like, and puzzles. + quirky humor and artwork with personality. + randomized for infinite replay-ability. + sense of progression though town building, opening different types of characters and races, as well as learning new strategies. + cloud saves and cross platform play if you own it on another platform (I don’t but kudos for including it). Negatives: – screen locked in one direction. A bummer but not a deal breaker. – seriously biting into our Witcher 3 time…


It’s a unique VERY fun game. But we can’t give it 5 stars for two big reasons. One is the polish. For a $10 game port? You need to put some polish into it. We know $10 bucks isn’t a lot. But for iOS world? It’s a top $ price. And for that $10 the game should be Retina. And second the rotating. A game in 2015 on the App Store for $10 needs to allow this. So all in all we would buy it again even with these flaws. But 5 stars to us is near perfect. 4 is very good. Fix the Retina and rotating and it’s 5 stars.


Plays well on the iPad. Fun game on the PC, but it’s perfectly suited for touch controls. Our only complaint is that the graphics on both versions need an update. Would love to see higher resolutions.


Normally a flawed port like this would be unacceptable. The touch interface is a bit flakey, there are vestiges of the PC version that do not apply, and the graphics are fuzzy. The game play is so good that it really doesn’t matter. Prepare to lose time.


We want to like this game. On PC it got us into Dungeon Crawl Stone Soup back in the day. We know it’ll be great once bugs are worked out. But it’s upside-down and won’t turn over, and our Ipad case/keyboard only works one way. Will 5 star for a game that plays right-side up.


It’s a great game. Playing it upside down? It just lost 2 stars for that!


We love this game! We own it on PC, too. Gameplay-wise, this game is easily 5 stars. But in its current state, this game crashes… A lot! In the couple hours we’ve played, it’s crashed three times, once right after completing a rather difficult dungeon (and if you’ve played this game, you know how challenging that can be). And then the game crashed and we had to start the dungeon over again. Also, the screen seems flipped and won’t rotate so we can’t play with our iPad stand. And the game resets if you minimize it for more than a couple seconds. These things NEED to be patched into game. TL;DR: Great game, bad application (in current state)


We dig the puzzley dungeons and the kingdom building setup looks neat, but this release is really buggy. It still seems playable, but crashes if we put our iPad to sleep while we’re running a dungeon, and some of the kingdom text is not readable because it gets covered by other panels.


We’ve never played this on PC, but from what we’ve seen of the game, it’s quite challenging and interesting to play. That being said, I’d suggest that you hold off on spending money at least until next version is out, which will (hopefully) fix crash issues. We managed to play through all the tutorial missions and puzzles, but the main game will usually crash just as you finish a dungeon. Even worse, the crash happens before the new state is saved, causing you to lose all credit for the run you just spent 25 minutes on.


Crashes quite a bit on iPad 2. We’re stuck at the bankers – no problem beating them, but after the win screen, when we hit continue, it crashes without saving progress, so we don’t get credit for finishing the dungeon.


As the other reviewer noted this app is programmed in the wrong orientation. Anyone using a keyboard case/stand has the game upside down with no ability to rotate it.


It’s wonderful to finally have this on our iPad. The game is exactly the same as the desktop version, which is where the majority of the problems lie. Keyboard shortcuts are still referenced everywhere and there’s a bunch of full-screen options in the settings menu, all clearly leftovers from the desktop. Worse, is that touch controls haven’t actually been accounted for in that a mouse-over heavy game still has these items in the same locations, but your hand is in the way making it difficult to see what’s going on. The graphics don’t hold up at all well on a Retina display and are very soft and aliased. Lastly, the orientation is locked the wrong way and it doesn’t auto-rotate to match the way our iPad is sitting. That is a silly mistake. Is it still fun? Sure. But is is great on an iPad? Not yet.


Poorly ported…, has references to keyboard hotkeys on a tap device and we’re currently facing a game breaking bug that prevents us from playing. We assume it may have to do with clicks vs taps or something but we’re at a broken tutorial step and cannot advance.


We have been waiting for this game for a long time so when it went live we were excited. Until, we saw the price. However, we decided to get it anyways and even though it’s not a pretty game it’s been fun. Now we unlocked the blacksmith and we are given the message to select one prep per building and we can’t do anything. We hope this issue is fixed soon because as of now we are having serious buyers remorse.


We want to love this game but our saves have gotten stuck with no way to progress twice now. Add to that the polish is horrendous and the just want worth our money at the end of the day. Should refund us for this crap. The text is often rendered unreadably small and the ui still assumes you have a keyboard. Please actually put some effort in this next time before gouging people for a half hearted effort.


It’s upside down. So annoying. Now we have to remove the game from our keyboard or just play it unbalanced. It’s upside down. So annoying. It’s upside down. So annoying. It’s upside down. So annoying. It’s upside down. So annoying.


After getting the blacksmith, we cannot move on with other missions. A hand is pointing to the blacksmith, but we cannot select anything to progress. We also cannot "touch to continue"

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