Hex of Steel – Valentin Lievre

Hex of Steel

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Step into the gaming world with Hex of Steel, one of the top $4.99 games in the App Store! Crafted with creativity and innovation by Valentin Lievre, this captivating Strategy game is bound to grab your attention. With its content rating of 4+, it caters to a wide audience. Ever since its release on 21st September 2020, it has been constantly updated, with the latest version rolled out on 4th December 2023.

Whether you have a liking for Strategy, games, Hex of Steel is sure to keep you hooked!

User Ratings

Join the crowd of 56 gamers who have given their verdict on Hex of Steel.

Ready to take on the adventure? Get Hex of Steel now from the APP STORE.

Dive into Hex of Steel

WARNING: Older devices will not be able to run the biggest scenarios. You need a device with good GPU/CPU performances in order to run those, it is hard to tell which iPad/iPhone can or cannot run those. iPhone X (Any 2017 device) and above should run those fine. You will still be able to play any of the campaign scenarios with any device, there is a hundred of them (or play in multiplayer).

Hex of Steel is a refreshing WWII wargame covering all fronts featuring a certain amount of original mechanics. Fight in solo against finally a decent AI throughout Europe, Africa or the Pacific, or against a friend in the cross-platform PBEM multiplayer.

Embark on a gaming journey that started with just 53 euros from Kickstarter and a dream! "Hex of Steel" is not just another wargame; it’s a testament to determination and passion.

Key Features that Set "Hex of Steel" Apart:

  • Adaptive AI that Never Cheats.
  • Explore Gigantic Scenarios Spanning Europe, North Africa, Pacific, and more.
  • No Turn Limits, No Unit Limits (Can be changed).
  • Cross-Platform Multiplayer (PC/Mobile).
  • Play with Standard Unit Representation or NATO Icons.
  • Capture and Deploy Almost Any Unit in Your Army.
  • Engage in Branched Campaigns with Core Units – Shape Their History Throughout the Campaign.
  • Diplomacy that Adds Depth to Strategy (Wars, Alliances, Truces).
  • Over 50 Policies to Personalize Your Gameplay – Choose Doctrines, Occupation, Conscription, and More!
  • Unleash Your Creativity with Multiple Editors: Tiles, Units, Countries, and Scenarios.
  • Random Scenario Generator (Work in Progress) for Endless Challenges.
  • Experience Dynamic Weather with Stunning Sound and Graphics Effects.
  • Dive into a World of Unique and Optional Mechanics – Explore Limitless Possibilities!

Absolutely no paid content / in app purchases!

Don’t miss your chance to immerse yourself in the ultimate wargaming experience – "Hex of Steel" awaits your strategic brilliance!

What’s Fresh in the Latest Update?

Discover what’s new in the recent update of Hex of Steel on 4th December 2023:

CHANGED

  • Multiplayer compatibility versionning: 7.2.3.
  • Improved network stability when playing in real time multiplayer (reduced the amount of queries sent back and forth to prevent BufferFull error which was creating the desync issues) I therefore managed to reduce the amount of exchanged data/queries by 58%. Hopefully, this has a meaningful impact on stability in general.
  • If a translation is missing, English will now be used as default instead of ‘missing translation’ text.

FIXED

  • In real time multiplayer, supportive fire from the FOW would not be synced (visually). Meaning if some artillery uncovered itself from the FOW on the host, the client would not see the newly uncovered artillery doing the supportive fire.
  • AI paratroopers would go towards sea victory points and drop in the sea.
  • Lot of typos or incorrect translation of soviet cities in the Soviet Union in the Europe scenarios.
  • Incorrect Chinese cities names in Pacific scenarios.
  • Heroes graphics having wrong dimensions prevented mods from being loaded entirely.

Hear from the Players – Hex of Steel Reviews

Find out what gamers are saying about Hex of Steel:

It appears you have one tutorial. It is not a tutorial. It did not tutor us in the slightest. We have no idea what we were supposed to be doing, how to do it or what we were accomplishing. We read the entire manual, and still did not know what we were supposed to be doing. Is there a tutorial that will actually teach us how to play the game? If not, how do we get our money back?


Great game been really enjoying the new update, except now it seems the AI is constantly trying to naval invade, which in a standalone scenario isnt so bad when we can modify our money production, but in a campaign focusing on land operations it gets to be a massive pain. Forcing you to invest into a significantly larger navy, occupying all tiles next to water, or purchasing defense’s. All of which are extremely expensive, taking away funding for offensive operations. Also coastal guns can only be built around harbors and harbors cant be built at all. We would suggest either allowing coastal guns on coastal tiles or allowing engineers to build harbors, as they can already build airfields and factory’s.


