Pocket Rogues: Ultimate – Alexej Leonydov

Last updated on January 4th, 2026 at 05:23 am

Pocket Rogues: Ultimate – Action Game Review

Pocket Rogues: Ultimate Screenshot

Pocket Rogues: Ultimate is a Action/Roleplaying game from Alexej Leonydov, first launched in 30th November 2017.
It’s rated 12+ and currently has 624+ ratings on the App Store.

What Makes Pocket Rogues: Ultimate Stand Out

POCKET ROGUES combines the classic flavor of old-school Action-RPGs with the dynamic challenges of the Roguelike genre. Fight through hordes of monsters, explore unique and procedurally generated locations, upgrade your guild fortress, and develop increasingly powerful heroes to uncover the secrets hidden in mysterious dungeons.

=== FEATURES: ===

• REAL-TIME ACTION!
Move, dodge, avoid traps, outmaneuver enemies, and attack from strategic positions. Enjoy an advanced combat system that emphasizes character control and player skill.

• DIVERSE HERO CLASSES:
Choose from a variety of heroes, each with unique skills, exclusive equipment, and their own progression trees.

• EVERY DUNGEON IS UNIQUE!
From locations and monsters to loot and encounters, everything is procedurally generated. No two runs will ever be the same!

• DISCOVER UNIQUE LOCATIONS:
Each location has its own visual style, distinctive enemies, traps, and interactive objects. Once unlocked, you can travel freely between them.

• BUILD YOUR GUILD FORTRESS:
Construct and upgrade buildings to unlock new hero classes, enhance existing ones, and access powerful abilities and tools.

• REGULAR UPDATES:
Pocket Rogues is actively supported and continuously improved in collaboration with its dedicated player community.

Pocket Rogues offers countless dungeons, each filled with unique loot and monsters. A variety of hero classes and specializations let you approach boss battles in different ways, with each encounter testing your skills anew. Combine this with traditional RPG elements like character progression and exploration, and you’ll never get bored!

“For centuries, a dark dungeon has lured hapless adventurers with its secrets and treasures. None who enter ever return, as legend tells of a true Evil waiting in the depths. But the allure of fame, fortune, and glory is irresistible to many. Will you take the risk and join them?”

=== ULTIMATE VERSION FEATURES: ===

• 50% MORE GEMS!
Earn 50% more gems from monsters, bosses, and quests. Gems can also be purchased with gold.

• SAVE YOUR GAME ANYTIME!
Save your progress in any normal dungeon and enjoy auto-save when minimizing the game.

• PREMIUM HERO CLASSES:
Unlock classes like Berserk, Necromancer, and all future premium classes using gold.

• START FROM ANY DEPTH:
Begin your descent into dungeons from a specific depth.

• FREE DUNGEONS:
All normal dungeons are completely free to access.

> Discord (Eng): https://discord.gg/nkmyx6JyYZ

For any questions, contact the developer directly: [email protected]

This Action game offers engaging gameplay and regular updates for mobile players.

Player Feedback

As a newer release, Pocket Rogues: Ultimate is building its player community. Early feedback suggests .

Recent Updates & Development

Latest Update: 26th December 2025

Recent improvements include:
[ITEMS]

  • Most equipment effects now have levels. Unlike rings, an item’s quality affects only the number of effects; their level can be any (from 1 to 3). The level of an item’s base effect (if it has one) depends on the item’s quality
  • Smithing gems (Ruby, Opal, and others) now have 3 quality tiers. The higher the gem’s quality, the higher the level of the effects it applies
  • Smithing gems can now be combined up to tier 3 (requires upgrading the Enchanting Table to level 3)
  • At the Forge, you can now quickly combine all potions in your inventory (requires upgrading the Alchemical Laboratory to level 4)
  • 2 new artifacts have been added – more powerful versions of the Claw and the Frog Leg; the icons for these items have also been updated
  • "Phalanx Shard" has been replaced with "Obsidian Shard": the item’s name and appearance have been updated

[GENERATION]

  • A new small lair has been added – "Secret Sanctuary". The gate can appear in any location

[GAMEPLAY]

  • After changing the behavior type for summoned undead, all subsequent creatures summoned by the Necromancer will automatically use the same behavior type
  • Creatures set to "aggressive" behavior will try to position themselves in front of the character

