Endless Fables: Frozen Path – Big Fish Premium, LLC

Endless Fables: Frozen Path

Endless Fables: Frozen Path

Experience one of the top-rated Free games on the App Store, Endless Fables: Frozen Path! Developed by the innovative team at Big Fish Premium, LLC, this Adventure game provides a unique gaming experience like no other. With a content rating of 9+, it’s perfect for a wide range of players. Since its initial release on 24th June 2018, the game has seen numerous updates, with the latest version launched on 24th June 2018.

Are you a fan of Adventure, Entertainment, or Puzzle games? Then Endless Fables: Frozen Path is right up your alley! You won’t be able to resist its appeal.

User Ratings of Endless Fables: Frozen Path

Over 1,582 players have rated Endless Fables: Frozen Path. Join them and share your thoughts!

How Much Does Endless Fables: Frozen Path Cost?

Good news! You can download Endless Fables: Frozen Path on your iOS device absolutely free!

Endless Fables: Frozen Path Release Date

Eager to know when Endless Fables: Frozen Path first graced the App Store? It was launched on 24th June 2018.

When Was Endless Fables: Frozen Path Last Updated?

The latest version of Endless Fables: Frozen Path was updated on 24th June 2018, ensuring a more enjoyable gaming experience for all players.

Where Can I Download Endless Fables: Frozen Path?

To get started with Endless Fables: Frozen Path, head over to the official Apple App Store.

DOWNLOAD FROM APP STORE.

A Glimpse into Endless Fables: Frozen Path

Discover the newest hidden objects mystery game from the TOP SELLING premium games company, Big Fish. With more than 26 million premium game downloads worldwide, Big Fish gives you exciting new mysteries to solve each week!

Your dear old friend has gone missing and it’s up to you to find him in this ice-cold adventure! He was last seen traveling to an abandoned mine to continue his research on Norse mythology. Upon arrival, you receive a chilling welcome from the townspeople and it seems like someone is trying to put a freeze on your investigation! Explore interactive hidden object scenes and enjoy fun mini-games as you uncover the truth. Can you find out who is behind the disappearance of Peter or will he suffer a frozen fate?

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What’s New in the Latest Update?

Find out what’s new in the latest version of Endless Fables: Frozen Path updated on 24th June 2018:

This app has been updated by Apple to display the Apple Watch app icon.

User Reviews on Endless Fables: Frozen Path

Looking for more information? Read a comprehensive review of Endless Fables: Frozen Path below:

We lost patience with a few minigames, but we always do. A well plotted, well illustrated, and well written game. The developers didnt skimp on the bonus content; it had some of the most fabulous graphics in the whole game. The talking characters were not ridiculous. The collectibles were even fun, giggling fairies. A great game. We’ve bought about 30 of these so we know whereof we speak.


Now we have a game worth the Big Games name. When we downloaded this game we were struck with the similarity to the ones sold by Artifex Mundi. The visual scenery was stunning. The plot line was wonderfully written. We hope for future well written and beautifully designed games.


The puzzles are hard we had to skip most of them , but the game is great.


New and different tasks to do. Quite entertaining.


Im really enjoying this game. We gave up playing these games for awhile because we were so tired of the dark violent themes. Moving continuously from one area to another gets tedious and many of the mini-games seem to include making machinery parts work, in dark underground tunnels. We miss the simple puzzles of hidden objects and correcting pictures, etc. When is someone going to offer an upbeat fun adventure without angry, hostile villains. That would be so refreshing. However the variety of puzzles in this game have been fun.


We played this game when it was new, but am playing it again now a second time. Vivid colors, creative artwork. And better than usual HOPs. The hint button is the prettiest, coolest hint button we’ve ever seen. We like attention to small details. Game has kept its smooth playing power. Recommend.


We were beginning to think that all of the HOGs were exactly the same. While this one has a number of elements that are familiar (find the key to open the lock, missing pieces of locks, find the oil can), they are presented in a way that we are not finding boring as we do in other games. The map is good, although we like having indicators that collectibles are still in an area. Have not completed it yet, but enjoying so far.