A few tips and improvements: we can’t give you five stars for these reasons, but the game itself is a good one. The problem that the Apple version of the European map will flash back after opening the map needs to be solved. We remember that this problem did not exist in the previous version, so we believe the author can definitely solve this problem. This is a suggestion to create a folder dedicated to this game, similar to the archive mobile version of our World, so that the mobile version of the real implementation of module loading and unloading can better combine multiple, now the mobile version of the module is just a decoration, can not be imported, we hope you can solve these problems as soon as possible.


Love this game ! This is the closest thing we will ever get to panzer corps on iPhone . You are doing AMAZING work ! However we have one issue (thus why its 4 stars ) On the new iPhones with Dynamic island (D.I.) the D.I. Takes up a good portion of the menu on the side when playing . We dont know if you guys can do anything or add a option to move side bar around or something cause its a giant pain . Again this is not the developers fault and we will 100% continue to support the game with DLC or any purchases we can make ! Keep up the amazing work.


This games great we got it Mobile now that we can strategize on the Go! Accurate units great scenario and Campaign. Amazing work thanks. 5/5 Stars.


Hi we asked a question in our review and your answer seemed like a generic answer. Your response concerned mostly Macs which we didnt ask about. Let us try again; we are only concerned with IOS. Do you have a link where we could find documentation explaining what each BUTTON on the iOS version does and how new troops are acquired, upgraded etc. Basically a manual? Thanks in advance:-)


We posted a review on Sunday saying the game didnt work and was crashing constantly. So we decided to restart our device and now its running perfectly again! We also want to acknowledge that there is a real person reading your reviews and trying too fix those problems so thank you! For anybody wanting an amazing tactical/strategic ww2 game with over 2000 units we absolutely recommend this game it is the most fun strategy game we’ve ever played. And it runs on mobile! 10/10 truly EPIC!


The game is great, but it doesnt fully fit the screen of the iPhone13 pro max :(


Cannot assign units with iron cross on map editor also theres a bug woth the units soft amd hard attack modifier in the store.


After latest update no longer able to purchase or upgrade any unit.


Great game! Loads of fun. 2 requests would be to make the unit editor save the data. Anytime we tweak a unit from the unit list it loses the changes whenever we close out the game. Also from the unit purchase screen it is very hard to click the upgrades for units such as torpedoes/rockets for aircraft. The UI is so small. Could be biggerfor instance we dont need 6 items across the screen to select from. Would suggest reducing to 4 and making bigger. Our only two requests! Besides this FANTASTIC gamedid we already say that?


Great game, but when we join a faction, it takes 100x longer to get through every countrys turns. Please make a way to skip the turns.


We tried giving this a solid run through several of the maps and the German campaign. Nearly every time we ended a round the app crashed. In the middle of several dozen turns, the app crashed. Im currently running a Pacific map playing team Japan. After every end of turn, the app crashed. In fact, Im trying to advance beyond round five and cant because it crashes at the same point every time as the AI teams are taking their turns. We literally cannot advance this game any further! We’ve tried replaying the round from a previous save and still had ten straight crashes right after AI Netherlands turn! So why 2 stars? This game actually has a lot of potential. The AI doesnt make moronic decisions like many other strategy games. In fact, Im curious as to why exactly the game crashes when it does. Its almost as if its overtaxing the iPads ability to compute what the AI is doing. Some of the other crashes appeared to be graphics related. We love the unit options and realism. The prices are a bit too high but its within tolerance. The terrain and weather effects are also great. We tried the upgrade option a few times and couldnt figure it out. There are too few menu helps. With some fixes, this game can be the best of the turn based strategy games. Please, please please fix the crash problems for the iOS platforms.


Trying hard to place units easily, set up scenarios in map editor but getting no where.


A great game with a TON of content and replayability. Very similar to the PC game Advanced Tactics gold. The developer constantly updates so nothing is static and the game is always improving. A few bugs we found: -the railway/road way desert tile does not appear in the map editor feature. -sometimes the screen goes blank when attempting to place a set voice to be held or select target unit in the map editor A few ideas to add: -add an undo button in the map editor -make it so that infantry are the only units that can capture cities -make AI more difficult by giving them cheaper units and out produce the human player -add helicopter units (attack and transport) because why not? Ha ha. It would be interesting to make a Vietnam war scenario. We look forward to this game as it keeps developing!


Game is a great game. Noticed that almost all the quick games now crash on load up, especially Europe 39,41,43.


The game crashes every time after we pick a scenario and it starts loading.


The full game doesnt fit on new gen we phones plz fix.


A good game, except there are no national borders, why?