[MISC]

  • Many creatures now remain as corpses on the ground after being killed (can be disabled in Settings)
  • The Golem pet is now fully animated
  • The Zombie Crossbowman and the Ancient Guardian are now animated
  • After visiting one-time gates to sub-locations and bosses, they will not disappear; they will remain on the map, but in a destroyed state
  • Goblin Druids now summon a Rat Spirit instead of a regular Rat
  • Special sound and visual effects have been added for items that drop with Epic quality or higher ("Other Effects" must be enabled in Settings)
  • All chests, the iron barricade, the ranged barricade (with and without spikes), and the four-way shooting trap now visually break apart gradually
  • The Blood Circle is now displayed on the mini-map
  • Added a sound for torches in hand and on the wall, as well as a crunching sound when moving over snow

[BALANCE]

  • All equipment and weapon effects have been rebalanced
  • Stat values can no longer fall below 0 due to curses or perk penalties
  • The attack range of the starter Zombies and Skeletons summoned by the Necromancer has been increased
  • The "Laceration" curse now fills the Bleed gauge by a random amount for each hit taken (instead of having a chance to apply the effect instantly)

[INTERFACE]

  • Updated the icons of some effects and items
  • Updated and clarified the descriptions of many equipment and weapon effects
  • Effect icon backgrounds in the inventory now change depending on each effect’s level
  • Descriptions of smithing gems, ingots, and artifacts can now be collapsed
  • Inventory slots now play an animation when tapped/clicked
  • Additional defense and damage types are now shown at the Forge when upgrading an item
  • When the "Bleeding" effect is applied, the on-screen visual effect will not be shown if "Blood" is disabled in Settings

[FIXED]

  • Fixed a critical Unity vulnerability present in outdated engine versions
  • Fixed an issue where the "Add. Lighting" setting didn't work on iPhone and iPad
  • The experience bonus granted after building the Tavern was calculated incorrectly and was too low
  • The "Carrot and Stick" modifier, when taking damage, reduced not only current experience but also active experience modifiers
  • The "Storm" weapon effect could not drop on most types of swords and daggers
  • The "Payroll Records" effect increased experience gained instead of the amount of gold
  • After animation updates, the Slime stopped using ranged attacks
  • After repeatedly saving and loading the same floor (for example, by using many Runes of Greed on one floor), the game could freeze
  • Ghostly creatures could teleport to zero coordinates if they finished their attack inside a wall

Download & Availability

Pocket Rogues: Ultimate is available through the official App Store for iOS devices.

Get Pocket Rogues: Ultimate on App Store

Requirements: Requires iPhone 5s / iPad Air / iPad Air (Cellular) / iPad Mini 2 (Retina) / iPad Mini 2 (Retina, Cellular) / iPhone 6 / iPhone 6 Plus / iPad Air 2 / iPad Air 2 (Cellular) / iPad Mini 3 or later.

Compatible with iPhone and iPad devices.

Player Experience Highlights

Community Insight:

Its back! You listened! Thank you so much.


!!! , , . . . 50 , . : , , , , , , 3 . 1-3. . , , . , , . ,.


The devs are active, plus it really feels how a dungeon crawler would, its just got that somewhat dark setting, so good setting, active developers, and dope game play.


Pocket Rogues has been our go to mobile game for years and we cant believe more people dont know or talk about it. Retro graphics, intriguing character builds, fun game play and endless levels all for one low price. And this game is still being regularly upgraded as well. Many thanks to the tireless developers of this game. It has and will continue to bring us endless entertainment and relaxation. Keep up the great work.


Love the game hope to see a second game or add more stuff like new character classes and etc.


Im pretty picky when it comes to non-turn based ARPGs, but this one gets the mix just right. Too often a game tries to become a job. This is just fun and worth a pick up. Extra money can be spent, but its fun to grind for the in game currency. Bonus points for being able to choose which controller icon types you prefer and the game doesnt overheat your cell phone.


This game deserves more attention than it has currently. Its well put together by the developer. Ive been looking for a mobile dungeon crawler like this for a long time. Thank you for making it. We hope for great success for you and the game. Ill be playing for a long time.


