Missile Command: Recharged – Atari

Missile Command: Recharged

Missile Command: Recharged

Experience one of the top-rated Free games on the App Store, Missile Command: Recharged! Developed by the innovative team at Atari, Interactive, this Action game provides a unique gaming experience like no other. With a content rating of 4+, it’s perfect for a wide range of players. Since its initial release on 25th March 2020, the game has seen numerous updates, with the latest version launched on 8th July 2020.

Are you a fan of Action, Casual, games? Then Missile Command: Recharged is right up your alley! You won’t be able to resist its appeal.

User Ratings of Missile Command: Recharged

Over 187 players have rated Missile Command: Recharged. Join them and share your thoughts!

How Much Does Missile Command: Recharged Cost?

Good news! You can download Missile Command: Recharged on your iOS device absolutely free!

Missile Command: Recharged Release Date

Eager to know when Missile Command: Recharged first graced the App Store? It was launched on 25th March 2020.

When Was Missile Command: Recharged Last Updated?

The latest version of Missile Command: Recharged was updated on 8th July 2020, ensuring a more enjoyable gaming experience for all players.

Where Can I Download Missile Command: Recharged?

To get started with Missile Command: Recharged, head over to the official Apple App Store.

DOWNLOAD FROM APP STORE.

A Glimpse into Missile Command: Recharged

Missile Command: Recharged is a re-imagining of the beloved classic with fast-paced, arcade action where players must defend their bases by blasting an endless barrage of missiles hailing from the sky. Launch counter-missiles to protect your base and target powerups to gain an edge at critical moments. Missile Command: Recharged will appeal to those that fondly remember playing the original or its many iterations, and a whole new generation of mobile gamers that are looking for fast-paced, pick-up-and play, arcade goodness.

Powered Up:
Don’t just target missiles – take aim at all-new powerups to survive longer with defensive measures, silo repair, or a screen-clearing special blast.

Upgraded:
New powerup system takes points earned and allows them to be used to upgrade all aspects of gameplay to get an edge and achieve the highest scores.

Shoot for the Clouds:
Compete in global online leaderboards and aim to claim bragging rights as the top missile commander.

Achievements:
Better yourself with each game played and work towards besting the toughest challenges!

Get Augmented:
Use the new augmented reality feature to project your gameplay to a virtual arcade cabinet and take your missile destruction to new heights!

What’s New in the Latest Update?

Find out what’s new in the latest version of Missile Command: Recharged updated on 8th July 2020:

Various bug fixes.

User Reviews on Missile Command: Recharged

Looking for more information? Read a comprehensive review of Missile Command: Recharged below:

This is just about perfect, to the people complaining, the way you select which one to fire is based on where you touch the screen, it auto selects, on that note, theres no trackball on the original Atari, so we dont know what you all are comparing this to, but clearly not the original.


Great game. Annoying ads only after u lose three lives which is very nice. Great game. Wish it had different modes or missions… We maxed out all our abilities within a few hours. Now Im starting to lose interest. Fun game.


Great update of the old classic, well worth ponying up for the IAP. Yes, there are significant strategic gameplay differences: unlimited missiles instead of the coin-ops limited stockpile which forced you to be choosey about firing; no way to pick which specific base of the 3 to fire from; and no levels. But Im happy without those to get solid touchscreen play. We only wish the action didnt ramp up quite so fast, Id like an Easy setting for a slower-paced round. Otherwise its lots of nostalgic fun!


This game is great and a nice update to the classic Missile Command. The visuals are amazing. We would like it a lot more if the energy bar was a little larger like 5 instead of 3. It would be nice if they could add levels so we play in different locations. That could be tied into some kind of challenge mode were you beat a certain score and unlock a new location.


Great reimagining of the classic. We would absolutely LOVE if you added a chill out mode that doesnt need to score but you can set the speed and difficulty to just chill and play for a sold 30 minutes or more.


We love this game. But there are times when the touch screen completely loses sensitivity and you are frantically tapping the screen and nothing is happening. Its not the reload setting as there are zero misses on the screen and it just wont fire. Otherwise its a great reboot of a timeless classic. Fix this issue and it would be a perfect 5/5!


You can definitely have fun playing this, and the strategy is similar to the original – aim ahead and try to get chain reactions! The graphics are good, and retro inspired. Actually they look more like Asteroids! The original Missile Command used a raster pixel screen, and the buildings were little cityscapes. There were visibly airplanes and satellites dropping missiles on you, because this is a game about an un-winnable war. (there is a lesson there!) The modern style power ups add interest and more strategy, they could do more with new enemies also? Maybe an advanced controls setting for those who want to choose the bases? Good for casual action gaming, will play again.


