State of Survival Infected Horde 1

Infected Horde Event

Last updated on November 15th, 2020 at 04:44 pm

Overview

Infected Horde is a fortnightly alliance event in State Of Survival. Usually it could be opened by R4 or R5 of an alliance every 2 weeks on Tuesday and Thursday at UTC 0.

The goal is to defend 20 waves of attacks and try to get as much points as possible for solo and alliance total points. We will share tips on how to maximise the rewards for this event.

Before event

  • Inform all alliance members in advance the starting time of event. Preferably one day in advance and remind them again an hour before the event start.
  • All alliance members should recall troops from gathering as the main purpose is to defend from infected horde attacks.
  • This event will last for 2 hours. Any alliance members who could not be online for the event should recall their troops prior to the event and inform R4 or R5 of the alliance so that they could help reinforce if their settlement cant hold the attacks.
  • Refrain from making rally during Infected Horde event. You will need all your troops for defending or to reinforce smaller players’ settlements.
  • Peace flare does not prevent the infected horde from attacking. But there are times that peace flare could be used like if you know an enemy alliance would attack your alliance during event.
  • Infected Horde will not plunder your settlement resources.
  • Your troops would be hospitalised especially during later levels of attack. So keep an eye on your hospital.
  • Rewards for Infected Horde event will only be sent the next day.
  • There are 11 difficulties level of Infected Horse. Once your alliance have reached the target point, then will be able to open the next level of difficulty.

Infected Horde Waves

There are 3 types of attacks:

  • Normal Wave: These are attacks against all settlements in your alliance. If more than 50% of the attcker is killed, then it is considered as a successful defend.
    • If anyone kill less than 50% then the settlement will burn for the first time. Take note at these settlement as anyone who failed twice will be out and won’t be attacked again. Stronger players should reinforce these settlements after their first burning.
    • If that settlement failed to defend for a second time, then the attack will cease on that settlement. It is advisable to reinforce other settlements who is still surviving and might need help.
  • Bonus Wave: Wave number 7, 14, and 17 are bonus waves. It will only target 15 random settlements and gives significantly higher points. Reinforcing those settlements during these stages gives lots of points.
  • Alliance HQ Wave: Wave number 10 and 20 will only attack your Alliance HQ. Usually Wave 10 is still rather easy but be prepared for Wave 20. The strongest player with highest rally capacity should go into the Alliance HQ first so that more members can fit in.
Wave Target Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 Lv 11
1 x100 3000 3150 3300 4350 3600 3750 3900 4050 4200 4350 4500
2 x100 4200 4410 4620 4830 5040 5250 5460 5670 5880 6090 6300
3 x100 5400 5670 5940 6210 6480 6750 7020 7290 7560 7830 8100
4 x100 6600 6930 7260 7590 7920 8250 8580 8910 9240 9570 9900
5 x100 7800 8190 8580 8970 9360 9750 10140 10530 10920 11310 11700
6 x100 9000 9450 9900 10350 10800 11250 11700 12150 12600 13050 13500
7 Rndx15 51000 53550 56100 58650 61200 63750 66300 68850 71400 73950 76500
8 x100 11400 11970 12540 13110 13680 14250 14820 15390 15960 16530 17100
9 x100 12600 13230 13860 14490 15120 15750 16380 17010 17640 18270 18900
10 HQ 138000 144900 151800 158700 165600 172500 179400 186300 193200 200100 207000
11 x100 15000 15750 16500 17250 18000 18750 19500 20250 21000 21750 22500
12 x100 16200 17010 17820 18630 19440 20250 21060 21870 22680 23490 24300
13 x100 17400 18270 19140 20010 20880 21750 22620 23490 24360 25230 26100
14 Rndx15 93000 97650 102300 106950 111600 116250 120900 125550 130200 134850 139500
15 x100 19800 20790 21780 22770 23760 24750 25740 26730 27720 28710 29700
16 x100 21000 22050 23100 24150 25200 26250 27300 28350 29400 30450 31500
17 Rndx15 111000 116550 122100 127650 133200 138750 144300 149850 155400 160950 166500
18 x100 23400 24570 25740 26910 28080 29250 30420 31590 32760 33930 35100
19 x100 24600 25830 27060 28290 29520 30750 31980 33210 34440 35670 36900
20 HQ 258000 270900 283800 296700 309600 322500 335400 348300 361200 374100 387000

Rewards

State of Survival Infected Horde Rewards

Top 550 ranked players will receive solo rewards.

Solo Rank Alloy Adhesive Tools Food Wood Metal Gas
1 14,100 150 68 9,912,000 9,912,000 1,983,000 496,000
2 13,300 140 64 9,313,000 9,313,000 1,863,000 466,000
3 12,400 130 60 8,713,000 8,713,000 1,743,000 436,000
4 11,600 120 56 8,113,000 8,113,000 1,623,000 406,000
5 11,400 120 55 7,989,000 7,989,000 1,598,000 400,000
6 11,200 120 54 7,864,000 7,864,000 1,573,000 394,000
7 11,000 110 53 7,739,000 7,739,000 1,548,000 387,000
8 10,900 110 52 7,615,000 7,615,000 1,523,000 381,000
9 10,700 110 52 7,490,000 7,490,000 1,498,000 375,000
10 10,500 110 51 7,365,000 7,365,000 1,473,000 369,000
11 8,800 90 43 6,178,000 6,178,000 1,236,000 309,000
12 8,800 90 43 6,178,000 6,178,000 1,236,000 309,000
13 8,800 90 43 6,178,000 6,178,000 1,236,000 309,000
14 8,800 90 43 6,178,000 6,178,000 1,236,000 309,000
15 8,800 90 43 6,178,000 6,178,000 1,236,000 309,000
16 8,800 90 43 6,178,000 6,178,000 1,236,000 309,000
17 8,800 90 43 6,178,000 6,178,000 1,236,000 309,000
18 8,800 90 43 6,178,000 6,178,000 1,236,000 309,000
19 8,800 90 43 6,178,000 6,178,000 1,236,000 309,000
20 8,800 90 43 6,178,000 6,178,000 1,236,000 309,000

Event Tips

  • The first ten waves are rather easy. Try to make sure all settlements do not burn during these early waves. Try to reinforce those who are offline and with troops out gathering and watch out for those who started to burn early and reinforce them so they won’t get a second burn during the early waves.
  • Also take note of how many troops as well as which hero you are sending out. You don’t want your own settlement to burn just because you sent out most of your strongest troops/heroes.
  • When your settlement burn once, it will most likely burn on the next wave as each wave is stronger than the previous one. So do not waste biocap to extinguish the fire on first burn.
  • Once your settlement have failed to defend twice, look out for who is in need of help and send troops reinforce them. Also send troops to help garrison Alliance HQ on wave number 10 and 20.
  • The reward will be sent on the next day. If you leave alliance before reward is sent, you will not receive the rewards.

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