We never write reviews for apps but this game absolute perfection. Everything we were looking for. A roguelike, a dungeon crawler, progression systems, different classes – this game is seriously amazing and deserves more recognition/credit. Thanks to the devs for making such a masterpiece.


Perfect for playing during the dull moments of the day.


Honestly such a good mobile game Been playing for about a year now and spent a little bit of money and we just wanted to ask if we could have more items like staffs/NecroBooks/rings/armor sets.


What the title says! Doesnt require an online connection, more than enough different classes to work on without getting bored, great animation, plenty to upgrade. Its a pocket sized dungeon dweller RPG made by people who clearly care about the quality of their game. Best 3 bucks we ever spent on our phone.


Ive been playing the game a while now, and it is still just as addicting. Props to the developer for the updates, they are always worth it, as they usually bring new and exciting things every time. Thank you for making this amazing game, and we cant wait to see what the future holds for it.


Really good game. Just want Chinese to play more comfortablely.


The porcupine glitches when it reaches lvl 30. It gets a beetle body and it assaults our eyes.


This game is fantastic. We are super exited about the update, but the input settings box for running by holding the button switches to unchecked every time we enter a new floor. We have to check the box again if we want to run after spawning in a new floor. We use an xbox controller.


Great game, perfect on every level now if you can fix the random deletion of items when you close the game and not having it force you to restart that would be nice.


Pets should be shared by all character class under the same account. Repeat purchase really makes us annoyed.


Like the title says, its fun and we have played it a lot. Its a great little dungeon crawler. Our one complaint is the enemies level with the character. Because of that leveling a character doesnt have any meaning as we cant seem to make it any further in the dungeons despite being four times as strong. Some people might like this feature. Im not a fan personally. Its still fun and worth 4 stars despite this but its severely hurting our enjoyment of the game.


Fun game so far, we really enjoy the humor. Is it normal to go five floors and not find any weapons?? Our character fights with his fits and we can't find any weapons. We keep losing to the bosses. Thanks.


Amazing game, but we lost all our gear twice because it failed to read the saved game properly.


Dev, the game is fun and addictive. We like it a lot. Please fix the bug where all our items keep disappearing.


Absolutely amazing dungeon crawl. Inventory and skill management is intuitive. Very reminiscent to the early Diablo era games. Plunge infinitely to the depths of an ever changing dungeon. Each biome has its nuances that keep you guessing. Bosses can be repetitive due to the small amount of them. That being said it is also the essence of why we love the genre. Hunting for an ultimate gear and skill combo. Plus menu+ Extremely limited glitches and bugs, especially in the new update. sleek and responsive gameplay. Little lag/kill that is extremely prevalent in the mobile genre today. item variety, skill variety, class variety, gameplay variety. (Replayability. Maybe the most important) No ads, and limited pay to play options that make this game stand out. Minus menu- limited amount of bosses. (More soon to come, hopefully!) inventory management could use some work. Maybe a +/- system, especially in personal chests. Instead of taking all the items of one kind out just to put them back in with an updated total. That would be nice. *more magical/elemental defense options in equipment. High level dungeons raids can net you an easy one hit death to certain enemies regardless of L/M/H defense points. All in all. An excellent game. Worth every penny. We play every day.


Absolutely THE BEST rouge RPG on mobile. Make pocket rouge 2 already! Also, buy stuff to support this developer. Almost better than bacon.


We appreciate that you read the comments and actually deliver we hope this game makes it off the Apple Store and onto systems. Promote promote.


We're a sucker for retro dungeon crawl. After playing it for a day or so we bought it. This one was worth the few bucks for the full game.


Nice challenge and level up system that make you feel rewarded. Like the loot systems as well Definitely need some new maps and content added but Im been playing for a couple weeks so far and been enjoying it.


It didnt take us long to get the ultimate version. We really like this game. We will say there have been two bugs that Ive noticed though. When you dash into a wall at the right angle you will go absolutely flying. Its quite funny but Im pretty sure its not supposed to do that. And Im pretty sure the second bug just has to do with our graphics, but when we pick up a lot of gold or just items in general, the game kind of stutters and lags, but other than that, we love it. But we will say the most annoying enemy in the game is those little bats that teleport to you and if theyre high enough level, just absolutely obliterate you.