We apologize if anyone was waiting for us to review in order to decide on purchasing this game. We passed out without any warning and fell, injuring myself. We are in a lot of pain! On to the game. This game seemed more like a game distributed by Artifex Mundi as opposed to BigFish. Those of you who are familiar with the game mechanics of each developer (I think this was Sunward) will know what we are trying to say. You could customize settings. The graphics were beautiful and well executed and the cut-scenes seemed like they were 3-D. Although there was no cohesive journal, objectives or tasks were regularly updated. The storyline fell under the mythology/fantasy genre but it was not a strong and exciting storyline; we would have liked to see more actual historical/mythological components. A teleport map was provided to transport you instantaneously between locations. This game was quite linear so there were only a few locations at a time. At each location there were collectibles, and there were two types: morphing objects and flame fairies. An indicator light was provided so that you would know if you had found all the collectibles at that location. You cant return to a location at a certain point so find them first! Inventory was labeled and interactive and there were complex items to assemble. It was simple to use inventory tools because you didnt have to drag them; tap the tool, tap the spot where you need to utilize the tool, and voila! The HO scenes had variation and if you didnt feel like completing them, in certain HO scenes there was an alternate puzzle in the form of pair matching. We were given many puzzles/games; however most were either extremely simplistic or of the boring rotational genre. There was not as much to do at each location although a few locations had a plethora of tasks, which were enjoyable to complete. Gameplay was smooth and this game was entertaining to play. Inclusive of the bonus adventure it wasnt overly lengthy but it was still quite a bit longer than anything we have been given in a while. If you played the first game (Minotaurs Curse) this one wasnt quite as good. We deducted a star due to the trite and repetitive storyline and for the boring selection of puzzles. However this was still a good solid game! Lynxie wishes all gamers a happy 4th of July and tells you please dont bother with that ridiculous game we were just given by BigFish (Witchs Tale) but please do COMPLAIN to BigFish!


Although the theme of Norse mythology wasnt delved into that deeply, knowing the basic gods was enough to make this enjoyable. The scenery was great, and we loved the music in the Underworld. The HOS were varied, much more so than in any other game we’ve played; lists, silhouettes, FROGS, and interactive. The puzzles were fairly easy, but at least they were different from the norm. We loved collecting the little flamblings, in different colors, with their child laughter.


NOTE TO BIG FISH: we were so looking forward to a new release today (Wednesday, June 27), and, unfortunately, any hope we had was abruptly quashed upon seeing the newly released game "Witch’s Tale." This game is in no way a hidden-object adventure (HOA); instead, it offers various hidden-object scenes and puzzles in a level-based format. To say the least, we are shocked that BF chose to release a game of this type of gameplay something that we’ve never seen before since we started playing HOAs years ago. To further exacerbate our frustration, next Wednesday is July 4, which most likely means that starting this weekend, another "sale" of older games most of us previously played will be effectuated, thus supplementing Sunday’s new release with this sale. We’re sure the sale will extend past July 4, meaning that we might not see a new release until Sunday, July 8 which is ridiculous. We hope that we are wrong and a new release will appear later on today, but we’re not getting our hopes up. We have been diverting our attention towards other hobbies, as it seems transparent that this irksome trend will continue. We hope more of you will express your anger to get your point across that better service is expected for us loyal customers. We were looking forward to a cultural and historical experience in Norse mythology and instead became underwhelmed by the unexciting manner in which the Norse theme was integrated into the storytelling. Furthermore, the tediously executed plot crawls at a slow pace and is hampered by uneventful periods. The characters are forgettable; you briefly meet them and don’t see them again. To sum it up, we were not in love with the storyline. The graphics are finely rendered, as the visuals are sharp and clear enough to see the outlines of details. The gameplay offers a mixed bag of goods. The highly diverse and interactive HOSs steal the show; our favorite was the "Find and Use" fashion. The items used are thematic, and they suit the artistic designs of the settings. Most of the puzzles are simplistic and solvable in a few minutes. But they are entertaining and varied enough to please many players. There are two sets of collectibles; one set will morph. There are no "extra" extras, such as going back to collect missed collectibles. There are numerous tasks to effect within each scene; however, the entire game, including the bonus, is short. For us, the HOSs are the memorable aspects of this game. We did not experience any technical glitches. Overall, it is, in our opinion, an average game, and hence the three stars.


Keep it simple so Im not going back and forth so much. Stay in same area until it is done then go to next area.


When we need to skip a puzzle,I would like to see how the puzzle is solved. That way we can do it next time and learn. Also, we dont like it when the Strategy Guide is on the opposite side of the skip button. Sometimes, we accidentally hit the skip button when we are still working on the puzzle. We do like the fast recharge.


We bought this game only because it had good reviews and was on sale. The game was too short for our liking. The puzzle was ridiculous. The ending was crappy and the game didnt have much of an action we were hoping for. Our biggest complaint is that the game did not have an achievement section that most games that we have played have.


Stop begging for reviews in middle of game play.


The Music stinks, the puzzles were so stupid,I skipped most of them and we deleted the game probably 1/4 of the way through it! If we could rate it no stars we would. Did we tell it was a dumb game. We usually play a game before buying it but not this time because the reviews so good we thought what heck, at least it was on sale. Never written a negative review but then again we have never deleted a game before we finished it. We are shocked it got such good reviews. Makes you wonder if they are just made up.

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