Im loving the game. Well worth the price tag you have on it. The mechanics are so simple but deep at the same time. We only have a few problems that Im sure are only issues on mobile. First we have an iPhone 12 and the rounded corners cut off the supply and menu button. We can still push the menu button but can only see the last 3 numbers of how much supply we have. Also theres no way to see the detailed unit info for example the bonus that generals give units. Also we cant figure out a way to see the detailed info for different hexes as far as the defensive bonuss they give. Also its a little wonky trying to de select aircraft without accidentally moving them. Other than that this game is amazing keep up the great work!


If the crashes are fixed this game would absolutely get 5 stars. Very frustrating.


The research is exhaustive and the scope of the game boggles the mind. We have been playing board and computer war games since 1959 and have never seen a war game that allows one to play WW2 in so many scenarios with the difficulty levels so varied. We gave this 4 stars because this work of art is being developed as we speak. In any research there are bound to be mistakes. Valentin has made some but jumps on them like a hungry wolf and corrects them. The other reason why we gave "only" four stars was purely selfish. In our years playing mobile games we have never seen a believable game which portrays the Battle Of Britain. Not Seelowe, but the summer of 1940, when the fate of western civilization was up for grabs in this air war of attrition. Someone really needs to step up and give a young population of gamers a TRUE and ACCURATE account of the horrible danger that civilization was in and what could have and almost did happen were it not for some strange twists and the RAF. Valentin, we believe that you are such a man to pull this off and add this scenario to this stellar game which is being developed. If you can do this, good on you and you will have our applause. Hey, Val In response to your question about the objectives in the Battle of Britain scenario: The Luftwaffe needed to neutralize the RAF by destroying the airbases of Sector 11 faster than they could be repaired. (Attrition). In addition, the Germans needed to stop British aircraft production (Factories), but most of all needed to stop the training of new RAF pilots (Morale). The Luftwaffe also needed to defeat the resolve of the British by destroying their cities and way of life(Morale). Today we know that Seelowe was never really a viable option for the Germans in the summer of 1940. But the Brits were ready mentally at least (Morale). The Brits needed to keep a high rate of confidence (Morale) as an objective in order to keep producing aircraft, training pilots and making it so costly for the Luftwaffe in aircraft that it would affect German morale and force Hitler to do something stupid. If the British morale factor would have dipped too low, Churchill would have been voted out as PM and a new government would have been formed. One that would have probably recalled Halifax home to seek peace terms with Hitler. So MORALE seems to be the overall consideration in this scenario, which could be determined by plane losses, cities and factories destroyed along with airfields and radar stations neutralized. Germans… Keep aircraft loss percentage low. Brits… Keep morale high.


Not only am we impressed by the game itself but by the developers constant update of the game. This is his first game but it definitely will not be his last. Keep up the great work.


We just got this game a few hours ago and its very fun would recommend.


We just got this a few days ago. The play balance is not historically accurate. And, if played over a number of turns, becomes very lopsided in favor of the AI. We are playing the Italy 1943 campaign, and we notice that the refurbish/resupply points for the human player (USA and Great Britain in this case) are very low (200 to 600) while the axis are generally 2000 (Germany) to 6000 (Italy) per turn. What this invariably leads to is constant regeneration/healing of Axis Units, while allied units are not provided the same luxury. Eventually this leads to the axis player generating an overwhelming force. For example, at least three battleships, and numerous paratrooper units. In reality, the Italians had few such units in real life. And, if we remember correctly, the Italian Navy was pretty much non existent in 1943. Also, the Italian Air Force, over a number of turns becomes a dominating force on the battlefield. So much so, that the play balance is so lopsided that the game becomes a no joy. Our recommendation is to re-examine the refurbish/resupply per turn for all players, both human and AI to reach a more balanced battle. We played both the normal and hard battle settings. Addressing this issue will make this a great game.


We can say this game is decently designed and deeply polished, need more work on multiplayer, Overall 5 Stars!


The developer is very nice and he discord is a very welcoming place this is a good game and we recommend everyone get it there are still a few kinks to work out however overall good game.


A tad buggy but a great developer who constantly updates a great game. Highly recommend!


So the game just came to mobile so we can’t be harsh. We have a feeling most of the things Im going to say will be fixed at some point so, its just a friendly reminder. One thing Id like to see added would be a help bar. This is due to the fact that we have no idea how to resupply. What the "help bar" would do is to help players get more comfortable witht he game. Everything included would be from simple movements to complex things you have added in your game. It could festure the how resupply works to how certain terrains effect troops. We see the bar on the side panel with the icons but, all we see is "no cost" and nothing happens. We think it would also benifit to new players of TBS and bring more people to love the game. Another thing is that the AI won’t do their turn. Usually stuck looking at one unit for awhile and we have to restart the load for it to work. Other than those things we have no complaints on the game. It is a master piece and just as good as any Easy Tech game we’ve played. So hats off to you for making a greating game. Thank you for taking your time to read our comment.(Sorry we know this is just a repost but we added more detail to the help bar we couldnt find your email)

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