We personally really liked this version of missle command. Played it a lot. Finally we maxed out all the weapons systems and then… Well thats it. You can still play, but why? You can earn points to oblivion, but useless to do so. Im a soulless mercenary. We save people and we get fancy upgrades. No upgrades? Then a whole lot of innocent people are going to have atomic weapons morning, noon, and night. So Atari, its your call. Give us an incentive to play and civilians live. Most of them anyway. Refuse and you alone Atari will be responsible for the holocaust that follows. There is an AR feature that is good for about a minute of nostalgia if you are old enough to remember playing MC in the bars of your youth. We will raise yo 5 stars upon delivery of an expansion pack or an update. We also dont expect this for free. Im willing to pay.


In all, 4 stars. It is fun, we enjoy it and it is free. But there isn’t much depth or replay value. (plus) It is clean formatting. Games last only a few minutes, for us anyway. The music and sound effects help understand what is happening, which is good because your eyes are busy concentrating on incoming targets. Power ups are fun. (negative) It gets a little redundant. We mean, actually it is very redundant. Smartly, they make points a currency to upgrade weapons. If there were different weapons, power ups, waves or bosses, just more content. But that might not be true to the concept.


We loved this game in the early Atari days. The only issue we have with this game so far is the screen not responding on our iPad 11 Pro when we get the R power up. Other than that, this game is great!


You can get all the upgrades for free, the combat is pretty great. But there really needs to be more modes or something. And not just repaste modes (no, a time attack with nothing else but a timer from the original mode isnt a sufficiently new mode for me). As it stands, its kind of bare bones. Fun, but really needs more.


Like with any reimagined/updated arcade classic, there is a fine line that can be crossed where a new idea goes to far… Or not far enough. MC:RECHARGED is a nice simplistic, vector graphic inspired, reboot of the classic Atari game. Gone is the cumbersome trackball to aim with, just touch and the missiles auto target that location. Its actually brilliant game play wise, the new idea of the bunkers rebuilding themselves is great and the missile reload delay, also a nice touch. Meaning, no more limit to your ballistic stockpile… But the down side is once you get fully upgraded (which you can do rather quickly) thats it. The game has no new missile types to offer or any other unlockables to strive for. … And that VIRTUAL GAME CABINET feature, um, cool, for a minute. For the most part, it plays great but theres no need to purchase the unlimited plays when its soo easy to play and get all the upgrades for free. We hope more updates to the game are in store to add more replay value, but for free this game is a literal blast!!


Fun, but where are the levels? The game seems to ramp up slowly but you never get any breaks. Also, how about a Help menu to explicit what each of the power-up cubes do? And once youve maxed out the upgrades, youre only working to achieve a higher score. The basics are here and its good for a temporarily distraction, but some things are missing that could really make this a must-play.


It’s very basic. We expected more graphics.


The Rapid power up seems to be bugged in some way on our iPhone 11 Pro Max. When we get this power up our screen becomes very unresponsive and it becomes very difficult to launch any missiles at all. All of the other power ups and features seem to work as designed.


Great game except for the bug that wont update the high score. Numerous times we have set new high scores that do not update and are lost the next time the game is restarted. Very Disappointing!!!


Game gets good and then forces you to wait 15 minutes to play. This seems counterproductive. Deleted this app.


We are old enough to say we played the original. The REAL original with the tracball, with the sound of Asteroids and Defender and Space Invaders in the background. Part of the joy of the game was the thought process of predicting the best shots and the large screen relative to the action that gave you time to calculate. This remake may be flashy but the pace is way too fast to enjoy. MC is one of our all time favorite classics. But we cant relate to this remake and deleted it within about an hour of play.


Loved missile command as a kid. However this game is just frustrating. Gets way too hard too quick….


You can play for a little and then it just get impossible. Then you have to upgrade and restart. We get the idea of grinding but we mean keep thing slow for a least a little and let people have fun.


Nice game if it was made by a bunch of clueless 2 year olds that design a trash game where you are extremely vulnerable for almost an hour straight upgrading your s#!t for it to do absolutely nothing, we dont know how you did but you manage to make the most boring rage causing game. How the hell did you make infinity ward smarter than you when it comes to designing games.


The things that made the original a classic are missing. No trackball obviously, so the importance of selecting where to move first and the precision required are gone. There is no ability to select which silo to use, so the strategy of saving the faster center silo missiles for when it counts are gone.


Same idea just doesnt translate to touch screen like you would think. We mean how perfect… Just tap the screen where you want to shoot. No track ball needed! Except the trackball was only 1/2 of the controls. The other 1/2 was being able to pick which base you were shooting from. As it is now it the game picked which base and it seems to be random. Had an incoming middle and it was right on top of our right base. Tap a shot location to intercept and instead of firing from the right base… We get a shot from the left base that has ZERO chance of getting there in time. Great AI. If you are going to let the game pick which base a shot comes from, at least make it the base that creates the shortest distance between target and closest base. Whatever, deleted minutes after installing. Unfortunately dont waste your time.


Has the feel of the old Missile Command game. Never gets old!