We've never wrote a review but this is a game we see ourselves playing long term, if youre into anime, dungeons and dragons or anything inbetween you'll probably like the game. It has endless levels and dungeons all with cool and op monsters. It gives you options to choose a class, level up certain things like endurance, agility, strength etc. As well as the specific powers/moves you choose. In game when youre in the dungeon you can find artifacts, potions, food, weapons, armor and so much more. Down the line you can even combine artifacts and special things to create more powerful stuff!! Its truly a long term and strategic game:) we really like it because its a challenge.


When we got into the game, we thought, oh, God, not another half-baked real time combat game. We usually detest them because they have so many mechanics begging for IAPs it gets laughable. That, and it often feels like playing a pseudo-turn-based 21st century RPG by a script kiddie with no feel for medieval combat. If you have great graphics, the game is stupid and basic. And we have always felt that traditional RPGs with sheet after sheet of stats and modifiers can never be equalled for game depth. That was about five minutes in. Several hours later, we have several upgraded buildings and we are truly enjoying the combat. A lot of games seem to think that you have to have all these rays of light around a fighter which is really ridiculous. This game just reserves special effects for magic classes and we have to say the combat has been a BLAST for someone who hates real-time RPGs. There are plenty of spells or class-based actions that you can put into three buttons. We love how the esoteric mechanics translate beautifully in combat. Being able to shoot a long steady jet of flame at anything is something that must be experienced. Summoning creatures through a portal and having them join you in immediate combat is very very cool. It really does wizards justice instead of just giving them stupid puny fireballs and it actually defines necromancers authentically. We have run into so many garbage versions of them that they basically come across as guys in bad makeup. To sum up, this game has been enjoyably deep, and very competently presented. Lots of role-playing writing accompanies the things you do. So take it from somebody who has been a turn-based fan since 1985: this game is very fun to stumble into, and even if you do die, you still get very obvious rewards, even for short gameplay. And we are not going to give away some of the interesting things that you can do, but when we saw a couple, our jaw dropped. Its obvious that this game is a labor of love and we hope there may still be an upgrade or sale for the sequel. We are truly having a blast with a few stat upgrades and HQ upgrades. Thank you for making a ferociously intelligent, awesomely fun experience.


We like the game a ton, it may be grindy at first, but later on, its very fun. There are two little problems: the grinding in the early-game, and the abilities. The abilities are not quite balanced, e.g. The necromancers normal attacks being a projectile that does medium damage but when you upgrade it it turns into 3 projectiles. Or a slightly debuffing SINGLE projectile that does small damage. The choice is obvious. Then the early game grinding. Its a minor issue, as this is a mobile game, it should really be played in long car rides or something. Not a game you regularly play. (IMO) anyway sorry for the lengthy review, we hope this helps! Have fun.


When we try playing using our Xbox controller we cannot sprint and Ive tried every button to sprint and we still cant sprint. Pls fix.


The manual enemy locking button does not work.


We started out with the free version of the game, and it only took about two hours for us to buy the upgrade to ultimate edition. Regularly updated, a variety of places, creatures, items, and more keep the game interesting even after 100 hours of playtime. Thats only on one character class, too. Easily can see a thousand hours with this game. An excellent game well worth the price of the ultimate edition. And to the developer: youve done such and excellent job at putting this game together. The textures are great and match the games vibe well. It would be wonderful if you added even more weapons and armor types, and the ability to forge duplicate gems into higher quality versions with enhanced effects when socketed into items. An update to add better compatibility with a Dualsense PS5 controller would be great, not all the buttons work as they are intended with it. Not game ruining, though. The ability to dual class would be sweet too, being able to use the abilities of a second class (ie Hunter being able to use Warrior abilities). Overall an amazing game, quite possibly one of the best games available on the app store currently.


The update was much appreciated. Something Id like to see is more different weapons, like a mace, more swords and axes. In all we love this game definitely love playing with our friends its lots of fun.


Top down dungeon crawl. Mildly reminiscent of Baldurs Gate for PS2. Much better than the original Rogue. Very addictive, cant stop playing.


Hello we must say this is a great game and go buy it to support the creators! P.S. Could there be a timer on DAILY QUESTS.


Yeah, at first this game just seemed like a normal RPG or rogue like you know, but even though we havent gotten past the second level or even the first, the art the combat system, and everything gives you enough freedom to do what you want Want to be a drunken idiots that is running around hitting everybody with just their hands. Yeah, you can do that and we mean we even got to kill a fat man.


Great to kill some time playing. Play as much as you want. We got the free version and tried it for a few days then paid the 3 bucks to support the makers! Thanks guys.


Love this game. Very satisfying. Keep up the great work dev.


The game is pretty amazing. Its just that there is a bug that makes us randomly lose one equipped gear after blacksmith upgrading it, or WORSE, our whole equipped gear and inventory disappears when we save exit the game. Its hard to farm for certain items and all and it just disappears when not dying, just total bummer. But starting over is still fun though lol.


We maxed base damage on one character and now we cant upgrade any other characters damage.


We use the basic attack that improves attack speed the most, and offers a decent attack damage buff, and we noticed the problems with reverting to 0% attack speed when we reloaded the game. When we were leveling up it wasnt much of a problem because it was fixed if we took off our bow and re-equipped, or leveled up agility or the skill itself. Now that the skill is maxed at 25 and our agility is 50, it doesnt matter if we switch bows or remove them, we still attack with the same broken attack speed. It defeats the point of all of our progress, and is really annoying. It became most apparent once the skill goes over 100% attack speedI thought maybe it was just a math issue: 100% of something can be 1 or default speed depending on the input, instead of 2x regular attack speed as it should be. Its particularly obvious when we used to zero out our considerable mana in ten seconds or less because of how fast we would attack, but over 100% attack speed from the skill it takes several minutes to run out. Which makes no sense, our maxed out star bow gives +20% attack speed, basic attack speed gives 125%, plus whatever speed 50 agility gives on an archer (1.25x bonus to the stat compared to other classes), so we should be emptying it faster than ever. Please fix and Ill switch our rating to 5 stars, its an otherwise great game. PS: two perks on a ring can cancel each other outI found our only light blue ring with 4 perksone was always hits medium damage (useless with a star bow anyway since it doesnt have a minimum or maximum range, so maybe let us reforge this) and another with 30% better chance to hit with maximum damage (useless with a star bow and doubly useless with an always hits with medium damage perk on the same ring). Maybe if they roll these on a drop with one or the other first, they can default to +3 to a random stat instead. It was disappointing that such a rare find wasnt any better than the hundreds of others Id seen of lesser rarity.


This game stays with the good updates fixing and adding more things, its a growing game each time we hop on we see people. There was even a fun little glitch where we had 3 people in the same room playing together and it was crazy because we were all able to continue as so. We wish the room sizes grow eventually to at least 3 (you have a total of 3 when you have a archer and knight paid to fight w/ you in solo).


A solid mobile game that feels finished and plays smoothly, side note for the developer we think the game Craftbound is using your images as icons like for instance the leather helmet is the same and if you on that games wiki they have taken your images and used them seeming as their own.


Excellent game. Worth every penny.


We dont exactly remember when we first started playing this game but we wanted to try it because Im been very bored of every mobile game Ive downloaded. But for once we this game has something that just keep us here we dont get bored from it and we dont think its stale. Its intriguing and immersive to a point.Im not much of an essay writer but we wanted to write this review to thank the creators for putting some love into your product, it really shows. Keep up the good work.


This game has sucked us back into the world of iPhone gaming. The depth, progression, and quality of the gameplay is unmatched. And the dev is active, and it has its very own Discord community where you can chat and make suggestions. This game is a true hidden gem, and it takes us back to the days of old, where quality games were on the App Store. We bought this game for $1, but its easily worth $5. Ok, enough review writing, time to get back in the Dungeon.


The dev is updating controller support, so its a little off. That said, this game is a gem. We play with a controller on iPad and love it.
User feedback from Apple App Store


App Details

  • Version: 1.38.1
  • Size: 260.36 MB
  • iOS: 13.0 or later
  • Languages: EN, DE, PT, RU, UK
  • Content Advisory: Frequent/Intense Cartoon or Fantasy Violence
  • Developer: [Alexej Leonydov]()

Last updated: 26th December 2025 | Genre: Action, Roleplaying | Developer: Alexej Leonydov

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