Easy to play. Short quick games so you can squeeze them in anywhere. Retro sounds and music. Very cheap to unlock infinite energy. Bring us more games like this. Classic arcade at its best. Download and play. You wont regret it.


Its a nice casual game and good time waster. Doesnt drain your battery too much, and its graphics arent over the top but its good, we dont like everything flashing every 0.1 seconds. Brings a 1980s vibe pretty well. Our only complaint is the energy system but the gameplay makes up for it. Nice job.


We put more quarters than we care to remember into the original arcade game. This isn’t exactly the same, but it’s a real blast (sorry!).


Ataris been staying alive over the last 30 years mostly by cashing in on their last success. A lot of their remakes seemed unnecessary and in most cases werent as good as the original. Missile Command Recharged is an exception. Missile Command was one of our all time favorites so we were skeptical about this. We were wrong. Its awesome. Very addictive and makes great use of the touch screen along with sharp, clean graphics. Its worth downloading!


With one minor aggravating bug, this game runs fast and crazy fun on our iPad, a perfect bite-sized game for short breaks during the day. Its fast-paced, exciting, and has the perfect IAP model (no ads, three plays without paying and then pay or wait for more). There is nothing about this game that someone who played the original in 1980 wouldnt recognize and appreciate. Great job Atari! Now fix the Rapid bug.


This is a great take on an Atari classic. Perfect to play when we need a quick break throughout the day.


Game is a lot of fun, but is extremely challenging, especially in timing the rockets. Good sound effects and soundtrack, but we wish there was an option to use the original games sound effects. Was worth the $2.99 in-app purchase to play as much and as often as you want, instead of having to wait to recharge, or watch videos to earn more playtime.


A fantastic classic game thats faithful to the original, and has a responsible time limit to help fight its own addictiveness.


We are currently in 20th on the leaderboard out of thousands. Normally we would screenshot that, print it off, frame it, and send it to our high school bullies. Whos laughing now Craig? But how could we sleep at night knowing that our success was due to a bug? The Time power-up somehow didnt reset and we were able to compound multiple power-ups at once. That said- we really love this game. Easy choice to buy ad-free for $3. Vector-ish graphics, fun sound, fluid gameplay. Best thing Atari has allowed someone to make for them since the speaker hat and that thing rocks. Cheers Nickervision, and lets see some more of these Atari!


We love this game its an amazing throw back the only reason why we didnt give it 5 stars was the uprgrades stoped at Level 5 this was accomplished in just 2 quick days we truly hope they come out with an updated patch that fixes this level cap, thank you.


Great remake. Still strategic and challenging, despite being one-touch. Dont like the battery system where you have to watch an ad, pay real-world money, or wait 14 minutes just to play. But overall really good return to a fantastic and long-lost game.


Now if only we could get an update to asteroids gunner and a new battlezone.. Hint hint.


Remake all the classics and add the original too. Adventure, yars revenge, combat, even raiders of the lost ark. STAR RAIDERS!!!


We actually wanted to play the game. By the time we figured out how to play it told us we had to recharge for 20 minutes. We only had 3 tries before we were cut off. We guess they dont want us to play this game. We know its how they take money but really 3 tries. That just greedy.


Atari is living in the past. This is called misspelled command recharged but it is not. Actually it loses all the appeal the original had.


We can see running out of missiles, but even after 20 seconds, all of sudden it wont let us fire missiles? This game is a misfire.


This game requires little of the precision shooting or, especially, the strategy of the arcade original. You dont choose which base to fire from, you dont ration your missiles. The game isnt divided into rounds, the enemies just come down faster and faster until the game ends. Theyve reduced Missile Command into a mindlessly simple twitch game. You can try it for free, so give it a shot, but we are disappointed.


We had thought about buying the in-app purchase for unlimited lives. However, there are no levels, just speeds up until you make a mistake. We were able to buy all upgrades in only a few hours of playtime. Cant see playing it long term at this time.


This game stinks with a touch screen. Your hands get in the way of the action and you cant see whats going on.


The game was nostalgic and initially fun enough for us to drop the $3 for it thinking that it would involve new levels, weapons upgrades, and more strategy as you progressed in the game but was disappointed to realize once you quickly max out your weapons nothing changes other than the speed of the incoming projectiles. Many aspects of the original Missile Command are absent in this version but Im holding out hope that Atari will improve upon it in future upgrades. For now it plays like Tetris, which has lost our interest as quickly as it piqued it. Cmon Atari were all stuck at home for a few more months and counting on you to distract us with an improved Missile Command!


Having dumped a LOT of quarters into the original, this is only vaguely similar and loses a great deal to the charm of the game. Where are the levels to complete? Is there a way to select which missile silo youre firing from? Without that timing shots effectively is a guess. The original was a game where you had to optimize use of missiles or youd run out and take terrible losses. A better name might be Missile Command: Reduced. Hoping for improvements.


Cant even accurately touch settings. Game stuck in foreign language.

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